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Waterborne Adventures: New from Unearthed Arcana
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<blockquote data-quote="Kobold Stew" data-source="post: 7669731" data-attributes="member: 23484"><p>Great article, with lost of compelling options. I really like the greyed boxes, looking under the hood at the motivations for choices made. It helps make sense of what they're thinking ("ribbons" especially). All in all an exciting article!</p><p></p><p>FIGHTER</p><p></p><p>The Mariner fighting style looks excellent, and makes a 1-level dip in Fighter *very* desirable for a rogue.</p><p>It does water down defensive, as that's now only going to be taken by someone intending only ever to use heavy armour.</p><p></p><p>This already exists in Dueling style, though, doesn't it? </p><p></p><p>ROGUE</p><p></p><p>Evidently, yes, and so three levels of rogue would synergies powerfully for any fighter/Paladin/Ranger. I'd suggest limiting it to 1/round. </p><p>Note also that it doesn't specify needing to meet the other conditions of Sneak attack, and so (for example) as written the attack does not need to be with a finesse weapon. That too is an oversight, and not intended.</p><p></p><p>MINOTAUR</p><p></p><p>That was my instinct as well: either 1d6 or 1d8.</p><p></p><p>I agree -- I think the answer is to treat the horns as a heavy weapon: that would clean that up with no fallout. </p><p></p><p>No: the wording (p. 195) is specific that each weapon needs to be in one hand.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 7669731, member: 23484"] Great article, with lost of compelling options. I really like the greyed boxes, looking under the hood at the motivations for choices made. It helps make sense of what they're thinking ("ribbons" especially). All in all an exciting article! FIGHTER The Mariner fighting style looks excellent, and makes a 1-level dip in Fighter *very* desirable for a rogue. It does water down defensive, as that's now only going to be taken by someone intending only ever to use heavy armour. This already exists in Dueling style, though, doesn't it? ROGUE Evidently, yes, and so three levels of rogue would synergies powerfully for any fighter/Paladin/Ranger. I'd suggest limiting it to 1/round. Note also that it doesn't specify needing to meet the other conditions of Sneak attack, and so (for example) as written the attack does not need to be with a finesse weapon. That too is an oversight, and not intended. MINOTAUR That was my instinct as well: either 1d6 or 1d8. I agree -- I think the answer is to treat the horns as a heavy weapon: that would clean that up with no fallout. No: the wording (p. 195) is specific that each weapon needs to be in one hand. [/QUOTE]
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