Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Way of Iron and Steel (Monk)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Khaalis" data-source="post: 6408352" data-attributes="member: 2167"><p><strong><span style="color: #FF0000">EDIT</span></strong></p><p>Here is the subclass build I'm looking at using as my incarnation of the concept (basing this on the Weapon Adept monk archetype).</p><p></p><p></p><p><span style="font-size: 12px"><strong>WAY OF STEEL</strong></span></p><p>While all monks train in both unarmed combat and with monk weapons, monks of the Way of Steel are often chosen from amongst early students that show a more martial demeanor than the placid ways taught in most monasteries. As such they are often taken to more martial oriented monasteries that train more for true battle than many other monks where they seek to become familiar with the use of many weapons used in war. During their training, each monk of the Way of Steel chooses one weapon of war with which to specialize in and learn to make it an extension of their own body.</p><p></p><p><strong>Student of Steel</strong></p><p>Starting when you choose this tradition at 3rd level, you gain proficiency with martial weapons (except Lance). Choose one martial melee weapon, which becomes a monk weapon for you. </p><p> Additionally, when you use the attack action on your turn, you can spend 1 ki point to gain one of the following effects:</p><ul> <li data-xf-list-type="ul">Cause your unarmed or monk weapon attacks to score a critical hit on a roll of a 19 or 20.</li> <li data-xf-list-type="ul"> Cause your unarmed or monk weapon attacks to deal additional damage equal to your Wisdom modifier.</li> </ul><p></p><p><strong>Lasting Blows</strong></p><p>Starting at 6th level, your unarmed strikes land like steel against your enemy's ki chakras. Whenever you hit a creature with one of he attacks granted by your Flurry of Blows, you can impose one of the following effects on that target:</p><ul> <li data-xf-list-type="ul"> It must success a Constitution saving throw or be Incapacitated until the end of your next turn.</li> <li data-xf-list-type="ul"> Deal 1d4 additional damage and it is distracted with pain. The next attack roll against the target by an attacker other than you has advantage if the attack is made before the start of your next turn.</li> <li data-xf-list-type="ul"> It can't take reactions until the end of your next turn.</li> </ul><p></p><p><strong>Student of War</strong></p><p>Beginning at 11th level, you can choose one of the options from the Fighter's Fighting Style class feature. </p><p></p><p><strong>Skin of Steel</strong></p><p>At 17th level, you gain resistance to bludgeoning, piercing and slashing damage from nonmagical weapons.</p><p></p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Khaalis, post: 6408352, member: 2167"] [B][COLOR="#FF0000"]EDIT[/COLOR][/B] Here is the subclass build I'm looking at using as my incarnation of the concept (basing this on the Weapon Adept monk archetype). [SIZE=3][B]WAY OF STEEL[/B][/SIZE] While all monks train in both unarmed combat and with monk weapons, monks of the Way of Steel are often chosen from amongst early students that show a more martial demeanor than the placid ways taught in most monasteries. As such they are often taken to more martial oriented monasteries that train more for true battle than many other monks where they seek to become familiar with the use of many weapons used in war. During their training, each monk of the Way of Steel chooses one weapon of war with which to specialize in and learn to make it an extension of their own body. [B]Student of Steel[/B] Starting when you choose this tradition at 3rd level, you gain proficiency with martial weapons (except Lance). Choose one martial melee weapon, which becomes a monk weapon for you. Additionally, when you use the attack action on your turn, you can spend 1 ki point to gain one of the following effects: [LIST] [*]Cause your unarmed or monk weapon attacks to score a critical hit on a roll of a 19 or 20. [*] Cause your unarmed or monk weapon attacks to deal additional damage equal to your Wisdom modifier. [/LIST] [B]Lasting Blows[/B] Starting at 6th level, your unarmed strikes land like steel against your enemy's ki chakras. Whenever you hit a creature with one of he attacks granted by your Flurry of Blows, you can impose one of the following effects on that target: [LIST] [*] It must success a Constitution saving throw or be Incapacitated until the end of your next turn. [*] Deal 1d4 additional damage and it is distracted with pain. The next attack roll against the target by an attacker other than you has advantage if the attack is made before the start of your next turn. [*] It can't take reactions until the end of your next turn. [/LIST] [B]Student of War[/B] Beginning at 11th level, you can choose one of the options from the Fighter's Fighting Style class feature. [B]Skin of Steel[/B] At 17th level, you gain resistance to bludgeoning, piercing and slashing damage from nonmagical weapons. Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Way of Iron and Steel (Monk)
Top