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<blockquote data-quote="Guest 6801328" data-source="post: 7042086"><p><span style="font-family: 'arial'">Yes, this is tongue-in-cheek.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">Well, mostly.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="font-size: 15px"><span style="color: #000000">Way of the Force</span></span></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="color: #000000"><strong>Ancient Weapon</strong></span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">Starting when you choose this Tradition at 3rd level, you gain the ability to mystically imbue with pure energy a Monk Weapon you are holding. This is a free action. The weapon illuminates as if Light had been cast on it, and its damage type changes to Force. Although it has no bonuses it counts as a magical weapon for the </span><span style="color: #333333">purpose of overcoming resistance and immunity to nonmagical attacks and damage.</span></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="color: #333333">While wielding an Ancient Weapon you may use your Deflect Missiles against Magic Missile. Make one roll (1d10 + Dex) to determine how much damage is negated, then subtract each missile from this total. Each missile reduced to zero may be deflected back toward the attacker by making an attack roll.</span></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="color: #333333">You may use your Ki to empower your Ancient Weapon further. For 2 Ki you may give your weapon a +1 bonus that lasts for 1 minute. At 9th level you may spend 4 Ki to similarly empower your weapon with a +2 bonus, and at level 15 this increases to 6 Ki and +3.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #333333"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #333333"></span><strong>Hokey Religion</strong></span></p><p><span style="font-family: 'arial'">Also at third level you gain the cantrip Mage Hand, although the hand itself is invisible.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="color: #333333"><strong>You Can Go About Your Business</strong></span></span></p><p><span style="font-family: 'arial'"><span style="color: #333333">At 6th level you gain the ability to cast Suggestion for 2 Ki.</span></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"><span style="color: #333333"><strong>Trust the Force</strong></span></span></p><p><span style="font-family: 'arial'"><span style="color: #333333">At 11th level you gain Blindsight to 30'.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #333333"></span></span></p><p><span style="font-family: 'arial'"><strong>Give In To Your Anger</strong></span></p><p><span style="font-family: 'arial'"><span style="color: #333333">At 17th level your Ancient Weapon is empowered even further. Whenever you spend Ki to give it a bonus it gains the other (non-bonus) properties of a Vorpal sword for the duration.</span></span></p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7042086"] [FONT=arial]Yes, this is tongue-in-cheek. Well, mostly. [SIZE=4][COLOR=#000000]Way of the Force[/COLOR][/SIZE] [COLOR=#000000][B]Ancient Weapon[/B] Starting when you choose this Tradition at 3rd level, you gain the ability to mystically imbue with pure energy a Monk Weapon you are holding. This is a free action. The weapon illuminates as if Light had been cast on it, and its damage type changes to Force. Although it has no bonuses it counts as a magical weapon for the [/COLOR][COLOR=#333333]purpose of overcoming resistance and immunity to nonmagical attacks and damage.[/COLOR] [COLOR=#333333]While wielding an Ancient Weapon you may use your Deflect Missiles against Magic Missile. Make one roll (1d10 + Dex) to determine how much damage is negated, then subtract each missile from this total. Each missile reduced to zero may be deflected back toward the attacker by making an attack roll.[/COLOR] [COLOR=#333333]You may use your Ki to empower your Ancient Weapon further. For 2 Ki you may give your weapon a +1 bonus that lasts for 1 minute. At 9th level you may spend 4 Ki to similarly empower your weapon with a +2 bonus, and at level 15 this increases to 6 Ki and +3. [/COLOR][B]Hokey Religion[/B] Also at third level you gain the cantrip Mage Hand, although the hand itself is invisible. [COLOR=#333333][B]You Can Go About Your Business[/B] At 6th level you gain the ability to cast Suggestion for 2 Ki.[/COLOR] [COLOR=#333333][B]Trust the Force[/B] At 11th level you gain Blindsight to 30'. [/COLOR] [B]Give In To Your Anger[/B] [COLOR=#333333]At 17th level your Ancient Weapon is empowered even further. Whenever you spend Ki to give it a bonus it gains the other (non-bonus) properties of a Vorpal sword for the duration.[/COLOR][/FONT] [/QUOTE]
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