Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Way to block detection of illusions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Twowolves" data-source="post: 1943865" data-attributes="member: 18093"><p>I'm one of those folks that really wished they had given the Illusionists the attention and "crunch" they deserved in 3.x edition. Also, being one of the ancient ones having both played and DMed all three editions, I have lots of random rules bits in my head, but not always sure about where they came from or what edition they were from.</p><p></p><p>Having said that, I recall a rule/house rule that states that Illusionists can realisticly create up to 2HD worth of creatures per level, and those must be things they are familiar with. This was in line with the old 2HD/lvl limit on druidic animal friends and necromancer's controlled undead. Also, not having the books in front of me, I was under the impression that the Silent Image spells were area spells, and you could make just about anything you wanted so long as they were confined to the area of effect. Has this changed?</p><p></p><p>More to the topic at hand, stronger magical auras can mask lesser ones, and you do have to concentrate for a few rounds each time to get the number and strength of each aura. Just fill the area with as many permanent or semi-permanent magic as you can. Like the old Magic Mouth with the trigger to speak "at the end of time" or some such.</p><p></p><p>Also, in one of the Relics and Rituals books from S&SS (RRII I think) had a high level "reverse illusion" spell, which you put on a real creature that made it seem "wrong" and trick people into disbelieving it. Essentially, disbelieving meant you had to stand there and drop your defenses, at which time the masked critter took a big very REAL bite out of your leg.</p><p></p><p>Just some aimless ramblings....</p><p></p><p>TwoWolves</p></blockquote><p></p>
[QUOTE="Twowolves, post: 1943865, member: 18093"] I'm one of those folks that really wished they had given the Illusionists the attention and "crunch" they deserved in 3.x edition. Also, being one of the ancient ones having both played and DMed all three editions, I have lots of random rules bits in my head, but not always sure about where they came from or what edition they were from. Having said that, I recall a rule/house rule that states that Illusionists can realisticly create up to 2HD worth of creatures per level, and those must be things they are familiar with. This was in line with the old 2HD/lvl limit on druidic animal friends and necromancer's controlled undead. Also, not having the books in front of me, I was under the impression that the Silent Image spells were area spells, and you could make just about anything you wanted so long as they were confined to the area of effect. Has this changed? More to the topic at hand, stronger magical auras can mask lesser ones, and you do have to concentrate for a few rounds each time to get the number and strength of each aura. Just fill the area with as many permanent or semi-permanent magic as you can. Like the old Magic Mouth with the trigger to speak "at the end of time" or some such. Also, in one of the Relics and Rituals books from S&SS (RRII I think) had a high level "reverse illusion" spell, which you put on a real creature that made it seem "wrong" and trick people into disbelieving it. Essentially, disbelieving meant you had to stand there and drop your defenses, at which time the masked critter took a big very REAL bite out of your leg. Just some aimless ramblings.... TwoWolves [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Way to block detection of illusions?
Top