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<blockquote data-quote="Hussar" data-source="post: 6844994" data-attributes="member: 22779"><p>And, look, the Swashbuckler sub-class allows swashbucklers to get sneak attack against lone targets. Almost like they knew what they were doing.</p><p></p><p></p><p></p><p>To be honest, I wasn't providing an exhaustive list because the big schtick items fit so well. But, okay, I'll play.</p><p></p><p></p><p></p><p>Ok, that's fair. Doesn't fit.</p><p></p><p></p><p></p><p>Swashbucklers are supposed to be skilled right? Social skills, physical skills. Swinging from chandeliers and sweet talking fair maidens? How is this not a perfect fit? </p><p></p><p></p><p></p><p>Light armoured, nimble combatant that can survive explosions. Sounds like a Musketeer to me. </p><p></p><p></p><p></p><p>See Expertise</p><p></p><p></p><p></p><p>Meh, this one could go either way. Not particularly fitting, but, not not fitting either. </p><p></p><p></p><p></p><p>Fair enough.</p><p></p><p></p><p></p><p>Oh sure. I agree with that too. But, the original argument was that Swashbucklers are best defined by fighters. They aren't. Not in 5e. The rogue fits the archetype far, far better. Fighter can work, if you're careful and stay on task, but, rogue is a much better fit. </p><p></p><p>Actually, the original argument is basically that anything that isn't magical and swings a sword is a fighter. Which is not true. The Samurai was mentioned. Samurai isn't even a sub-class, it's a fighter with a Noble Background. Everything that a Samurai is, is covered. Heavy armored sword and bow warrior on a horse. Yup, that's a fighter. Some concepts do fit rather well with fighter, that's true.</p><p></p><p>Warlords aren't one of them. A fighter's basic chassis doesn't fit with a warlord at all. Wrong HD, wrong proficiencies, and all of a fighter's base abilities are about making the fighter a better single combatant. Heck, put it this way - fighters are based on Str/Dex with a secondary in Con, right? Warlords are based on Int/Cha with a secondary in Str. They are completely different classes. At best, a Battlemaster is to a Warlord as an Eldritch Knight is to a Wizard.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6844994, member: 22779"] And, look, the Swashbuckler sub-class allows swashbucklers to get sneak attack against lone targets. Almost like they knew what they were doing. To be honest, I wasn't providing an exhaustive list because the big schtick items fit so well. But, okay, I'll play. Ok, that's fair. Doesn't fit. Swashbucklers are supposed to be skilled right? Social skills, physical skills. Swinging from chandeliers and sweet talking fair maidens? How is this not a perfect fit? Light armoured, nimble combatant that can survive explosions. Sounds like a Musketeer to me. See Expertise Meh, this one could go either way. Not particularly fitting, but, not not fitting either. Fair enough. Oh sure. I agree with that too. But, the original argument was that Swashbucklers are best defined by fighters. They aren't. Not in 5e. The rogue fits the archetype far, far better. Fighter can work, if you're careful and stay on task, but, rogue is a much better fit. Actually, the original argument is basically that anything that isn't magical and swings a sword is a fighter. Which is not true. The Samurai was mentioned. Samurai isn't even a sub-class, it's a fighter with a Noble Background. Everything that a Samurai is, is covered. Heavy armored sword and bow warrior on a horse. Yup, that's a fighter. Some concepts do fit rather well with fighter, that's true. Warlords aren't one of them. A fighter's basic chassis doesn't fit with a warlord at all. Wrong HD, wrong proficiencies, and all of a fighter's base abilities are about making the fighter a better single combatant. Heck, put it this way - fighters are based on Str/Dex with a secondary in Con, right? Warlords are based on Int/Cha with a secondary in Str. They are completely different classes. At best, a Battlemaster is to a Warlord as an Eldritch Knight is to a Wizard. [/QUOTE]
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