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General Tabletop Discussion
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Ways to cast in armor
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<blockquote data-quote="Diirk" data-source="post: 3824051" data-attributes="member: 14476"><p>Hmm, good catch on the +9 bracers, apparently non epic they only go up to +8 for 64,000gp. Even more reason to eventually get +5 twilight mithral chain shirt. Not only is it cheaper, its better too. As for Robe of the Archmagi... not only is it over twice the price at 75000gp, it doesn't seem very good at all... its 4 less armour, the resistance bonus to saves is easily replaced by... virtually anything, and at those levels the spell resistance probably will never do anything.</p><p></p><p>For lower level wizards you do of course have to work your way up there. With my sorcerer I went mithral chain shirt mainly because with the extreme limitations of spells known at the early levels, there was no way I wanted to waste all of them on defensive spells and be unable to actually do anything. True I had 10% ASF, but even with no twilight enchant that came out to be 3-4 failed spells up until 10th level, and even a wand of mage armour (CL 1 = 750gp, 1 hour duration) works out to be signifantly more expensive in the long run.</p></blockquote><p></p>
[QUOTE="Diirk, post: 3824051, member: 14476"] Hmm, good catch on the +9 bracers, apparently non epic they only go up to +8 for 64,000gp. Even more reason to eventually get +5 twilight mithral chain shirt. Not only is it cheaper, its better too. As for Robe of the Archmagi... not only is it over twice the price at 75000gp, it doesn't seem very good at all... its 4 less armour, the resistance bonus to saves is easily replaced by... virtually anything, and at those levels the spell resistance probably will never do anything. For lower level wizards you do of course have to work your way up there. With my sorcerer I went mithral chain shirt mainly because with the extreme limitations of spells known at the early levels, there was no way I wanted to waste all of them on defensive spells and be unable to actually do anything. True I had 10% ASF, but even with no twilight enchant that came out to be 3-4 failed spells up until 10th level, and even a wand of mage armour (CL 1 = 750gp, 1 hour duration) works out to be signifantly more expensive in the long run. [/QUOTE]
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