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Waterdeep: Dragon Heist Post-Mortem (Spoilers)
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<blockquote data-quote="Lyxen" data-source="post: 8540799" data-attributes="member: 7032025"><p>And as pointed out by someone else, apart from being both set in Waterdeep, there is no connection, and the style of the adventures (at least as advertised, but also as designed) do not cater for the same crowd. We love city and intrigue adventures, and we don't like dungeons, especially mega-dungeons.</p><p></p><p>So it's not introductory, it's just convenience in a world where adventurers could actually travel, you know, at level 5 it's not unheard of.</p><p></p><p></p><p></p><p>I don't believe this is the way thread work on these forums. Whereas I can certainly give my opinion on the module, which is the clear subject of the thread. You don't like it, don't read it, but again, it's just to reinforce what the OP was saying.</p><p></p><p></p><p></p><p>And again, I mentioned possibly salvaging something out of the module, but necessitating heavy rework. What exactly is your problem with that ?</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8540799, member: 7032025"] And as pointed out by someone else, apart from being both set in Waterdeep, there is no connection, and the style of the adventures (at least as advertised, but also as designed) do not cater for the same crowd. We love city and intrigue adventures, and we don't like dungeons, especially mega-dungeons. So it's not introductory, it's just convenience in a world where adventurers could actually travel, you know, at level 5 it's not unheard of. I don't believe this is the way thread work on these forums. Whereas I can certainly give my opinion on the module, which is the clear subject of the thread. You don't like it, don't read it, but again, it's just to reinforce what the OP was saying. And again, I mentioned possibly salvaging something out of the module, but necessitating heavy rework. What exactly is your problem with that ? [/QUOTE]
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Waterdeep: Dragon Heist Post-Mortem (Spoilers)
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