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Waterborne Adventures: New from Unearthed Arcana
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<blockquote data-quote="UngeheuerLich" data-source="post: 7669679" data-attributes="member: 59057"><p>I do like the unearthed arcana articles, but I am really irritated about thefact, that new races only have a combined +2 to ability scores instead of +3 like most races of the PHB...</p><p></p><p>I am also not very enthusiastic about the swashbuckler rogue. The ability to always use sneak attack in melee as well as the panache ability is causing me headaches. A one minute dominate with no means of escape (and nearly no means to resist, if you consider the rogue will have at least a +10 bonus on that check). Being 60 feet away is too much... a normal character can´t close the distance and the rogue can attack and escape 60 ft again.</p><p>The ability needs the condition, that if you are attacked by a rogue´s ally, it is automatically broken, and you need at least a chance to escape.</p><p>Also the ability is at will... so the rogue can keep it up forever... should I go on?</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7669679, member: 59057"] I do like the unearthed arcana articles, but I am really irritated about thefact, that new races only have a combined +2 to ability scores instead of +3 like most races of the PHB... I am also not very enthusiastic about the swashbuckler rogue. The ability to always use sneak attack in melee as well as the panache ability is causing me headaches. A one minute dominate with no means of escape (and nearly no means to resist, if you consider the rogue will have at least a +10 bonus on that check). Being 60 feet away is too much... a normal character can´t close the distance and the rogue can attack and escape 60 ft again. The ability needs the condition, that if you are attacked by a rogue´s ally, it is automatically broken, and you need at least a chance to escape. Also the ability is at will... so the rogue can keep it up forever... should I go on? [/QUOTE]
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