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Way to block detection of illusions?
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<blockquote data-quote="Felix" data-source="post: 1946602" data-attributes="member: 3929"><p>You could. And you would have compensated for the lack of odor and warmth by infusing your spell with the strength of your mind. So you're casting a "Greater" spell than the "lesser" Major Image. So yes, it will have a higher Save DC regardless of lack of body odor. Maybe the affected think they're upwind from the thing, eh?</p><p></p><p></p><p>Almost right.</p><p></p><p>Neither HD nor CR necessitates Size. </p><p></p><p>On the other hand, much larger creatures generally have higher hit dice than other unclassed creatures (because really, anything can have high HD if you advance them or give them class levels.) And when they have the benefit of larger size and more hit dice, (granting them higher BAB, saves, skills, feats, etc) they'll have a higher CR.</p><p></p><p>I'm not saying it's a coverall, but it is a cover. You will not have a 1st level illusionist fooling the town guard with the silent image of a sleeping colossal ancient red wyrm. </p><p></p><p></p><p>Why indeed?</p><p></p><p>Because you need to convince others that you're friends with orcs?</p><p>Because they're expecting an orc?</p><p>Because you don't want them to run screaming away from a hideous floating eyeball ohmyGodwhatisthat?</p><p></p><p>It's not like less dangerous creatures have less details to copy... my brother the illustrator talks about how much time it takes him to draw leaves on a tree. Leaves are neither large, nor have many hit points, nor will they scare people off, but they have just as much attention that can be paid to them as any fell beast from the pit. So it seems silly to me to limit the ferociousness of what a mage can illude to the images CR, or HD. </p><p></p><p>What does make sense is to limit him on:</p><p></p><p>His experience. No beholders unless you really actually do know about them. Meaning, generally, that only more powerful illusionist will be using them. But could not an apprentice of that mage do so as well in immitation?</p><p></p><p>How many creatures he can control. Were it not for the unfortunate wording of the image spells, I would say "one creature per two levels" or something like that. Seems like as he gains power, he would gain the ability to manipulate multiple discrete images (regardless of that image's CR/HD/whatever), but this would be a house rule.</p><p></p><p></p><p>Oh... I can see it coming...</p><p></p><p>Quick was his answer, and apropope,</p><p>but Nail's off down the slippery slope!</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Felix, post: 1946602, member: 3929"] You could. And you would have compensated for the lack of odor and warmth by infusing your spell with the strength of your mind. So you're casting a "Greater" spell than the "lesser" Major Image. So yes, it will have a higher Save DC regardless of lack of body odor. Maybe the affected think they're upwind from the thing, eh? Almost right. Neither HD nor CR necessitates Size. On the other hand, much larger creatures generally have higher hit dice than other unclassed creatures (because really, anything can have high HD if you advance them or give them class levels.) And when they have the benefit of larger size and more hit dice, (granting them higher BAB, saves, skills, feats, etc) they'll have a higher CR. I'm not saying it's a coverall, but it is a cover. You will not have a 1st level illusionist fooling the town guard with the silent image of a sleeping colossal ancient red wyrm. Why indeed? Because you need to convince others that you're friends with orcs? Because they're expecting an orc? Because you don't want them to run screaming away from a hideous floating eyeball ohmyGodwhatisthat? It's not like less dangerous creatures have less details to copy... my brother the illustrator talks about how much time it takes him to draw leaves on a tree. Leaves are neither large, nor have many hit points, nor will they scare people off, but they have just as much attention that can be paid to them as any fell beast from the pit. So it seems silly to me to limit the ferociousness of what a mage can illude to the images CR, or HD. What does make sense is to limit him on: His experience. No beholders unless you really actually do know about them. Meaning, generally, that only more powerful illusionist will be using them. But could not an apprentice of that mage do so as well in immitation? How many creatures he can control. Were it not for the unfortunate wording of the image spells, I would say "one creature per two levels" or something like that. Seems like as he gains power, he would gain the ability to manipulate multiple discrete images (regardless of that image's CR/HD/whatever), but this would be a house rule. Oh... I can see it coming... Quick was his answer, and apropope, but Nail's off down the slippery slope! :) [/QUOTE]
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