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Wayfarer's Step (3.5)
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<blockquote data-quote="RangerWickett" data-source="post: 5207145" data-attributes="member: 63"><p>The thing got errata'd somewhere. I don't recall where. The idea was, you cast it on someone -- yourself or an ally -- and one time in the next minute that person can teleport a short distance.</p><p></p><p>Ah, here. It's the less powerful version we came up, which works only for you.</p><p></p><p>New Spell – Wayfarer’s Step</p><p>Conjuration (Teleportation)</p><p>Level: Brd 1, Sor/Wiz 1</p><p>Components: V</p><p>Casting Time: 1 full-round action</p><p>Range: Personal</p><p>Target: Self</p><p>Duration: Instantaneous</p><p></p><p>You can teleport 10 ft., plus 5 ft. per two levels. You do not need line of sight to your destination, but you cannot teleport to any location if there is a physical barrier between you and it, so you could not teleport through a window, through prison bars, or past a door, but you could teleport across a chasm, through fog, around a corner, or up a cliff. If your intended destination is occupied, you do not teleport.</p><p></p><p>(I might have the Range and Target entries a little off. It's been a while since I've done 3e.)</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 5207145, member: 63"] The thing got errata'd somewhere. I don't recall where. The idea was, you cast it on someone -- yourself or an ally -- and one time in the next minute that person can teleport a short distance. Ah, here. It's the less powerful version we came up, which works only for you. New Spell – Wayfarer’s Step Conjuration (Teleportation) Level: Brd 1, Sor/Wiz 1 Components: V Casting Time: 1 full-round action Range: Personal Target: Self Duration: Instantaneous You can teleport 10 ft., plus 5 ft. per two levels. You do not need line of sight to your destination, but you cannot teleport to any location if there is a physical barrier between you and it, so you could not teleport through a window, through prison bars, or past a door, but you could teleport across a chasm, through fog, around a corner, or up a cliff. If your intended destination is occupied, you do not teleport. (I might have the Range and Target entries a little off. It's been a while since I've done 3e.) [/QUOTE]
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