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[+] Ways to fix the caster / non-caster gap
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<blockquote data-quote="Retros_x" data-source="post: 9138696" data-attributes="member: 7033171"><p>The biggest problem ist that almost no DM puts enough encounter per day against the party and most DMs are quite lenient and inconsequential towards magic users but use "real world" metrics to measure success of martials. I had one DM that let my rogue roll DEX checks to climb a freaking ladder (of course I failed, slipped down and got falling damage) while the wizard did get to pull of the most crazy actions with his spells (often stuff that is not even in the scope of the spell, but "creativity" bonus by the DM).</p><p></p><p>Let your martials be heroes too, let them get creative, without punishing them or putting them into additional challenges. I had one other DM who let me do crazy stuff as a monk and it felt great. "Can I run up the wall, kick off it, jump onto the dragon that tries to fly away and stun punch it out of the air?" "Is your movement enough?" "Yeah" "ok, than roll your attack". Thats it. No extra acrobatics check or whatever, he just let me do it. If you don't want to let that fly without an acrobatics check, than at least give your spellcasters the same treatment.</p><p>"Can I use Ice Knife to freeze the river" "Uhm, roll me first an Intelligence check if you can find the right form the spell to achieve that" instead of "yeah, why not, that sounds creative".</p><p></p><p>Let both magic users and martials get creative and heroic, or no one. But not only one of these charactertypes.</p><p>And yeah, fight more battles / encounters. Martials big plus is consistency, but they can only prove that value, if they hav enough encounter to be consistent.</p></blockquote><p></p>
[QUOTE="Retros_x, post: 9138696, member: 7033171"] The biggest problem ist that almost no DM puts enough encounter per day against the party and most DMs are quite lenient and inconsequential towards magic users but use "real world" metrics to measure success of martials. I had one DM that let my rogue roll DEX checks to climb a freaking ladder (of course I failed, slipped down and got falling damage) while the wizard did get to pull of the most crazy actions with his spells (often stuff that is not even in the scope of the spell, but "creativity" bonus by the DM). Let your martials be heroes too, let them get creative, without punishing them or putting them into additional challenges. I had one other DM who let me do crazy stuff as a monk and it felt great. "Can I run up the wall, kick off it, jump onto the dragon that tries to fly away and stun punch it out of the air?" "Is your movement enough?" "Yeah" "ok, than roll your attack". Thats it. No extra acrobatics check or whatever, he just let me do it. If you don't want to let that fly without an acrobatics check, than at least give your spellcasters the same treatment. "Can I use Ice Knife to freeze the river" "Uhm, roll me first an Intelligence check if you can find the right form the spell to achieve that" instead of "yeah, why not, that sounds creative". Let both magic users and martials get creative and heroic, or no one. But not only one of these charactertypes. And yeah, fight more battles / encounters. Martials big plus is consistency, but they can only prove that value, if they hav enough encounter to be consistent. [/QUOTE]
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[+] Ways to fix the caster / non-caster gap
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