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General Tabletop Discussion
*Pathfinder & Starfinder
Ways to Fix the Feat System in the Future
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<blockquote data-quote="Redbadge" data-source="post: 5552663" data-attributes="member: 61463"><p>Oh, I know the list is far from balanced. I do wonder if you think that the combat feats are still the auto-pick ones one this list, or if the "skills" feats come close or are even better here. (Master Thief in particular, for example, may break skill challenge assumptions about action economy). Perhaps you think that a +5 from Skill Focus would be too much here, especially considering the million ways to stack bonuses.</p><p></p><p>I think one of the easiest ways to aid balance and make the system both easier to understand and easier to create would be to make 90% of bonuses untyped, and have "untyped" bonuses not be able to be stacked. That way something like +5 Skill Focus wouldn't have to break the skill system when stacked with background/item/other bonuses, but is just one (very good) option to be better at a skill.</p><p></p><p>Under this scenario, you could take a background feat or item to get better at a skill without using up a feat slot, or you could use a feat to get the best bonus available, but you couldn't do more than one of these three. Of course, you don't have to do any of these things if you don't want to.</p></blockquote><p></p>
[QUOTE="Redbadge, post: 5552663, member: 61463"] Oh, I know the list is far from balanced. I do wonder if you think that the combat feats are still the auto-pick ones one this list, or if the "skills" feats come close or are even better here. (Master Thief in particular, for example, may break skill challenge assumptions about action economy). Perhaps you think that a +5 from Skill Focus would be too much here, especially considering the million ways to stack bonuses. I think one of the easiest ways to aid balance and make the system both easier to understand and easier to create would be to make 90% of bonuses untyped, and have "untyped" bonuses not be able to be stacked. That way something like +5 Skill Focus wouldn't have to break the skill system when stacked with background/item/other bonuses, but is just one (very good) option to be better at a skill. Under this scenario, you could take a background feat or item to get better at a skill without using up a feat slot, or you could use a feat to get the best bonus available, but you couldn't do more than one of these three. Of course, you don't have to do any of these things if you don't want to. [/QUOTE]
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Ways to Fix the Feat System in the Future
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