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[+] Ways to fix the caster / non-caster gap
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<blockquote data-quote="MuhVerisimilitude" data-source="post: 9137430" data-attributes="member: 7042567"><p>My opinion is you need to take a two step approach: </p><p></p><p>1: Tone down the flexibility of casters quite a bit, but leave them quite flexible</p><p>2: Make all non-casters better at their specialty, chosen at character creation</p><p></p><p>The second point is exemplified by comparing a level 1 wizard with a level 20 wizard, and a level 1 fighter with a level 20 fighter. The wizard clearly improves, markedly, in whatever it chooses to specialise in over that interval, but the fighter will pretty much only hit harder.</p><p></p><p>The wizard can easily respec any day by just picking different spells. It is more flexible <strong>and</strong> more powerful.</p><p></p><p>Thus the major difference should be that your fighter <strong>needs</strong> to progress in more ways than just gaining mightier attacks. I want to see options for better intimidate, improved potential for movements and jumping, better supportive maneuvers. Not necessarily all on the same fighter, but each martial class should have some options for further specialisation that should take them beyond whatever they start with.</p></blockquote><p></p>
[QUOTE="MuhVerisimilitude, post: 9137430, member: 7042567"] My opinion is you need to take a two step approach: 1: Tone down the flexibility of casters quite a bit, but leave them quite flexible 2: Make all non-casters better at their specialty, chosen at character creation The second point is exemplified by comparing a level 1 wizard with a level 20 wizard, and a level 1 fighter with a level 20 fighter. The wizard clearly improves, markedly, in whatever it chooses to specialise in over that interval, but the fighter will pretty much only hit harder. The wizard can easily respec any day by just picking different spells. It is more flexible [B]and[/B] more powerful. Thus the major difference should be that your fighter [B]needs[/B] to progress in more ways than just gaining mightier attacks. I want to see options for better intimidate, improved potential for movements and jumping, better supportive maneuvers. Not necessarily all on the same fighter, but each martial class should have some options for further specialisation that should take them beyond whatever they start with. [/QUOTE]
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[+] Ways to fix the caster / non-caster gap
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