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[+] Ways to fix the caster / non-caster gap
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<blockquote data-quote="James Gasik" data-source="post: 9153690" data-attributes="member: 6877472"><p>I'm not sure, I mean, first, you have to decide "who's a martial?". Ok, a Fighter is? Does that include Eldritch Knights? Rogues? Does that include Arcane Tricksters? </p><p></p><p>Then you have to decide "hey Paladin, because you can cast some spells, you lose out on 6 AC." Clerics? Designed to be in the front lines? Naw, son, they lose out on 6 AC too.</p><p></p><p>I think that wouldn't solve anything, just make the game more lopsided. Some classes would have the AC to deal with high level threats, and some would....not.</p><p></p><p>Really this whole situation exists because of the promise of bounded accuracy- the game says "oh yeah, weaker enemies are still a threat". But only because AC kind of plateaus out. If characters generally had the actual AC so that a CR 17 only has a 55% chance to hit (AC 25), then you run the risk of becoming invincible to the hordes of weaker foes the developers say is supposed to still be a challenge.</p><p></p><p>But hey, eventually WotC will just cut out the middle man and do end runs around AC entirely so their monsters always hit...</p><p></p><p>Oh, right. Inevitables.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9153690, member: 6877472"] I'm not sure, I mean, first, you have to decide "who's a martial?". Ok, a Fighter is? Does that include Eldritch Knights? Rogues? Does that include Arcane Tricksters? Then you have to decide "hey Paladin, because you can cast some spells, you lose out on 6 AC." Clerics? Designed to be in the front lines? Naw, son, they lose out on 6 AC too. I think that wouldn't solve anything, just make the game more lopsided. Some classes would have the AC to deal with high level threats, and some would....not. Really this whole situation exists because of the promise of bounded accuracy- the game says "oh yeah, weaker enemies are still a threat". But only because AC kind of plateaus out. If characters generally had the actual AC so that a CR 17 only has a 55% chance to hit (AC 25), then you run the risk of becoming invincible to the hordes of weaker foes the developers say is supposed to still be a challenge. But hey, eventually WotC will just cut out the middle man and do end runs around AC entirely so their monsters always hit... Oh, right. Inevitables. [/QUOTE]
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[+] Ways to fix the caster / non-caster gap
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