Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Ways to attack with advantage by level (with all the fine print)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="roguish" data-source="post: 9434230" data-attributes="member: 7046843"><p>I'm listing first general rules that apply, and then specific methods arranged by party level (it's a group game!). Note that the number next to classes is class lvl where the relevant ability is gained, the number next to feats is class level required to take it, and the number next to spells is spell level. The confusion about stealth rules will NOT be addressed here because who knows how it works, I may revisit it if we get any clarifications from the designers.</p><p></p><p>Work in progress, by all means feel free to correct any mistakes and add anything I missed!</p><p></p><p><span style="font-size: 18px"><strong>The Basics: you roll with advantage when you</strong></span></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>[see below]</li> <li data-xf-list-type="ul">attack a <strong>Blinded </strong>target [see below]</li> <li data-xf-list-type="ul">attack a <strong>Prone </strong>target within 5 ft (negated if you use a Ranged weapon, de-negated with Crossbow Expert (lvl 4))</li> <li data-xf-list-type="ul">attack a <strong>Stunned </strong>target</li> <li data-xf-list-type="ul">attack a <strong>Restrained </strong>target</li> <li data-xf-list-type="ul">attack a <strong>Paralyzed </strong>target</li> <li data-xf-list-type="ul">attack a <strong>Petrified </strong>target</li> <li data-xf-list-type="ul">attack an <strong>Unconscious </strong>target</li> <li data-xf-list-type="ul">[but NOT when you attack an Incapacitated target]</li> </ul><p><strong><span style="font-size: 18px">The Invisible condition</span></strong></p><ul> <li data-xf-list-type="ul">the advantage is negated if "the creature can somehow see you" (please don't ask me how stealth works)</li> <li data-xf-list-type="ul">the advantage is negated if you're in range of the target's Blindsight</li> <li data-xf-list-type="ul">the advantage is negated if you're in range of the target's Truesight (including from the True Seeing spell) or See Invisibility spell, even if you gained the Invisible condition by using the mundane Hide action [this is RAW, not a suggestion]</li> <li data-xf-list-type="ul">Tremorsense doesn't matter</li> </ul><p><span style="font-size: 18px"><strong>The Blinded condition</strong></span></p><ul> <li data-xf-list-type="ul">the advantage is negated if you're in range of the target's Blindsight</li> <li data-xf-list-type="ul">if the condition comes from trying to see in Darkness, the advantage is negated if you're in range of the target's Darkvision (unless you're a Gloom Stalker)</li> <li data-xf-list-type="ul">Tremorsense doesn't matter</li> </ul><p><strong>LEVEL 1</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from the <strong>Hide </strong>action, 1 attack normally but you can retain the Invisible condition with Cunning Strike: Supreme Sneak (Thief 9), or the Skulker feat (4) if you miss</li> <li data-xf-list-type="ul">attack right after you've damaged the target with a <strong>Vex </strong>weapon</li> <li data-xf-list-type="ul">attack after an ally within 5ft of the target used the <strong>Help </strong>Action to Assist an Attack Roll</li> <li data-xf-list-type="ul">attack spending a Luck point from the <strong>Lucky</strong> feat (1), prof. bonus times / long rest</li> <li data-xf-list-type="ul">target is affected by <strong>Faerie Fire</strong> (Bard/Druid 1st, Drow Elf 3, Magic Initiate feat 1), negated if you can't see the target, though the spell does negate the benefits of Invisible, up to 1 minute with concentration, <span style="font-size: 12px">20-ft cube evocation, DEX save</span></li> <li data-xf-list-type="ul">target is affected by <strong>Guiding Bolt</strong> (Cleric 1st, Magic Initiate feat 1), 1 attack</li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>because you are located in <strong>Darkness </strong>(assuming <em>you </em>can see, so generally you need Darkvision or Blindsight, unless somehow you're in Darkness but the target is not)</li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>because you and/or it are located in <strong>Heavily Obscured</strong> space (assuming <em>you </em>can see, so generally you need Blindsight)</li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Colour Spray</strong> (Bard/Sorcerer/Wizard 1st, Magic Initiate feat 1, Shadow Touched feat 4), ~1 round<span style="font-size: 12px">, 15-ft cone illusion, CON save</span></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Unarmed Strike: Shove</strong></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from a <strong>Topple </strong>weapon</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Ball Bearings</strong> (Utilize action, 10-ft square, Dex DC 10)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from a Goliath's <strong>Hill's Tumble</strong>, Hill Giant lineage, 1/day</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Command</strong>: Grovel (Bard/Cleric/Paladin 1st, Magic Initiate feat 1, Fey Touched feat 4)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Grease </strong>(Sorcerer/Wizard 1st, Magic Initiate feat 1), 1 minute, <span style="font-size: 12px">10-ft square conjuration, DEX save at casting/entering/ending turn</span></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Tasha's Hideous Laughter</strong> (Bard/Warlock/Wizard 1st, Magic Initiate feat 1, Fey Touched feat 4)<span style="font-size: 12px"> up to 1 minute with concentration</span></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Thunderous Smite</strong> (Paladin 1st)</li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from <strong>Ensnaring Strike</strong> (Ranger 1st)<span style="font-size: 12px"> up to 1 minute with concentration</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from <strong>Entangle </strong>(Druid/Ranger 1st, Magic Initiate feat 1)<span style="font-size: 12px"> up to 1 minute with concentration, 20-ft square conjuration, STR save at casting, Athletics checks every round</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>with <strong>Manacles</strong> that are fixed in place (Utilize action DC 13 Dex (sleight of hand)<span style="font-size: 12px"> target must be grappled etc to begin with)</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>with <strong>Rope </strong>and their legs are bound (Utilize action DC 10 Dex (sleight of hand)<span style="font-size: 12px"> target must be grappled etc to begin with)</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>with a <strong>Net </strong>(replaces attack, DC 8+Dex+proficiency bonus)</li> <li data-xf-list-type="ul">target is <strong>Unconscious </strong>from <strong>Sleep </strong>(Bard/Sorcerer/Wizard 1st, Magic Initiate feat 1, Fey Touched feat 4), 1 attack, <span style="font-size: 12px">2 successive saves for unconsciousness, up to 1 minute with concentration</span></li> </ul><p><strong>LEVEL 2</strong></p><ul> <li data-xf-list-type="ul">attack with <strong>Reckless Attack</strong> (Barbarian 2) applies to all Strength-based attacks</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from being hit by an <strong>Elk</strong> / <strong>Mastiff </strong>(Druid 2 wild shape)</li> </ul><p><strong>LEVEL 3</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from <strong>Invisibility </strong>(Bard/Sorcerer/Wizard/Warlock 2nd, Shadow Touched feat 4), 1 attack only</li> <li data-xf-list-type="ul">attack a target that relies on Darkvision to see while in Darkness and <strong>Invisible </strong>from your <strong>Umbral Sight</strong> (Gloom Stalker Ranger 3)</li> <li data-xf-list-type="ul">attack with <strong>Steady Aim</strong> (Rogue 3) <span style="font-size: 12px">bonus action, and cannot move in this turn at all, unless you're an Assassin 9 in which case you can move after the attack</span></li> <li data-xf-list-type="ul">attack with <strong>Assassinate: Surprising Strikes</strong> a target that hasn't taken a turn yet during the first round of combat (Assassin Rogue 3)</li> <li data-xf-list-type="ul">attack with <strong>Feinting Strike</strong> (Battle Master Fighter 3, bonus action)</li> <li data-xf-list-type="ul">attack while both you and your duplicate from <strong>Invoke Duplicity</strong> are within 5 ft of the target (Trickery Cleric 3) <span style="font-size: 12px">bonus action to cast / move the duplicate 30 ft</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from <strong>Web </strong>(Sorcerer/Wizard 2nd), up to 1 hour with Concentration, <span style="font-size: 12px">20-ft cube conjuration, DEX save at entering/starting turn, Athletics check every round</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from <strong>Nature's Wrath</strong> (Oath of the Ancients Paladin 3)<span style="font-size: 12px"> 1 minute, targets you can see within 15 ft, they save every round</span></li> <li data-xf-list-type="ul">target is <strong>Paralyzed </strong>from <strong>Hold Person </strong>(Bard/Cleric/Druid/Sorcerer/Warlock/Wizard 2nd, Abyssal Tiefling 5), up to 1 minute with Concentration, target saves every round</li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Blindness/Deafness</strong> (Bard/Cleric/Sorcerer/Wizard 2nd)<span style="font-size: 12px"> lasts up to 1 minute, target saves every round</span></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from a <strong>Trip Attack</strong> (Battle Master Fighter 3)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Open Hand Technique: Topple </strong>(Warrior of the Open Hand Monk 3)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from being hit by <strong>Primal Companion: Beast of the Land</strong> (Beast Master Ranger 3)</li> <li data-xf-list-type="ul">target was hit by an ally's <strong>Distracting Strike</strong> (Battle Master Fighter 3)</li> <li data-xf-list-type="ul">target is within 5 ft of an ally using <strong>Rage of the Wilds: Wolf</strong> (Path of the Wild Heart Barbarian 3)</li> <li data-xf-list-type="ul">[2014 Legacy] attack after you've used a bonus action for <strong>Insightful Fighting</strong> (Inquisitive Rogue 3) <span style="font-size: 12px">requires an Insight vs Deception check, lasts for 1 minute</span></li> </ul><p><strong>LEVEL 4</strong></p><ul> <li data-xf-list-type="ul">attack with Mounted Strike from the <strong>Mounted Combatant</strong> feat (4)<span style="font-size: 12px"> while mounted, a target smaller than your mount and within 5ft of your mount</span></li> <li data-xf-list-type="ul">target is <strong>Grappled </strong>by you and you have the <strong>Grappler </strong>feat (4)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from being bashed by someone with the <strong>Shield Master</strong> feat (4)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from being hit by a <strong>Giant Goat</strong> / <strong>Warhorse </strong>(Druid 4 wild shape)</li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from being hit by a <strong>Crocodile </strong>(Druid 4 wild shape)</li> <li data-xf-list-type="ul">target was critically hit with a bludgeoning weapon by someone with the <strong>Crusher </strong>feat (4)<span style="font-size: 12px"> 1 round</span></li> </ul><p><strong>LEVEL 5</strong></p><ul> <li data-xf-list-type="ul">target is <strong>Stunned </strong>from <strong>Stunning Strike</strong> (Monk 5)</li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Hunger of Hadar</strong> (Warlock 3rd)<span style="font-size: 12px"> only if you can see in magical darkness, up to 1 minute with Concentration</span></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Eldritch Smite</strong> (Warlock 5)</li> <li data-xf-list-type="ul">target is <strong>Prone</strong> from <strong>Cunning Strike: Trip</strong> (Rogue 5)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Sleet Storm</strong> (Druid/Sorcerer/Wizard 3rd)<span style="font-size: 12px"> area effect</span></li> <li data-xf-list-type="ul">target was hit by <strong>Shining Smite</strong> (Paladin 2nd)<span style="font-size: 12px"> up to 1 minute with Concentration</span></li> </ul><p><strong>LEVEL 6</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from your <strong>Steps of the Fey: Disappearing Step</strong> (Archfey Patron Warlock 6)<span style="font-size: 12px"> 1 attack only</span></li> <li data-xf-list-type="ul">attack a target you've connected to via <strong>Awakened Mind: Clairvoyant Combatant</strong> (Great Old One Warlock 6) <span style="font-size: 12px">Wis save, 6+ minutes, 1/short rest normally</span></li> </ul><p><strong>LEVEL 7</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from <strong>Greater Invisibility</strong> (Bard/Sorcerer/Wizard 4th)<span style="font-size: 12px"> up to 1 minute with Concentration</span></li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Fount of Moonlight</strong> (Bard/Druid 4th) <span style="font-size: 12px">until the end of the next turn</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from <strong>Evard's Black Tentacles</strong> (Wizard 4th)</li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Telekinetic Thrust</strong> (Psi Warrior Fighter 7)</li> </ul><p><strong>LEVEL 8</strong></p><ul> <li data-xf-list-type="ul">target is <strong>Prone </strong>from being hit by a <strong>Brown Bear</strong> / <strong>Dire Wolf</strong> / <strong>Tiger </strong>(Druid 8 wild shape)</li> </ul><p><strong>LEVEL 9</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from your <strong>Mislead </strong>(Bard/Warlock/Wizard 5th)<span style="font-size: 12px"> 1 attack</span></li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>by <strong>Blinding Smite</strong> (Paladin 3rd)<span style="font-size: 12px"> up to 1 minute with Concentration, target saves every round</span></li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>by <strong>Jallarzi's Storm of Radiance</strong> (Warlock/Wizard 5th)<span style="font-size: 12px"> up to 1 minute with Concentration, no save, area effect</span></li> <li data-xf-list-type="ul">target is <strong>Paralyzed </strong>from <strong>Hold Monster</strong> (Bard/Sorcerer/Warlock/Wizard 5th)<span style="font-size: 12px"> up to 1 minute with Concentration, target saves every round</span></li> <li data-xf-list-type="ul">target is <strong>Prone</strong> from <strong>Yolande's Regal Presence</strong> (Bard, Wizard 5th)</li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from <strong>Telekinesis </strong>(Sorcerer/Wizard 5th)<span style="font-size: 12px"> 1 round</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>from <strong>Conjure Elemental</strong> (Druid/Wizard 5th)<span style="font-size: 12px"> up to 10 minutes with Concentration, target saves every round</span></li> </ul><p><strong>LEVEL 10</strong></p><ul> <li data-xf-list-type="ul">attack after an you or an ally used <strong>Zealous Presence</strong> (Path of the Zealot Barbarian 10)<span style="font-size: 12px"> bonus action, 1 round</span></li> </ul><p><strong>LEVEL 11</strong></p><ul> <li data-xf-list-type="ul">target is affected by <strong>Otto's Irresistible Dance</strong> (Bard/Wizard 6th)<span style="font-size: 12px"> up to 1 minute with Concentration</span></li> <li data-xf-list-type="ul">target is <strong>Unconscious </strong>from <strong>Eyebite </strong>(Bard/Sorcerer/Warlock/Wizard 6th)<span style="font-size: 12px"> 1 attack only</span></li> <li data-xf-list-type="ul">target is <strong>Restrained </strong>or <strong>Petrified </strong>from <strong>Flesh to Stone</strong> (Druid/Sorcerer/Wizard 6th)</li> <li data-xf-list-type="ul">target is <strong>Restrained</strong> from <strong>Otiluke's Freezing Sphere</strong> (Sorcerer/Wizard 6th)<span style="font-size: 12px"> 1 minute, Str (Athletics) to break free, targets swimming on the surface only!</span></li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Sunbeam </strong>(Cleric/Druid/Sorcerer/Wizard 6th)<span style="font-size: 12px"> 1 minute</span></li> </ul><p><strong>LEVEL 12</strong></p><ul> <li data-xf-list-type="ul">target is <strong>Prone </strong>from being hit by an <strong>Elephant</strong> (Circle of the Moon Druid 12 wild shape)</li> </ul><p><strong>LEVEL 13</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from your <strong>Psychic Veil</strong> (Soulknife Rogue 13)<span style="font-size: 12px"> 1 attack that deals damage only</span></li> <li data-xf-list-type="ul">attack with <strong>Studied Attacks</strong> (Fighter 13)<span style="font-size: 12px"> 1st attack after you've attacked target and missed</span></li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>or <strong>Stunned </strong>from <strong>Divine Word </strong>(Cleric 7th)</li> <li data-xf-list-type="ul">target is <strong>Restrained</strong>, <strong>Petrified </strong>or <strong>Blinded </strong>from <strong>Prismatic Spray</strong> (Bard/Sorcerer/Wizard 7th)</li> <li data-xf-list-type="ul">target is <strong>Stunned </strong>from <strong>Staggering Smite</strong> (Paladin 4th)<span style="font-size: 12px"> until the end of the caster's next turn</span></li> <li data-xf-list-type="ul">target is <strong>Unconscious </strong>(1 attack) or <strong>Stunned </strong>(1 minute) from <strong>Symbol </strong>(Bard/Cleric/Druid/Wizard 7th)</li> <li data-xf-list-type="ul">[2014 Legacy] attack a target previously hit in the first round of combat with <strong>Ambush Master</strong> (Rogue Scout 13) lasts until the start of the Scout's next turn</li> </ul><p><strong>LEVEL 14</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible</strong> from your <strong>Nature's Veil</strong> (Ranger 14)<span style="font-size: 12px"> bonus action, lasts until the end of your next turn</span></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Power of the Wilds: Ram</strong> (Path of the Wild Heart Barbarian 14)</li> <li data-xf-list-type="ul">target is <strong>Unconscious </strong>from <strong>Cunning Strike: Knock Out</strong> (Rogue 14)<span style="font-size: 12px"> 1 attack</span></li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Cunning Strike: Obscure</strong> (Rogue 14)<span style="font-size: 12px"> lasts until the end of target's next turn</span></li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Searing Vengeance </strong>(Celestial Patron Warlock 14)<span style="font-size: 12px"> lasts until the end of the current turn</span></li> </ul><p><strong>LEVEL 15</strong></p><ul> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Earthquake </strong>(Cleric/Druid/Sorcerer 8th)</li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Holy Aura</strong> (Cleric 8th)</li> <li data-xf-list-type="ul">target is <strong>Stunned </strong>from <strong>Power Word Stun</strong> (Bard/Sorcerer/Warlock/Wizard 8th)</li> <li data-xf-list-type="ul">target is <strong>Blinded </strong>from <strong>Sunburst </strong>(Cleric/Druid/Sorcerer/Wizard 8th)<span style="font-size: 12px"> 1 round</span></li> </ul><p><strong>LEVEL 17</strong></p><ul> <li data-xf-list-type="ul">attack while affected by <strong>Foresight</strong>, lasts for 8 hours (Bard/Druid/Warlock/Wizard 9th)</li> <li data-xf-list-type="ul">attack while a duplicate from <strong>Improved Duplicity</strong> is within 5 ft of the target (Trickery Cleric 17)</li> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from your <strong>Cloak of Shadows</strong> (Warrior of Shadow Monk 17)<span style="font-size: 12px"> lasts up to 1 minute under conditions</span></li> <li data-xf-list-type="ul">target is affected by your <strong>Hunter’s Mark</strong> (Ranger 17)<span style="font-size: 12px"> up to 1 hour with Concentration</span></li> <li data-xf-list-type="ul">target is <strong>Prone </strong>from <strong>Destructive Wave</strong> (Paladin 5th) <span style="font-size: 12px">30-ft emanation (sphere), CON save</span></li> <li data-xf-list-type="ul">target is <strong>Blinded</strong>, <strong>Restrained</strong>, or <strong>Petrified </strong>from <strong>Prismatic Wall</strong> (Bard/Wizard 9th)<span style="font-size: 12px"> 1 minute</span></li> <li data-xf-list-type="ul">target is <strong>Restrained</strong> or <strong>Unconscious</strong> from <strong>Imprisonment </strong>(Warlock/Wizard 9th)<span style="font-size: 12px"> until dispelled</span></li> <li data-xf-list-type="ul">target is <strong>Stunned </strong>from <strong>Rend Mind</strong> (Soulknife Rogue 17)<span style="font-size: 12px"> 1 minute, saves every round</span></li> <li data-xf-list-type="ul">[2014 Legacy] use <strong>Master Duelist</strong> (Swashbuckler Rogue 17) to reroll with advantage an attack that missed</li> </ul><p><strong>LEVEL 19</strong></p><ul> <li data-xf-list-type="ul">attack while <strong>Invisible </strong>from the <strong>Boon of the Night Spirit</strong> epic boon feat, <span style="font-size: 12px">1 action's (or bonus, or reaction) worth of attacks only</span></li> </ul><p><strong>MAGIC ITEMS</strong></p><ul> <li data-xf-list-type="ul">attack within the 30-foot radius Dim Light shed by a <strong>Candle of Invocation</strong> (very rare)</li> <li data-xf-list-type="ul">attack within 72 hours after drawing a Jester on the <strong>Deck of Many Things</strong> (legendary)</li> <li data-xf-list-type="ul">attack your sworn enemy with an <strong>Oathbow </strong>(very rare)</li> <li data-xf-list-type="ul">attack elementals while wearing a <strong>Ring of Elemental Command</strong> (legendary)</li> <li data-xf-list-type="ul">attack a creature that dealt damage to you, as a Reaction, with a <strong>Sword of Answering</strong> (legendary)</li> </ul><p><strong>FOR COMPLETION’S SAKE</strong></p><ul> <li data-xf-list-type="ul">Optional Rule: at the DM’s discretion, you may roll with advantage when you attack a <strong>Frightened </strong>creature. (<strong>Flanking </strong>is not an optional rule any more.)</li> </ul></blockquote><p></p>
[QUOTE="roguish, post: 9434230, member: 7046843"] I'm listing first general rules that apply, and then specific methods arranged by party level (it's a group game!). Note that the number next to classes is class lvl where the relevant ability is gained, the number next to feats is class level required to take it, and the number next to spells is spell level. The confusion about stealth rules will NOT be addressed here because who knows how it works, I may revisit it if we get any clarifications from the designers. Work in progress, by all means feel free to correct any mistakes and add anything I missed! [SIZE=5][B]The Basics: you roll with advantage when you[/B][/SIZE] [LIST] [*]attack while [B]Invisible [/B][see below] [*]attack a [B]Blinded [/B]target [see below] [*]attack a [B]Prone [/B]target within 5 ft (negated if you use a Ranged weapon, de-negated with Crossbow Expert (lvl 4)) [*]attack a [B]Stunned [/B]target [*]attack a [B]Restrained [/B]target [*]attack a [B]Paralyzed [/B]target [*]attack a [B]Petrified [/B]target [*]attack an [B]Unconscious [/B]target [*][but NOT when you attack an Incapacitated target] [/LIST] [B][SIZE=5]The Invisible condition[/SIZE][/B] [LIST] [*]the advantage is negated if "the creature can somehow see you" (please don't ask me how stealth works) [*]the advantage is negated if you're in range of the target's Blindsight [*]the advantage is negated if you're in range of the target's Truesight (including from the True Seeing spell) or See Invisibility spell, even if you gained the Invisible condition by using the mundane Hide action [this is RAW, not a suggestion] [*]Tremorsense doesn't matter [/LIST] [SIZE=5][B]The Blinded condition[/B][/SIZE] [LIST] [*]the advantage is negated if you're in range of the target's Blindsight [*]if the condition comes from trying to see in Darkness, the advantage is negated if you're in range of the target's Darkvision (unless you're a Gloom Stalker) [*]Tremorsense doesn't matter [/LIST] [B]LEVEL 1[/B] [LIST] [*]attack while [B]Invisible [/B]from the [B]Hide [/B]action, 1 attack normally but you can retain the Invisible condition with Cunning Strike: Supreme Sneak (Thief 9), or the Skulker feat (4) if you miss [*]attack right after you've damaged the target with a [B]Vex [/B]weapon [*]attack after an ally within 5ft of the target used the [B]Help [/B]Action to Assist an Attack Roll [*]attack spending a Luck point from the [B]Lucky[/B] feat (1), prof. bonus times / long rest [*]target is affected by [B]Faerie Fire[/B] (Bard/Druid 1st, Drow Elf 3, Magic Initiate feat 1), negated if you can't see the target, though the spell does negate the benefits of Invisible, up to 1 minute with concentration, [SIZE=3]20-ft cube evocation, DEX save[/SIZE] [*]target is affected by [B]Guiding Bolt[/B] (Cleric 1st, Magic Initiate feat 1), 1 attack [*]target is [B]Blinded [/B]because you are located in [B]Darkness [/B](assuming [I]you [/I]can see, so generally you need Darkvision or Blindsight, unless somehow you're in Darkness but the target is not) [*]target is [B]Blinded [/B]because you and/or it are located in [B]Heavily Obscured[/B] space (assuming [I]you [/I]can see, so generally you need Blindsight) [*]target is [B]Blinded [/B]from [B]Colour Spray[/B] (Bard/Sorcerer/Wizard 1st, Magic Initiate feat 1, Shadow Touched feat 4), ~1 round[SIZE=3], 15-ft cone illusion, CON save[/SIZE] [*]target is [B]Prone [/B]from [B]Unarmed Strike: Shove[/B] [*]target is [B]Prone [/B]from a [B]Topple [/B]weapon [*]target is [B]Prone [/B]from [B]Ball Bearings[/B] (Utilize action, 10-ft square, Dex DC 10) [*]target is [B]Prone [/B]from a Goliath's [B]Hill's Tumble[/B], Hill Giant lineage, 1/day [*]target is [B]Prone [/B]from [B]Command[/B]: Grovel (Bard/Cleric/Paladin 1st, Magic Initiate feat 1, Fey Touched feat 4) [*]target is [B]Prone [/B]from [B]Grease [/B](Sorcerer/Wizard 1st, Magic Initiate feat 1), 1 minute, [SIZE=3]10-ft square conjuration, DEX save at casting/entering/ending turn[/SIZE] [*]target is [B]Prone [/B]from [B]Tasha's Hideous Laughter[/B] (Bard/Warlock/Wizard 1st, Magic Initiate feat 1, Fey Touched feat 4)[SIZE=3] up to 1 minute with concentration[/SIZE] [*]target is [B]Prone [/B]from [B]Thunderous Smite[/B] (Paladin 1st) [*]target is [B]Restrained [/B]from [B]Ensnaring Strike[/B] (Ranger 1st)[SIZE=3] up to 1 minute with concentration[/SIZE] [*]target is [B]Restrained [/B]from [B]Entangle [/B](Druid/Ranger 1st, Magic Initiate feat 1)[SIZE=3] up to 1 minute with concentration, 20-ft square conjuration, STR save at casting, Athletics checks every round[/SIZE] [*]target is [B]Restrained [/B]with [B]Manacles[/B] that are fixed in place (Utilize action DC 13 Dex (sleight of hand)[SIZE=3] target must be grappled etc to begin with)[/SIZE] [*]target is [B]Restrained [/B]with [B]Rope [/B]and their legs are bound (Utilize action DC 10 Dex (sleight of hand)[SIZE=3] target must be grappled etc to begin with)[/SIZE] [*]target is [B]Restrained [/B]with a [B]Net [/B](replaces attack, DC 8+Dex+proficiency bonus) [*]target is [B]Unconscious [/B]from [B]Sleep [/B](Bard/Sorcerer/Wizard 1st, Magic Initiate feat 1, Fey Touched feat 4), 1 attack, [SIZE=3]2 successive saves for unconsciousness, up to 1 minute with concentration[/SIZE] [/LIST] [B]LEVEL 2[/B] [LIST] [*]attack with [B]Reckless Attack[/B] (Barbarian 2) applies to all Strength-based attacks [*]target is [B]Prone [/B]from being hit by an [B]Elk[/B] / [B]Mastiff [/B](Druid 2 wild shape) [/LIST] [B]LEVEL 3[/B] [LIST] [*]attack while [B]Invisible [/B]from [B]Invisibility [/B](Bard/Sorcerer/Wizard/Warlock 2nd, Shadow Touched feat 4), 1 attack only [*]attack a target that relies on Darkvision to see while in Darkness and [B]Invisible [/B]from your [B]Umbral Sight[/B] (Gloom Stalker Ranger 3) [*]attack with [B]Steady Aim[/B] (Rogue 3) [SIZE=3]bonus action, and cannot move in this turn at all, unless you're an Assassin 9 in which case you can move after the attack[/SIZE] [*]attack with [B]Assassinate: Surprising Strikes[/B] a target that hasn't taken a turn yet during the first round of combat (Assassin Rogue 3) [*]attack with [B]Feinting Strike[/B] (Battle Master Fighter 3, bonus action) [*]attack while both you and your duplicate from [B]Invoke Duplicity[/B] are within 5 ft of the target (Trickery Cleric 3) [SIZE=3]bonus action to cast / move the duplicate 30 ft[/SIZE] [*]target is [B]Restrained [/B]from [B]Web [/B](Sorcerer/Wizard 2nd), up to 1 hour with Concentration, [SIZE=3]20-ft cube conjuration, DEX save at entering/starting turn, Athletics check every round[/SIZE] [*]target is [B]Restrained [/B]from [B]Nature's Wrath[/B] (Oath of the Ancients Paladin 3)[SIZE=3] 1 minute, targets you can see within 15 ft, they save every round[/SIZE] [*]target is [B]Paralyzed [/B]from [B]Hold Person [/B](Bard/Cleric/Druid/Sorcerer/Warlock/Wizard 2nd, Abyssal Tiefling 5), up to 1 minute with Concentration, target saves every round [*]target is [B]Blinded [/B]from [B]Blindness/Deafness[/B] (Bard/Cleric/Sorcerer/Wizard 2nd)[SIZE=3] lasts up to 1 minute, target saves every round[/SIZE] [*]target is [B]Prone [/B]from a [B]Trip Attack[/B] (Battle Master Fighter 3) [*]target is [B]Prone [/B]from [B]Open Hand Technique: Topple [/B](Warrior of the Open Hand Monk 3) [*]target is [B]Prone [/B]from being hit by [B]Primal Companion: Beast of the Land[/B] (Beast Master Ranger 3) [*]target was hit by an ally's [B]Distracting Strike[/B] (Battle Master Fighter 3) [*]target is within 5 ft of an ally using [B]Rage of the Wilds: Wolf[/B] (Path of the Wild Heart Barbarian 3) [*][2014 Legacy] attack after you've used a bonus action for [B]Insightful Fighting[/B] (Inquisitive Rogue 3) [SIZE=3]requires an Insight vs Deception check, lasts for 1 minute[/SIZE] [/LIST] [B]LEVEL 4[/B] [LIST] [*]attack with Mounted Strike from the [B]Mounted Combatant[/B] feat (4)[SIZE=3] while mounted, a target smaller than your mount and within 5ft of your mount[/SIZE] [*]target is [B]Grappled [/B]by you and you have the [B]Grappler [/B]feat (4) [*]target is [B]Prone [/B]from being bashed by someone with the [B]Shield Master[/B] feat (4) [*]target is [B]Prone [/B]from being hit by a [B]Giant Goat[/B] / [B]Warhorse [/B](Druid 4 wild shape) [*]target is [B]Restrained [/B]from being hit by a [B]Crocodile [/B](Druid 4 wild shape) [*]target was critically hit with a bludgeoning weapon by someone with the [B]Crusher [/B]feat (4)[SIZE=3] 1 round[/SIZE] [/LIST] [B]LEVEL 5[/B] [LIST] [*]target is [B]Stunned [/B]from [B]Stunning Strike[/B] (Monk 5) [*]target is [B]Blinded [/B]from [B]Hunger of Hadar[/B] (Warlock 3rd)[SIZE=3] only if you can see in magical darkness, up to 1 minute with Concentration[/SIZE] [*]target is [B]Prone [/B]from [B]Eldritch Smite[/B] (Warlock 5) [*]target is [B]Prone[/B] from [B]Cunning Strike: Trip[/B] (Rogue 5) [*]target is [B]Prone [/B]from [B]Sleet Storm[/B] (Druid/Sorcerer/Wizard 3rd)[SIZE=3] area effect[/SIZE] [*]target was hit by [B]Shining Smite[/B] (Paladin 2nd)[SIZE=3] up to 1 minute with Concentration[/SIZE] [/LIST] [B]LEVEL 6[/B] [LIST] [*]attack while [B]Invisible [/B]from your [B]Steps of the Fey: Disappearing Step[/B] (Archfey Patron Warlock 6)[SIZE=3] 1 attack only[/SIZE] [*]attack a target you've connected to via [B]Awakened Mind: Clairvoyant Combatant[/B] (Great Old One Warlock 6) [SIZE=3]Wis save, 6+ minutes, 1/short rest normally[/SIZE] [/LIST] [B]LEVEL 7[/B] [LIST] [*]attack while [B]Invisible [/B]from [B]Greater Invisibility[/B] (Bard/Sorcerer/Wizard 4th)[SIZE=3] up to 1 minute with Concentration[/SIZE] [*]target is [B]Blinded [/B]from [B]Fount of Moonlight[/B] (Bard/Druid 4th) [SIZE=3]until the end of the next turn[/SIZE] [*]target is [B]Restrained [/B]from [B]Evard's Black Tentacles[/B] (Wizard 4th) [*]target is [B]Prone [/B]from [B]Telekinetic Thrust[/B] (Psi Warrior Fighter 7) [/LIST] [B]LEVEL 8[/B] [LIST] [*]target is [B]Prone [/B]from being hit by a [B]Brown Bear[/B] / [B]Dire Wolf[/B] / [B]Tiger [/B](Druid 8 wild shape) [/LIST] [B]LEVEL 9[/B] [LIST] [*]attack while [B]Invisible [/B]from your [B]Mislead [/B](Bard/Warlock/Wizard 5th)[SIZE=3] 1 attack[/SIZE] [*]target is [B]Blinded [/B]by [B]Blinding Smite[/B] (Paladin 3rd)[SIZE=3] up to 1 minute with Concentration, target saves every round[/SIZE] [*]target is [B]Blinded [/B]by [B]Jallarzi's Storm of Radiance[/B] (Warlock/Wizard 5th)[SIZE=3] up to 1 minute with Concentration, no save, area effect[/SIZE] [*]target is [B]Paralyzed [/B]from [B]Hold Monster[/B] (Bard/Sorcerer/Warlock/Wizard 5th)[SIZE=3] up to 1 minute with Concentration, target saves every round[/SIZE] [*]target is [B]Prone[/B] from [B]Yolande's Regal Presence[/B] (Bard, Wizard 5th) [*]target is [B]Restrained [/B]from [B]Telekinesis [/B](Sorcerer/Wizard 5th)[SIZE=3] 1 round[/SIZE] [*]target is [B]Restrained [/B]from [B]Conjure Elemental[/B] (Druid/Wizard 5th)[SIZE=3] up to 10 minutes with Concentration, target saves every round[/SIZE] [/LIST] [B]LEVEL 10[/B] [LIST] [*]attack after an you or an ally used [B]Zealous Presence[/B] (Path of the Zealot Barbarian 10)[SIZE=3] bonus action, 1 round[/SIZE] [/LIST] [B]LEVEL 11[/B] [LIST] [*]target is affected by [B]Otto's Irresistible Dance[/B] (Bard/Wizard 6th)[SIZE=3] up to 1 minute with Concentration[/SIZE] [*]target is [B]Unconscious [/B]from [B]Eyebite [/B](Bard/Sorcerer/Warlock/Wizard 6th)[SIZE=3] 1 attack only[/SIZE] [*]target is [B]Restrained [/B]or [B]Petrified [/B]from [B]Flesh to Stone[/B] (Druid/Sorcerer/Wizard 6th) [*]target is [B]Restrained[/B] from [B]Otiluke's Freezing Sphere[/B] (Sorcerer/Wizard 6th)[SIZE=3] 1 minute, Str (Athletics) to break free, targets swimming on the surface only![/SIZE] [*]target is [B]Blinded [/B]from [B]Sunbeam [/B](Cleric/Druid/Sorcerer/Wizard 6th)[SIZE=3] 1 minute[/SIZE] [/LIST] [B]LEVEL 12[/B] [LIST] [*]target is [B]Prone [/B]from being hit by an [B]Elephant[/B] (Circle of the Moon Druid 12 wild shape) [/LIST] [B]LEVEL 13[/B] [LIST] [*]attack while [B]Invisible [/B]from your [B]Psychic Veil[/B] (Soulknife Rogue 13)[SIZE=3] 1 attack that deals damage only[/SIZE] [*]attack with [B]Studied Attacks[/B] (Fighter 13)[SIZE=3] 1st attack after you've attacked target and missed[/SIZE] [*]target is [B]Blinded [/B]or [B]Stunned [/B]from [B]Divine Word [/B](Cleric 7th) [*]target is [B]Restrained[/B], [B]Petrified [/B]or [B]Blinded [/B]from [B]Prismatic Spray[/B] (Bard/Sorcerer/Wizard 7th) [*]target is [B]Stunned [/B]from [B]Staggering Smite[/B] (Paladin 4th)[SIZE=3] until the end of the caster's next turn[/SIZE] [*]target is [B]Unconscious [/B](1 attack) or [B]Stunned [/B](1 minute) from [B]Symbol [/B](Bard/Cleric/Druid/Wizard 7th) [*][2014 Legacy] attack a target previously hit in the first round of combat with [B]Ambush Master[/B] (Rogue Scout 13) lasts until the start of the Scout's next turn [/LIST] [B]LEVEL 14[/B] [LIST] [*]attack while [B]Invisible[/B] from your [B]Nature's Veil[/B] (Ranger 14)[SIZE=3] bonus action, lasts until the end of your next turn[/SIZE] [*]target is [B]Prone [/B]from [B]Power of the Wilds: Ram[/B] (Path of the Wild Heart Barbarian 14) [*]target is [B]Unconscious [/B]from [B]Cunning Strike: Knock Out[/B] (Rogue 14)[SIZE=3] 1 attack[/SIZE] [*]target is [B]Blinded [/B]from [B]Cunning Strike: Obscure[/B] (Rogue 14)[SIZE=3] lasts until the end of target's next turn[/SIZE] [*]target is [B]Blinded [/B]from [B]Searing Vengeance [/B](Celestial Patron Warlock 14)[SIZE=3] lasts until the end of the current turn[/SIZE] [/LIST] [B]LEVEL 15[/B] [LIST] [*]target is [B]Prone [/B]from [B]Earthquake [/B](Cleric/Druid/Sorcerer 8th) [*]target is [B]Blinded [/B]from [B]Holy Aura[/B] (Cleric 8th) [*]target is [B]Stunned [/B]from [B]Power Word Stun[/B] (Bard/Sorcerer/Warlock/Wizard 8th) [*]target is [B]Blinded [/B]from [B]Sunburst [/B](Cleric/Druid/Sorcerer/Wizard 8th)[SIZE=3] 1 round[/SIZE] [/LIST] [B]LEVEL 17[/B] [LIST] [*]attack while affected by [B]Foresight[/B], lasts for 8 hours (Bard/Druid/Warlock/Wizard 9th) [*]attack while a duplicate from [B]Improved Duplicity[/B] is within 5 ft of the target (Trickery Cleric 17) [*]attack while [B]Invisible [/B]from your [B]Cloak of Shadows[/B] (Warrior of Shadow Monk 17)[SIZE=3] lasts up to 1 minute under conditions[/SIZE] [*]target is affected by your [B]Hunter’s Mark[/B] (Ranger 17)[SIZE=3] up to 1 hour with Concentration[/SIZE] [*]target is [B]Prone [/B]from [B]Destructive Wave[/B] (Paladin 5th) [SIZE=3]30-ft emanation (sphere), CON save[/SIZE] [*]target is [B]Blinded[/B], [B]Restrained[/B], or [B]Petrified [/B]from [B]Prismatic Wall[/B] (Bard/Wizard 9th)[SIZE=3] 1 minute[/SIZE] [*]target is [B]Restrained[/B] or [B]Unconscious[/B] from [B]Imprisonment [/B](Warlock/Wizard 9th)[SIZE=3] until dispelled[/SIZE] [*]target is [B]Stunned [/B]from [B]Rend Mind[/B] (Soulknife Rogue 17)[SIZE=3] 1 minute, saves every round[/SIZE] [*][2014 Legacy] use [B]Master Duelist[/B] (Swashbuckler Rogue 17) to reroll with advantage an attack that missed [/LIST] [B]LEVEL 19[/B] [LIST] [*]attack while [B]Invisible [/B]from the [B]Boon of the Night Spirit[/B] epic boon feat, [SIZE=3]1 action's (or bonus, or reaction) worth of attacks only[/SIZE] [/LIST] [B]MAGIC ITEMS[/B] [LIST] [*]attack within the 30-foot radius Dim Light shed by a [B]Candle of Invocation[/B] (very rare) [*]attack within 72 hours after drawing a Jester on the [B]Deck of Many Things[/B] (legendary) [*]attack your sworn enemy with an [B]Oathbow [/B](very rare) [*]attack elementals while wearing a [B]Ring of Elemental Command[/B] (legendary) [*]attack a creature that dealt damage to you, as a Reaction, with a [B]Sword of Answering[/B] (legendary) [/LIST] [B]FOR COMPLETION’S SAKE[/B] [LIST] [*]Optional Rule: at the DM’s discretion, you may roll with advantage when you attack a [B]Frightened [/B]creature. ([B]Flanking [/B]is not an optional rule any more.) [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Ways to attack with advantage by level (with all the fine print)
Top