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<blockquote data-quote="Sword of Spirit" data-source="post: 7669938" data-attributes="member: 6677017"><p>While I'm a big fan of character-monster consistency, in this case I don't think it's really much of a thing. These aren't the same kind of minotaur. They are a smaller race that superficially resemble the MM minotaurs. Kind of like halflings to humans. They are built differently. If you just took a MM minotaur and shrunk it to medium size it would make sense to do 1d8, but this is (literally) a whole different creature.</p><p></p><p>It's worth pointing out that without the context of Krynn, these minotaurs might be difficult to grasp, as they are designed to represent that <em>specific</em> race, rather than just to represent "playable minotaur." Personally, they gave me what I want to see, and I wouldn't be interested in a "Minotaur Runt" write up just to justify playing something that looks like it is out of the MM, but isn't. (If someone wants to play an actual MM minotaur in my game, I just give them a level equivalent with some houserules and let them add class levels via multiclassing.)</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7669938, member: 6677017"] While I'm a big fan of character-monster consistency, in this case I don't think it's really much of a thing. These aren't the same kind of minotaur. They are a smaller race that superficially resemble the MM minotaurs. Kind of like halflings to humans. They are built differently. If you just took a MM minotaur and shrunk it to medium size it would make sense to do 1d8, but this is (literally) a whole different creature. It's worth pointing out that without the context of Krynn, these minotaurs might be difficult to grasp, as they are designed to represent that [I]specific[/I] race, rather than just to represent "playable minotaur." Personally, they gave me what I want to see, and I wouldn't be interested in a "Minotaur Runt" write up just to justify playing something that looks like it is out of the MM, but isn't. (If someone wants to play an actual MM minotaur in my game, I just give them a level equivalent with some houserules and let them add class levels via multiclassing.) [/QUOTE]
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