Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Ways to lessen race hate/indifference?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CruelSummerLord" data-source="post: 4381010" data-attributes="member: 48692"><p>In looking at the recent threads on elfhate and gnomehate, I began wondering about steps that could be taken to reduce the hate and/or indifference players could have for such races, and make them more likable and/or playable. Some of it could be fluff, some of it could be crunch, but all such ideas are welcome in this thread. </p><p> </p><p>Some of mine, which I've adapted for my own version of Greyhawk: </p><p> </p><p><strong><u>Dwarves: </u></strong>They're powerful warriors and expert blacksmiths, with a very long and rich legacy in the world of Oerth, but their greed and long memories have led them into countless bloody conflicts over the centuries. Indeed, in some ways the most vicious fighting is not between dwarf and orc, but between dwarf and dwarf. When there is gold and silver at stake, brother will murder brother and they will fight to the death for the sake of the richest mining claim. </p><p> </p><p><strong><u>Elves:</u></strong> Indeed, the elven race is possessed of tremendous magical power, wisdom and understanding...but why, then, has that never translated into great personal power over the world? For all their supposed knowledge and power, elves have always existed within humanity's shadow, their successes fewer, their place in the world weaker, their great heroes and kingdoms lesser in number? Perhaps humans do not have the great skills of elves in certain specialized areas...but the human race has used its gifts to succeed in ways the divided, feuding elven peoples can only dream of. </p><p> </p><p><strong><u>Gnomes:</u></strong> Gnomes are the masters of technology and engineering. Unlike the bumbling idiots that are tinker gnomes, the gnomes of the Oerth are clever and skilled in their use of technology, overcoming the lack of steam power and fossil fuels in their innovation and knowledge. Gnomes are also, in a sense, creatures of contrast: capable of great mirth and fun, but also terrible violence when they are threatened; fascinated both by the mysteries of illusions and the hard realities of technology and mining; lovers both of gems and jewels, and also of green nature and fields. Gnomes as a race have far more to them than the simplified perceptions of many humans...</p><p> </p><p><strong><u>Halflings: </u></strong>Halflings generally lack physical strength and power, but they compensate by virtue of their speed, craftiness and dexterity. Halflings are creatures of hidden prowess and untapped potential-while many halflings would enjoy nothing more than to live peaceful, retired lives, they are capable of great intelligence and cunning when their homes are threatened, surviving more by speed and cunning than direct force of arms. A halfling in danger will use his sword if he must, but he is more likely to find a creative solution to the problem. In such cases, halflings are capable of demonstrating tremendous initiative and boldness if they absolutely must, to defend themselves and those things that they care for, and indeed this streak of resourcefulness will spur on many halflings to follow paths of adventure. They may appear as bucolic farmers, and many are indeed such, but their hidden talents are always in the background...</p><p> </p><p>--------------------------------------------------------</p><p> </p><p>All of the above is pure fluff, of course, but it plays with a lot of the racial stereotypes, either developing them with fresh spins, deconstructing them (the elves of Oerth have never had a Golden Age, or even a Silver Age!) and working them into the background of the setting. Similar traits can be worked out for other races like tieflings or dragonborn, if you're inclined...and I admittedly am not. </p><p> </p><p>What other ideas, whether fluff or crunch, could be used to make them more interesting and/or likable?</p></blockquote><p></p>
[QUOTE="CruelSummerLord, post: 4381010, member: 48692"] In looking at the recent threads on elfhate and gnomehate, I began wondering about steps that could be taken to reduce the hate and/or indifference players could have for such races, and make them more likable and/or playable. Some of it could be fluff, some of it could be crunch, but all such ideas are welcome in this thread. Some of mine, which I've adapted for my own version of Greyhawk: [B][U]Dwarves: [/U][/B]They're powerful warriors and expert blacksmiths, with a very long and rich legacy in the world of Oerth, but their greed and long memories have led them into countless bloody conflicts over the centuries. Indeed, in some ways the most vicious fighting is not between dwarf and orc, but between dwarf and dwarf. When there is gold and silver at stake, brother will murder brother and they will fight to the death for the sake of the richest mining claim. [B][U]Elves:[/U][/B] Indeed, the elven race is possessed of tremendous magical power, wisdom and understanding...but why, then, has that never translated into great personal power over the world? For all their supposed knowledge and power, elves have always existed within humanity's shadow, their successes fewer, their place in the world weaker, their great heroes and kingdoms lesser in number? Perhaps humans do not have the great skills of elves in certain specialized areas...but the human race has used its gifts to succeed in ways the divided, feuding elven peoples can only dream of. [B][U]Gnomes:[/U][/B] Gnomes are the masters of technology and engineering. Unlike the bumbling idiots that are tinker gnomes, the gnomes of the Oerth are clever and skilled in their use of technology, overcoming the lack of steam power and fossil fuels in their innovation and knowledge. Gnomes are also, in a sense, creatures of contrast: capable of great mirth and fun, but also terrible violence when they are threatened; fascinated both by the mysteries of illusions and the hard realities of technology and mining; lovers both of gems and jewels, and also of green nature and fields. Gnomes as a race have far more to them than the simplified perceptions of many humans... [B][U]Halflings: [/U][/B]Halflings generally lack physical strength and power, but they compensate by virtue of their speed, craftiness and dexterity. Halflings are creatures of hidden prowess and untapped potential-while many halflings would enjoy nothing more than to live peaceful, retired lives, they are capable of great intelligence and cunning when their homes are threatened, surviving more by speed and cunning than direct force of arms. A halfling in danger will use his sword if he must, but he is more likely to find a creative solution to the problem. In such cases, halflings are capable of demonstrating tremendous initiative and boldness if they absolutely must, to defend themselves and those things that they care for, and indeed this streak of resourcefulness will spur on many halflings to follow paths of adventure. They may appear as bucolic farmers, and many are indeed such, but their hidden talents are always in the background... -------------------------------------------------------- All of the above is pure fluff, of course, but it plays with a lot of the racial stereotypes, either developing them with fresh spins, deconstructing them (the elves of Oerth have never had a Golden Age, or even a Silver Age!) and working them into the background of the setting. Similar traits can be worked out for other races like tieflings or dragonborn, if you're inclined...and I admittedly am not. What other ideas, whether fluff or crunch, could be used to make them more interesting and/or likable? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ways to lessen race hate/indifference?
Top