Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ways to get a PC kidnapped.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(Psi)SeveredHead" data-source="post: 5533234" data-attributes="member: 1165"><p>I don't know why kidnapping PC threads even appear anymore.</p><p></p><p>Ask your player if kidnapping their PC is acceptable to them. If not, drop the idea.</p><p></p><p>PCs tend to stick together for protection, and also to make things easier for the DM to run the game. The PC is unlikely to fall into a position where a party can "gank" him by himself. (It's why I've never been able to pull a "mafia hit" on the PCs IMC; it only works on a solitary PC, not an entire party.)</p><p></p><p>If you try to kidnap a PC from their group, you effectively need to TPK the entire party to keep them from helping out, but for whatever reason the bad guys don't kill or capture the other PCs. Most players don't like it when the DM drops some horribly overpowered encounter on the PCs <em>with no warning</em>, and even then, the PCs might be able to escape or will fight to the death, literally. Using an OP encounter isn't necessarily unfair, but doing so without warning probably is, and it'll create resentment from the entire group of players.</p><p></p><p>PCs tend to cling to their gear. It's less of a problem in 4e than in 3rd, but unless you're using an inherent bonus campaign it's still an issue. If the villains have captured him, it makes sense for them to take his gear and never give it back. Perhaps they'll replace it with gear that only works for undead so they have a powerful servant. Either way, that means the PC is gearless once they've returned to normal.</p><p></p><p>What is the in-campaign reason for the villains going all out to turn that one particular character into an undead monstrosity? Why, when there are so many other NPCs ripe for the picking. They could try to kidnap the PC, fail (very, very likely, even with an OP encounter) and then pick someone more plausible, like the local champion, who of course will <strong>stay</strong> undead and pose a challenge to the PCs too.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 5533234, member: 1165"] I don't know why kidnapping PC threads even appear anymore. Ask your player if kidnapping their PC is acceptable to them. If not, drop the idea. PCs tend to stick together for protection, and also to make things easier for the DM to run the game. The PC is unlikely to fall into a position where a party can "gank" him by himself. (It's why I've never been able to pull a "mafia hit" on the PCs IMC; it only works on a solitary PC, not an entire party.) If you try to kidnap a PC from their group, you effectively need to TPK the entire party to keep them from helping out, but for whatever reason the bad guys don't kill or capture the other PCs. Most players don't like it when the DM drops some horribly overpowered encounter on the PCs [i]with no warning[/i], and even then, the PCs might be able to escape or will fight to the death, literally. Using an OP encounter isn't necessarily unfair, but doing so without warning probably is, and it'll create resentment from the entire group of players. PCs tend to cling to their gear. It's less of a problem in 4e than in 3rd, but unless you're using an inherent bonus campaign it's still an issue. If the villains have captured him, it makes sense for them to take his gear and never give it back. Perhaps they'll replace it with gear that only works for undead so they have a powerful servant. Either way, that means the PC is gearless once they've returned to normal. What is the in-campaign reason for the villains going all out to turn that one particular character into an undead monstrosity? Why, when there are so many other NPCs ripe for the picking. They could try to kidnap the PC, fail (very, very likely, even with an OP encounter) and then pick someone more plausible, like the local champion, who of course will [b]stay[/b] undead and pose a challenge to the PCs too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Ways to get a PC kidnapped.
Top