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Waterdeep Campaign - How to use the Setting in 5e?
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<blockquote data-quote="Prism" data-source="post: 6681177" data-attributes="member: 9501"><p>I would definitely go with option 2 as like you said for option 1 all of the contacts like shopkeepers, bar staff, guild people that they meet will be dead if you advance the timeline 100 years only a few sessions in. We wound down all of our campaigns between 3e and 4e except for one where the characters were powerful enough to survive the 100 years.</p><p></p><p>I doubt you will find much change in general terms between the two eras. There will probably be minimal information about Waterdeep in the Adventurers Guide due to the amount of other material in the book. Usually an overview would describe the important characters in the city in the new era so I would try and avoid mention of those before the book is out. Keep the NPCs low key so there will be no conflicts in information you hand out. I wouldn't use the NPCs you find in City of Splendors but use some of your own for the time being. We adventured in Waterdeep for years but never worried about the high level players, until we ourselves were higher level.</p><p></p><p>For comparison, I am running a campaign in Amn using the 2e source, changing NPC names but using the same maps and building names for the most part. Works well</p></blockquote><p></p>
[QUOTE="Prism, post: 6681177, member: 9501"] I would definitely go with option 2 as like you said for option 1 all of the contacts like shopkeepers, bar staff, guild people that they meet will be dead if you advance the timeline 100 years only a few sessions in. We wound down all of our campaigns between 3e and 4e except for one where the characters were powerful enough to survive the 100 years. I doubt you will find much change in general terms between the two eras. There will probably be minimal information about Waterdeep in the Adventurers Guide due to the amount of other material in the book. Usually an overview would describe the important characters in the city in the new era so I would try and avoid mention of those before the book is out. Keep the NPCs low key so there will be no conflicts in information you hand out. I wouldn't use the NPCs you find in City of Splendors but use some of your own for the time being. We adventured in Waterdeep for years but never worried about the high level players, until we ourselves were higher level. For comparison, I am running a campaign in Amn using the 2e source, changing NPC names but using the same maps and building names for the most part. Works well [/QUOTE]
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Waterdeep Campaign - How to use the Setting in 5e?
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