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[+] Ways to fix the caster / non-caster gap
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<blockquote data-quote="doctorbadwolf" data-source="post: 9138286" data-attributes="member: 6704184"><p>Are there any games that do ritual magic well? I’m always looking for that specific thing!</p><p></p><p>Yeah that makes sense…</p><p></p><p>It’s tough to know what to do with stuff like this and the half casters. </p><p></p><p>I love this, and I wonder if maybe a good model might be to attach a recharge die to some martial abilities. Could call it an adrenaline die. </p><p></p><p>I think some ritual magic should only be doable without spell slots at a higher level than when you can cast it normally. Ie a level 7 spell of this type couldn’t be done as a ritual until you have 9th level spells. </p><p></p><p>Or! Aldarc’s idea below, and have ritual spells have a number of spell slots required that is just lower and decreases as you get higher level idk. Point is spells could <strong>become</strong> ritual spells as you level. </p><p></p><p>I’m all for doing most of this. I agree that full casters have too many slots at high level, and I would love to see them rely more on ritual magic, class features of various kinds, etc.</p><p></p><p>I also think the spell slots idea is much better than spell points. Like vastly better. I love that so much.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9138286, member: 6704184"] Are there any games that do ritual magic well? I’m always looking for that specific thing! Yeah that makes sense… It’s tough to know what to do with stuff like this and the half casters. I love this, and I wonder if maybe a good model might be to attach a recharge die to some martial abilities. Could call it an adrenaline die. I think some ritual magic should only be doable without spell slots at a higher level than when you can cast it normally. Ie a level 7 spell of this type couldn’t be done as a ritual until you have 9th level spells. Or! Aldarc’s idea below, and have ritual spells have a number of spell slots required that is just lower and decreases as you get higher level idk. Point is spells could [B]become[/B] ritual spells as you level. I’m all for doing most of this. I agree that full casters have too many slots at high level, and I would love to see them rely more on ritual magic, class features of various kinds, etc. I also think the spell slots idea is much better than spell points. Like vastly better. I love that so much. [/QUOTE]
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[+] Ways to fix the caster / non-caster gap
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