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*Pathfinder & Starfinder
Way to block detection of illusions?
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<blockquote data-quote="Ogrork the Mighty" data-source="post: 1938665" data-attributes="member: 19042"><p>I'm talking more about non-combat situations. Once an illusion is detected, every other illusion quickly falls apart like a collapsing house of cards.</p><p></p><p>For example, it's almost impossible to have the stereotypical illusionist's castle where illusions fill every room b/c a single <em>detect magic </em> spell will reveal that the whole place is a charade. In comparison, without <em>detect magic </em> the players would have to find out through the much more interesting trial and error process. Sure, once they figure out illusions are around they'll be much more likely to disbelieve and not take things for granted, but a lowly 1st-level spell basically negates the whole concept of an illusionist's lair.</p><p></p><p>I don't necessarily think the spell is broken, but I think there needs to be some way to disguise a spell's school. Probably more than any other school, illusions really get the shaft by being able to be weakened/negated thru a 1st-lvl spell (well, enchantment and <em>prot from evil </em> also comes to mind). If you're an evocation or abjuration specialist, it doesn't matter if people know what school your spells are. But when you're an illusion specialist, it means almost everything...</p></blockquote><p></p>
[QUOTE="Ogrork the Mighty, post: 1938665, member: 19042"] I'm talking more about non-combat situations. Once an illusion is detected, every other illusion quickly falls apart like a collapsing house of cards. For example, it's almost impossible to have the stereotypical illusionist's castle where illusions fill every room b/c a single [I]detect magic [/I] spell will reveal that the whole place is a charade. In comparison, without [I]detect magic [/I] the players would have to find out through the much more interesting trial and error process. Sure, once they figure out illusions are around they'll be much more likely to disbelieve and not take things for granted, but a lowly 1st-level spell basically negates the whole concept of an illusionist's lair. I don't necessarily think the spell is broken, but I think there needs to be some way to disguise a spell's school. Probably more than any other school, illusions really get the shaft by being able to be weakened/negated thru a 1st-lvl spell (well, enchantment and [I]prot from evil [/I] also comes to mind). If you're an evocation or abjuration specialist, it doesn't matter if people know what school your spells are. But when you're an illusion specialist, it means almost everything... [/QUOTE]
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Way to block detection of illusions?
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