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[+] Ways to fix the caster / non-caster gap
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<blockquote data-quote="DammitVictor" data-source="post: 9138086" data-attributes="member: 6750908"><p>The Psion class in 3.5 and PF1 (via Dreamscarred Press) has a default class spell list, and then additional spell lists that are (mostly) only accessible to their respective specialists. Make such specialization <em>mandatory</em> wherein each Wizard has one specialist school-- make other arcane traditions into a second subclass axis-- and two <em>gannonbanned</em> prohibited schools like what "prohibited school" used to mean.</p><p></p><p>The same can be applied to Clerics and Druids and Sorcerers and Warlocks, I think.</p><p></p><p>I am perhaps biased, but I think a big problem with martial-caster balance in WotC D&D has <em>always</em> been the saving throw math. Give all PCs/NPCs half proficiency in non-proficient saves, give non-caster and half-caster PCs proficiency (or even A5E-style expertise dice) in more saving throw categories.</p><p></p><p>Give non-casters and half-casters more skills, and Skill Unlocks that allow them to do more <em>with their skills</em> than spellcasters, and resist the urge to extend the same benefit to spellcasters. Likewise, consider the Fighting Style mechanic and ask if it could be given more to do for non-spellcasting characters.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 9138086, member: 6750908"] The Psion class in 3.5 and PF1 (via Dreamscarred Press) has a default class spell list, and then additional spell lists that are (mostly) only accessible to their respective specialists. Make such specialization [I]mandatory[/I] wherein each Wizard has one specialist school-- make other arcane traditions into a second subclass axis-- and two [I]gannonbanned[/I] prohibited schools like what "prohibited school" used to mean. The same can be applied to Clerics and Druids and Sorcerers and Warlocks, I think. I am perhaps biased, but I think a big problem with martial-caster balance in WotC D&D has [I]always[/I] been the saving throw math. Give all PCs/NPCs half proficiency in non-proficient saves, give non-caster and half-caster PCs proficiency (or even A5E-style expertise dice) in more saving throw categories. Give non-casters and half-casters more skills, and Skill Unlocks that allow them to do more [I]with their skills[/I] than spellcasters, and resist the urge to extend the same benefit to spellcasters. Likewise, consider the Fighting Style mechanic and ask if it could be given more to do for non-spellcasting characters. [/QUOTE]
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[+] Ways to fix the caster / non-caster gap
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