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<blockquote data-quote="Walking Dad" data-source="post: 4542977" data-attributes="member: 59043"><p><strong>Riardon d'Cealis</strong></p><p></p><p>[sblock=stats]Riardon d'Cealis Player Walking Dad</p><p>Eladrin Warlord (unaligned) Level 2 (XP 1.495)</p><p>Initiative +3 (includes +2 from Combat Leader)</p><p>Passive Insight 12 Passive Perception 17; Senses Low-light Vision</p><p>[Combat Leader aura 10; +2 Initiative.]</p><p></p><p>HP 39 Bloodied 18 Surge Value 9; Surges Per-Day 8</p><p></p><p>AC 18 Fortitude 16 Reflex 14 Will 14</p><p>Saving Throws [+5 vs Charms]</p><p></p><p>Speed 6 Size Medium</p><p></p><p>Str 18 (+4) Dex 10 (+0) Wis 12 (+1)</p><p>Con 12 (+1) Int 16 (+3) Cha 10 (+0)</p><p></p><p>Racial Abilities Eladrin Education, Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, Feystep</p><p>Class Features Combat Leader, Commanding Presence (Tactical Presence), Inspiring word</p><p></p><p>Basic Attack Sunblade Longsword +1: +9 / 1d8+5</p><p>Ranged Basic Attack Javelin: +7 / 1d6+4</p><p></p><p>Feats: Arcane Initiate, Toughness</p><p></p><p>Skills: Arcana +11, Athletics +10, Diplomacy +8, Heal +7, History +11, Perception +7, Stealth +2</p><p></p><p>Languages: Common,Elven</p><p></p><p>Powers</p><p><span style="color: Lime">Commander's Strike (At Will Standard Melee weapon ✦ Martial, Weapon)</span></p><p><span style="color: Lime">Target: One creature</span></p><p><span style="color: Lime">Attack: An ally of your choice makes a melee basic attack against the target</span></p><p><span style="color: Lime">Hit: Ally’s basic attack damage + 3.</span></p><p><span style="color: Lime">Opening Shove (At Will Standard Melee weapon ✦ Martial, Weapon)</span></p><p><span style="color: Lime">Target: One creature</span></p><p><span style="color: Lime">Attack: +9 vs. Reflex</span></p><p><span style="color: Lime">Hit: You push the target 1 square. Then choose one ally you can see. That ally either shifts 3 squares or makes a melee basic attack against the target.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Inspiring Word (Encounter Minor Close burst 5 ✦ Martial, Healing)</span></p><p><span style="color: Red">Target: You or one ally in burst</span></p><p><span style="color: Red">Effect: The target can spend a healing surge and regain an additional 1d6 hit points.</span></p><p><span style="color: Red">Special: You can use this power twice per encounter, but only once per round.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Aid the Injured (Encounter Standard Melee touch ✦ Healing, Martial)</span></p><p><span style="color: Red">Target: You or one adjacent ally</span></p><p><span style="color: Red">Effect: The target can spend a healing surge.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Chilling Cloud (Encounter Standard Area burst 1 within 10 ✦ Arcane, Cold, Implement)</span></p><p><span style="color: Red">Target: Each creature in burst</span></p><p><span style="color: Red">Attack: +4 vs. Fortitude</span></p><p><span style="color: Red">Hit: 3 damage.</span></p><p><span style="color: Red">Effect: Until the end of your next turn, any enemy in the power’s area takes a -2 penalty to attack rolls.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Warlord's Favor (Encounter Standard Melee ✦ Martial, Weapon)</span></p><p><span style="color: Red">Target: One creature</span></p><p><span style="color: Red">Attack: +9 vs. AC</span></p><p><span style="color: Red">Hit: 2d8+5 damage. One ally within 5 squares of you gains a +4 power bonus to attack rolls against the target until the end of your next turn.</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Feystep (Encounter Move Pesonal ✦ Teleportation)</span></p><p><span style="color: Red">Target: Self</span></p><p><span style="color: Red">Effect: Teleport up to 5 squares.</span></p><p><span style="color: Gray">Calculated Assault (Daily Standard Melee weapon ✦ Martial, Reliable, Weapon)</span></p><p><span style="color: Gray">Target: One creature</span></p><p><span style="color: Gray">Attack: +9 vs. AC</span></p><p><span style="color: Gray">Hit: 1d8+5 damage, and one of your allies within 5 squares of you gains a power bonus to damage rolls against the target of 4 until the end of the encounter. You can transfer the bonus to another ally within 5 squares of you as a minor action.</span></p><p></p><p> Equipment Name Price Weight</p><p>Hide armor 30 25 lb.</p><p>Sylvan hide armor +1</p><p>Light shield 5 6 lb.</p><p>Sunblde Longsword +1 15 4 lb.</p><p>Dagger 1 1 lb.</p><p>Javelin (4) 20 8 lb.</p><p>Standard Adventurer's Kit 15gp 33lbs</p><p>346 gp - -</p><p>Total 100 gp 77 lb.[/sblock]</p><p></p><p>[sblock=TEXT Stats]</p><p>==Summary==</p><p><!--This section will be what the DM (and probably you) use during the campaign. A premium has been placed on putting in the core data necessary to run the game; just the total damage and most salient information should appear here. </p><p></p><p>Think of it as a Monster Manual Statblock for your character! --></p><p>{{L4W:Character</p><p>|Name=Riardon d'Cealis</p><p>|Player=Walking Dad</p><p>|Level=4</p><p>|Class=Warlord</p><p>|Race=Eladrin</p><p>|Size=Medium</p><p>|XP=3802</p><p>|Initiative=+4 (includes +2 from Combat Leader)</p><p>|Senses=Low-light Vision</p><p>|Perception=18</p><p>|Insight=13</p><p>|Aura='''Aura 10:''' Allies gain +2 initiative.</p><p>|HP=44</p><p>|Bloodied=22</p><p>|SurgeValue=11</p><p>|Surges=8</p><p>|AC=20</p><p>|Fortitude=18</p><p>|Reflex=17</p><p>|Will=16</p><p>|SavingThrows=[+5 vs Charms]</p><p>|Speed=6</p><p>|Alignment=unaligned</p><p>|Languages=Common,Elven</p><p>|Str=19 (+4)</p><p>|Dex=10 (+0)</p><p>|Wis=12 (+1)</p><p>|Con=12 (+1)</p><p>|Int=17 (+3)</p><p>|Cha=10 (+0)</p><p>|Racial=Eladrin Education, Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, Feystep</p><p>|ClassFeature= Combat Leader, Commanding Presence (Tactical Presence), Inspiring word</p><p>|BasicAttack=Sunblade Longsword +1 : +10 / 1d8+5</p><p>|BasicRangedAttack=Javelin: +8 / 1d6+4</p><p>|Feats= Arcane Initiate, Toughness, Tactical Inspiration</p><p>|Skills= Arcana +12, Athletics +11, Diplomacy +9, Endurance +2, Heal +8, History +12, Perception +8, Stealth +2, Thievery +1</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name= Sunblade</p><p>|Frequency=At Will</p><p>|ActionType=Free</p><p>|TargetType=-</p><p>|Keywords=Radiant</p><p>|Target=Self</p><p>|Effect=All damage dealt by this weapon is radiant damage. Another free action returns the damage to normal.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name= Direct the Strike</p><p>|Frequency=At Will</p><p>|ActionType=Standard</p><p>|TargetType=Ranged 5</p><p>|Keywords=Martial</p><p>|Target=One ally</p><p>|Effect=The target makes a basic attack as a free action against an enemy of your choice that you can see and is within 10 squares of you.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name= Opening Shove</p><p>|Frequency=At Will</p><p>|ActionType=Standard </p><p>|TargetType= Melee weapon</p><p>|Keywords= Martial, Weapon</p><p>|Target=One creature</p><p>|Attack=+10 vs. Reflex</p><p>|Hit= You push the target 1 square. Then choose one ally you can see. That ally either shifts 3 squares or makes a melee basic attack against the target.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Inspiring Word</p><p>|Frequency=Encounter</p><p>|ActionType=Minor</p><p>|TargetType=Close burst 5</p><p>|Keywords=Martial, Healing</p><p>|Target=You or one ally in burst</p><p>|Effect=The target can spend a healing surge and regain an additional 1d6+3 hit points.</p><p>|Special=You can use this power twice per encounter, but only once per round.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Aid the Injured</p><p>|Frequency=Encounter</p><p>|ActionType=Standard</p><p>|TargetType=Melee touch</p><p>|Keywords=Healing, Martial</p><p>|Target=You or one adjacent ally</p><p>|Effect=The target can spend a healing surge.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Feystep</p><p>|Frequency=Encounter</p><p>|ActionType=Move</p><p>|TargetType=Pesonal</p><p>|Keywords=Teleportation</p><p>|Target=Self</p><p>|Effect=Teleport up to 5 squares.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Chilling Cloud</p><p>|Frequency=Encounter</p><p>|ActionType=Standard</p><p>|TargetType=Area burst 1 within 10 squares</p><p>|Keywords=Arcane, Cold, Implement</p><p>|Target=Each enemy in burst</p><p>|Attack=+5 vs. Fortitude</p><p>|Hit=3 damage.</p><p>|Effect=Until the end of your next turn, any enemy in the power’s area takes a -2 penalty to attack rolls.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Warlord’s Favor</p><p>|Frequency=Encounter</p><p>|ActionType=Standard</p><p>|TargetType=Melee weapon</p><p>|Keywords=Martial, Weapon</p><p>|Target=One creature</p><p>|Attack=+10 vs. AC</p><p>|Hit=2d8 + 5. One ally within 5 squares of you gains a +4 power bonus to attack rolls against the target until the end of your next turn.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Steel Monsoon</p><p>|Frequency=Encounter</p><p>|ActionType=Standard</p><p>|TargetType=Melee weapon</p><p>|Keywords=Martial, Weapon</p><p>|Target=One creature</p><p>|Attack=+10 vs. AC</p><p>|Hit=2d8 + 5. 3 allies within 5 squares of him can shift 1 square.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Sunblade</p><p>|Frequency=Daily</p><p>|ActionType=Standard</p><p>|TargetType=Close burst 1</p><p>|Keywords=Radiant</p><p>|Target=Enemies in Burst</p><p>|Attack=+7 vs. Reflex</p><p>|Hit=1d8 radiant damage.</p><p>}}{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower</p><p>|Name=Calculated Assault</p><p>|Frequency=Daily</p><p>|ActionType=Standard</p><p>|TargetType=Melee weapon</p><p>|Keywords=Martial, Reliable, Weapon</p><p>|Target=One creature</p><p>|Attack=+10 vs. AC</p><p>|Hit=1d8+5 damage, and one of your allies within 5 squares of you gains a power bonus to damage rolls against the target of 4 until the end of the encounter. You can transfer the bonus to another ally within 5 squares of you as a minor action.</p><p>}}</p><p><br><br></p><p></p><p>==Fluff==</p><p><!--This is where all the roleplaying pure-story elements go! Feel free to add as much as you like about your character.--></p><p></p><p>'''Description:''' Riardon is tall and looks very athletic, but he somewhat lacks the natural grace of other eladrins. His hair is silver and his eyes a vibrant blue.<br><br></p><p></p><p>'''Background:''' A bit clumsy (for a eladrin), but strong and quick-minded, Riardon joined the imperial forces at an early age. He is not the most charismaic leader, but the soldiers respected and trusted his superior tactics and his willingnes to stand with them in melee against the strongest foes. While he has some talent for arcane magic, it is rather untrained.<br><br></p><p></p><p>'''Hooks:''' Prooving his abilities to himself and to the Imperium.<br><br></p><p>'''Kicker:''' He left the imperial army after being forced to sacrifice some good soldiers for a bad tactic of his commander.<br><br></p><p></p><p>==Math==</p><p><!--This is the section where you "prove" all your stats and other numbers that make up your character summary (the thing above that summarizes your stats. The easier it is to understand the better; but it should be complete. If you have +5 to hit with your daily then show us how you got that. If you have 33 hit points? We need to know why. </p><p></p><p>The character judges shouldn't have to go paging through their PhB to check every number for you; it's your job to make it understandable for them. </p><p></p><p>There is no "official" version of what the math section should look like, the headings below are just suggestions; look at the other approved characters for their ideas.--></p><p></p><p>===Attributes===</p><p></p><p>{{L4W:CS:Attributes</p><p>|StrCost=16</p><p>|StrInitial=18</p><p>|StrRacial=0</p><p>|StrLevel=1</p><p>|ConCost=2</p><p>|ConInitial=12</p><p>|ConRacial=0</p><p>|DexCost=0</p><p>|DexInitial=8</p><p>|DexRacial=2</p><p>|IntCost=5</p><p>|IntInitial=14</p><p>|IntRacial=2</p><p>|IntLevel=1</p><p>|WisCost=2</p><p>|WisInitial=12</p><p>|WisRacial=0</p><p>|ChaCost=0</p><p>|ChaInitial=10</p><p>|ChaRacial=0</p><p>|LevelBonus=2</p><p>}}</p><p></p><p>===Defenses===</p><p></p><p>{{L4W:CSDef</p><p>|StrMod=+4</p><p>|DexMod=+0</p><p>|ConMod=+1</p><p>|IntMod=+3</p><p>|WisMod=+1</p><p>|ChaMod=+0</p><p>|ClassBonFort=1</p><p>|ClassBonWill=1</p><p>|RaceBonWill=1</p><p>|FeatBonAC=</p><p>|FeatNameAC=</p><p>|FeatBonRef=</p><p>|FeatNameRef=</p><p>|FeatBonFort=</p><p>|FeatNameFort=</p><p>|FeatBonWill=</p><p>|FeatNameWill=</p><p>|EquipBonAC=5</p><p>|EquipNameAC=Sylvan Armor +1, light shield</p><p>|EquipBonRef=2</p><p>|EquipNameRef=light shield, Cloak of the Walking Wounded +1</p><p>|EquipBonFort=1</p><p>|EquipNameFort=Cloak of the Walking Wounded +1</p><p>|EquipBonWill=1</p><p>|EquipNameWill=Cloak of the Walking Wounded +1</p><p>|MiscBonAC=</p><p>|MiscNameAC=</p><p>|MiscBonRef=</p><p>|MiscNameRef=</p><p>|MiscBonFort=</p><p>|MiscNameFort=</p><p>|MiscBonWill=</p><p>|MiscNameWill=</p><p>|Levelbonus=2</p><p>}}</p><p><b>Saving Throw Bonuses</b> +5 vs. Charms</p><p>====Hit Points====</p><p>{{L4W:CS:Health</p><p>|ClassBase = 12</p><p>|Con = 12</p><p>|PerLevel = 5</p><p>|Level = 4</p><p>|Race = 0</p><p>|Feat = 5</p><p>|FeatName = Toughness</p><p>|Equip = 0</p><p>|EquipName = </p><p>|Other = </p><p>}}</p><p><b>Surges per Day</b> 8 (Class 7 + Con 1)</p><p></p><p>==== Senses and Reactions ====</p><p></p><p>{{L4W:CS:Senses</p><p>|DexMod = 0</p><p>|WisMod = 1</p><p>|LevelBonus = 2</p><p>|InitClass = 2</p><p>|InitClassFeature = Combat Leader</p><p>|InitRace = 0</p><p>|InitFeat = 0</p><p>|InitFeatName = 0 </p><p>|InitEquip = 0</p><p>|InitEquipName = 0</p><p>|InitOther = 0</p><p>|InsightClass = 0</p><p>|InsightClassFeature = 0</p><p>|InsightRace = 0</p><p>|InsightFeat = 0</p><p>|InsightFeatName = 0 </p><p>|InsightEquip = 0</p><p>|InsightEquipName = 0</p><p>|InsightOther = 0</p><p>|PerceptionClass = 0</p><p>|PerceptionFeature = 0</p><p>|PerceptionRace = 0</p><p>|PerceptionFeat = 0</p><p>|PerceptionFeatName = 0 </p><p>|PerceptionEquip = 0</p><p>|PerceptionEquipName = 0</p><p>|PerceptionOther = 5}}</p><p></p><p>===Attacks===</p><p>====Basic====</p><p>{{L4W:CS:Attack</p><p>|StrMod=4</p><p>|DexMod=0</p><p>|Levelbonus=2</p><p>|ClassBonMAtk=</p><p>|ClassNameMAtk=</p><p>|FeatBonMAtk=</p><p>|FeatNameMAtk=</p><p>|EquipBonMAtk=4</p><p>|EquipNameMAtk=Sunblade Long Sword +1</p><p>|MiscBonMAtk=</p><p>|MiscNameMAtk=</p><p>|MAtkVs=AC</p><p>|ClassBonRAtk=</p><p>|ClassNameRAtk=</p><p>|FeatBonRAtk=</p><p>|FeatNameRAtk=</p><p>|EquipBonRAtk=2</p><p>|EquipNameRAtk=Javelin</p><p>|ThrownWeaponIsHeavy=yes</p><p>|MiscBonRAtk=</p><p>|MiscNameRAtk=</p><p>|RAtkVs=AC</p><p>}}</p><p></p><p>====Powers====</p><p>{{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />owerToHitSummary</p><p>|Power01={{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />owerToHit</p><p>|PowerName=Opening Shove</p><p>|StatMod=4</p><p>|StatType=Str</p><p>|Levelbonus=2</p><p>|ClassBonPower=</p><p>|ClassNamePower=</p><p>|FeatBonPower=</p><p>|FeatNamePower=</p><p>|EquipBonPower=4</p><p>|EquipNamePower=Sunblade Long Sword +1</p><p>|PowerVs=Reflex</p><p>}}</p><p>|Power02={{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />owerToHit</p><p>|PowerName=Chilling Cloud</p><p>|StatMod=3</p><p>|StatType=Int</p><p>|Levelbonus=2</p><p>|ClassBonPower=</p><p>|ClassNamePower=</p><p>|FeatBonPower=</p><p>|FeatNamePower=</p><p>|EquipBonPower=</p><p>|EquipNamePower=</p><p>|PowerVs=Fortitude</p><p>}}</p><p>|Power03={{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />owerToHit</p><p>|PowerName=Warlord’s Favor</p><p>|StatMod=4</p><p>|StatType=Str</p><p>|Levelbonus=2</p><p>|ClassBonPower=</p><p>|ClassNamePower=</p><p>|FeatBonPower=</p><p>|FeatNamePower=</p><p>|EquipBonPower=4</p><p>|EquipNamePower=Sunblade Long Sword +1</p><p>|PowerVs=AC</p><p>}}</p><p>|Power03={{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />owerToHit</p><p>|PowerName=Steel Monsoon</p><p>|StatMod=4</p><p>|StatType=Str</p><p>|Levelbonus=2</p><p>|ClassBonPower=</p><p>|ClassNamePower=</p><p>|FeatBonPower=</p><p>|FeatNamePower=</p><p>|EquipBonPower=4</p><p>|EquipNamePower=Sunblade Long Sword +1</p><p>|PowerVs=AC</p><p>}}</p><p>|Power04={{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />owerToHit</p><p>|PowerName=Calculated assault</p><p>|StatMod=4</p><p>|StatType=Str</p><p>|Levelbonus=2</p><p>|ClassBonPower=</p><p>|ClassNamePower=</p><p>|FeatBonPower=</p><p>|FeatNamePower=</p><p>|EquipBonPower=4</p><p>|EquipNamePower=Sunblade Long Sword +1</p><p>|PowerVs=AC</p><p>}}</p><p>|Power05={{L4W<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />owerToHit</p><p>|PowerName=Sunblade Burst</p><p>|StatMod=4</p><p>|StatType=Str</p><p>|Levelbonus=2</p><p>|ClassBonPower=</p><p>|ClassNamePower=</p><p>|FeatBonPower=</p><p>|FeatNamePower=</p><p>|EquipBonPower=1</p><p>|EquipNamePower=Sunblade Enhancement +1</p><p>|PowerVs=Reflex</p><p>}}}}</p><p></p><p>=== Class Features ===</p><p>Combat Leader, Commanding Presence (Tactical Presence), Inspiring word</p><p></p><p>=== Racial Features ===</p><p>Eladrin Education (Perception), Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, Feystep</p><p>=== Skills ===</p><p><b>Languages</b> Common, Elven<br /></p><p>{{L4W:CS:Skills</p><p>|StrMod=4</p><p>|DexMod=0</p><p>|ConMod=1</p><p>|IntMod=3</p><p>|WisMod=1</p><p>|ChaMod=0</p><p>|Levelbonus=2</p><p></p><p></p><p></p><p>|AcrobaticsTrained=</p><p>|RaceBonAcrobatics=</p><p>|FeatBonAcrobatics=</p><p>|FeatNameAcrobatics=</p><p>|EquipBonAcrobatics=-1</p><p>|EquipNameAcrobatics=Check penality</p><p></p><p>|ArcanaTrained=5</p><p>|RaceBonArcana=2</p><p>|FeatBonArcana=</p><p>|FeatNameArcana=</p><p>|EquipBonArcana=</p><p>|EquipNameArcana=</p><p></p><p>|AthleticsTrained=5</p><p>|RaceBonAthletics=</p><p>|FeatBonAthletics=</p><p>|FeatNameAthletics=</p><p>|EquipBonAthletics=0</p><p>|EquipNameAthletics=Check penality & sylvan</p><p></p><p>|BluffTrained=</p><p>|RaceBonBluff=</p><p>|FeatBonBluff=</p><p>|FeatNameBluff=</p><p>|EquipBonBluff=</p><p>|EquipNameBluff=</p><p></p><p>|DiplomacyTrained=5</p><p>|RaceBonDiplomacy=</p><p>|FeatBonDiplomacy=2</p><p>|FeatNameDiplomacy=Region: Imperium</p><p>|EquipBonDiplomacy=</p><p>|EquipNameDiplomacy=</p><p></p><p>|DungeoneeringTrained=</p><p>|RaceBonDungeoneering=</p><p>|FeatBonDungeoneering=</p><p>|FeatNameDungeoneering=</p><p>|EquipBonDungeoneering=</p><p>|EquipNameDungeoneering=</p><p></p><p>|EnduranceTrained=</p><p>|RaceBonEndurance=</p><p>|FeatBonEndurance=</p><p>|FeatNameEndurance=</p><p>|EquipBonEndurance=-1</p><p>|EquipNameEndurance=Check penality</p><p></p><p>|HealTrained=5</p><p>|RaceBonHeal=</p><p>|FeatBonHeal=</p><p>|FeatNameHeal=</p><p>|EquipBonHeal=</p><p>|EquipNameHeal=</p><p></p><p>|HistoryTrained=5</p><p>|RaceBonHistory=2</p><p>|FeatBonHistory=</p><p>|FeatNameHistory=</p><p>|EquipBonHistory=</p><p>|EquipNameHistory=</p><p></p><p></p><p>|InsightTrained=</p><p>|RaceBonInsight=</p><p>|FeatBonInsight=</p><p>|FeatNameInsight=</p><p>|EquipBonInsight=</p><p>|EquipNameInsight=</p><p></p><p>|IntimidateTrained=</p><p>|RaceBonIntimidate=</p><p>|FeatBonIntimidate=</p><p>|FeatNameIntimidate=</p><p>|EquipBonIntimidate=</p><p>|EquipNameIntimidate=</p><p></p><p>|NatureTrained=</p><p>|RaceBonNature=</p><p>|FeatBonNature=</p><p>|FeatNameNature=</p><p>|EquipBonNature=</p><p>|EquipNameNature=</p><p></p><p>|PerceptionTrained=5</p><p>|RaceBonPerception=</p><p>|FeatBonPerception=</p><p>|FeatNamePerception=</p><p>|EquipBonPerception=</p><p>|EquipNamePerception=</p><p></p><p>|ReligionTrained=</p><p>|RaceBonReligion=</p><p>|FeatBonReligion=</p><p>|FeatNameReligion=</p><p>|EquipBonReligion=</p><p>|EquipNameReligion=</p><p></p><p>|StealthTrained=</p><p>|RaceBonStealth=</p><p>|FeatBonStealth=</p><p>|FeatNameStealth=</p><p>|EquipBonStealth=0</p><p>|EquipNameStealth=Check penality & sylvan</p><p></p><p>|StreetwiseTrained=</p><p>|RaceBonStreetwise=</p><p>|FeatBonStreetwise=</p><p>|FeatNameStreetwise=</p><p>|EquipBonStreetwise=</p><p>|EquipNameStreetwise=</p><p></p><p>|ThieveryTrained=</p><p>|RaceBonThievery=</p><p>|FeatBonThievery=</p><p>|FeatNameThievery=</p><p>|EquipBonThievery=-1</p><p>|EquipNameThievery=Check penality</p><p>}}</p><p></p><p>=== Feats ===</p><p></p><p>Arcane Initiate, Toughness, Tactical Inspiration</p><p></p><p>=== Regional Benefits=== </p><p><Diplomacy+2></p><p></p><p>==Equipment==</p><p><!--Your gear and equipment go here!--></p><p></p><p>{| </p><p>|-</p><p>! Equipment Name</p><p>! Price</p><p>! Weight</p><p>|-</p><p>| Cloak of the Walking Wounded</p><p>| Gained adventuring</p><p>| 10 lb.</p><p>|-</p><p>| Sylvan Hide armor +1</p><p>| Gained adventuring</p><p>| 25 lb.</p><p>|-</p><p>| Sunblade Longsword +1</p><p>| Gained adventuring</p><p>| 4 lb.</p><p>|-</p><p>| Dagger</p><p>| 1</p><p>| 1 lb.</p><p>|-</p><p>| Javelin (4)</p><p>| 20</p><p>| 8 lb.</p><p>|-</p><p>| Light Shield</p><p>| 5gp</p><p>| 6lbs</p><p>|-</p><p>| Standard Adventurer's Kit</p><p>| 15gp</p><p>| 33lbs</p><p>|-</p><p>| 3 Healing Potion</p><p>| 150gp</p><p>| 0lbs</p><p>|-</p><p>| Coins</p><p>| 637 gp</p><p>| 0lbs</p><p>|-</p><p>|-</p><p>| Total</p><p>| 828 gp</p><p>| 87 lb.</p><p>|-</p><p>|}</p><p><br><br></p><p></p><p>Normal load: 190 lb.</p><p></p><p>== Tracking ==</p><p>==== Treasure ====</p><p>*'''Starting Gold:''' 14 gp</p><p>**Initial amount was 100 gp.</p><p>**Spent 86 gp in character creation.</p><p>*'''The Sibylline Idol (Judge covaithe)'''</p><p>**Gold: [<a href="http://www.enworld.org/forum/4966639-post702.html" target="_blank">http://www.enworld.org/forum/4966639-post702.html</a> 332 gp] + 1 healing potion instead of 50 gold.</p><p>**[<a href="http://www.enworld.org/forum/4963708-post689.html" target="_blank">http://www.enworld.org/forum/4963708-post689.html</a> Longsword Sunblade +1]</p><p>**[<a href="http://www.enworld.org/forum/4963708-post689.html" target="_blank">http://www.enworld.org/forum/4963708-post689.html</a> Sylvan Hide +1]</p><p>*'''Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)'''</p><p>**Gold: [<a href="http://www.enworld.org/forum/5040804-post519.html" target="_blank">http://www.enworld.org/forum/5040804-post519.html</a> 178 gp]</p><p>**[<a href="http://www.enworld.org/forum/5040804-post519.html" target="_blank">http://www.enworld.org/forum/5040804-post519.html</a> Cloak of the Walking Wounded +1 Level 4]</p><p>**lost one healing potion</p><p>**buying 3 healing potions for 150 gp</p><p>**selling standard hide and longsword for 9 gp</p><p>*'''Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79) '''</p><p>**Gold: [<a href="http://www.enworld.org/forum/5126186-post231.html" target="_blank">http://www.enworld.org/forum/5126186-post231.html</a> 254 gp]</p><p><br></p><p></p><p>==== XP ====</p><p>*The Sibylline Idol (Judge covaithe)</p><p>**[<a href="http://www.enworld.org/forum/4963708-post689.html" target="_blank">http://www.enworld.org/forum/4963708-post689.html</a> 1849 XP]</p><p>***Time: Sept 9 - Oct 9 = 1 month = 104 xp ea.</p><p>***2nd level major quest = 125 ea.</p><p>***2nd level puzzle = 125 ea.</p><p>***First adventure half = cannot find link, but total is confirmed by Judge covaithe</p><p></p><p>*Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)</p><p>**[<a href="http://www.enworld.org/forum/5040804-post519.html" target="_blank">http://www.enworld.org/forum/5040804-post519.html</a> 1168 XP]</p><p>*** total XP and time XP confirmed by judge in above post</p><p></p><p>*Land Ho!FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)</p><p>**[<a href="http://www.enworld.org/forum/5126186-post231.html" target="_blank">http://www.enworld.org/forum/5126186-post231.html</a> 785 XP]</p><p>*** total XP and time XP confirmed by judge in above post</p><p><br></p><p></p><p>==== Changes ====</p><p>*Changed feat gained wizard pore scorched burst to cold cloud (2nd level overhaul).</p><p>*Changed at-wills Viper's Strike and Wolf Pack Tactics to Commander's Strike and Opening Shove.</p><p>*Retrained Lead the Attack to Calculated Assault. </p><p>*Added the Toughness feat as well as the utility power, Aid the Injured. </p><p></p><p>*Added Steel Monsoon Power and Cloak of the Walking Wounded Level 4 item</p><p>* Retrained Commander's Strike to Directing Strike. Added level bonuses. Added Tactical Inspiration feat. Added +1 to Str and Int</p><p><br></p><p></p><p>== Judge Comments ==</p><p>=== Approval 1 ===</p><p>Approved by covaithe </p><p></p><p>Approval from --[[User:renau1g|renau1g]]<br></p><p></p><p>=== Approval 2 ===</p><p>Approval from Dunamin</p><p></p><p>(In addition to Cov's points):</p><p>1. Please include Class Features and Racial Features in the math section.</p><p></p><p>2. Math > Skills. Armor check penalty has not been included in any skills (remember to apply it both in math and summary).</p><p></p><p>3. Math > Feat. Added Arcane Initiate.</p><p></p><p>4. Equipment. Calculated and noted total weight of gear and normal load carrying capacity.</p><p></p><p>5. Summary > Skills > Diplomacy. Corrected from +5 to +7. </p><p></p><p>== Level 2 ==</p><p></p><p>=== Approval 1 ===</p><p>Approval from --[[User:renau1g|renau1g]]<br></p><p>*Removed comments that no longer apply</p><p></p><p>Approved</p><p></p><p>=== Approval 2 ===</p><p>Approval from --[[User:Ozymandias79|Ozymandias79]]<br></p><p>*Approved</p><p></p><p>==Level 3==</p><p></p><p>===Approval 1===</p><p></p><p>Approved by [<a href="http://www.enworld.org/forum/members/h-m-gimlord.html" target="_blank">http://www.enworld.org/forum/members/h-m-gimlord.html</a> H.M.Gimlord]</p><p></p><p>BTW: I see you've discovered the value of healing potions <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p><p></p><p>===Approval 2===</p><p></p><p>* Summary</p><p>** You may want to include any skill that has your Armor Penalty of -1 so that you don't forget to include this in skill checks. Skills not already listed that are effected by this are Endurance, Stealth, and Thievery.</p><p></p><p>This is very minor, so you have 1 approval from [[User:Kalidrev|Kalidrev]]</p><p></p><p></p><p>==Level 4==</p><p></p><p>===Approval 1===</p><p></p><p>Approved for Level 4 by [<a href="http://www.enworld.org/forum/members/h-m-gimlord.html" target="_blank">http://www.enworld.org/forum/members/h-m-gimlord.html</a> H.M.Gimlord]</p><p></p><p>===Approval 2===</p><p></p><p>Approval Pending from Judge 2</p><p></p><p></p><p></p><p>=== Status ===</p><p>Riardon has 2 approvals and is fully approved for level 1<br></p><p>Riardon has 2 approvals and is fully approved for level 2 <br></p><p>Riardon has 2 approvals and is fully approved for level 3<br></p><p></p><p>[[Category:L4W:Requesting Approval]]</p><p>[[Category:L4W]]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4542977, member: 59043"] [b]Riardon d'Cealis[/b] [sblock=stats]Riardon d'Cealis Player Walking Dad Eladrin Warlord (unaligned) Level 2 (XP 1.495) Initiative +3 (includes +2 from Combat Leader) Passive Insight 12 Passive Perception 17; Senses Low-light Vision [Combat Leader aura 10; +2 Initiative.] HP 39 Bloodied 18 Surge Value 9; Surges Per-Day 8 AC 18 Fortitude 16 Reflex 14 Will 14 Saving Throws [+5 vs Charms] Speed 6 Size Medium Str 18 (+4) Dex 10 (+0) Wis 12 (+1) Con 12 (+1) Int 16 (+3) Cha 10 (+0) Racial Abilities Eladrin Education, Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, Feystep Class Features Combat Leader, Commanding Presence (Tactical Presence), Inspiring word Basic Attack Sunblade Longsword +1: +9 / 1d8+5 Ranged Basic Attack Javelin: +7 / 1d6+4 Feats: Arcane Initiate, Toughness Skills: Arcana +11, Athletics +10, Diplomacy +8, Heal +7, History +11, Perception +7, Stealth +2 Languages: Common,Elven Powers [COLOR=Lime]Commander's Strike (At Will Standard Melee weapon ✦ Martial, Weapon) Target: One creature Attack: An ally of your choice makes a melee basic attack against the target Hit: Ally’s basic attack damage + 3. Opening Shove (At Will Standard Melee weapon ✦ Martial, Weapon) Target: One creature Attack: +9 vs. Reflex Hit: You push the target 1 square. Then choose one ally you can see. That ally either shifts 3 squares or makes a melee basic attack against the target.[/COLOR] [COLOR=Red] Inspiring Word (Encounter Minor Close burst 5 ✦ Martial, Healing) Target: You or one ally in burst Effect: The target can spend a healing surge and regain an additional 1d6 hit points. Special: You can use this power twice per encounter, but only once per round. Aid the Injured (Encounter Standard Melee touch ✦ Healing, Martial) Target: You or one adjacent ally Effect: The target can spend a healing surge. Chilling Cloud (Encounter Standard Area burst 1 within 10 ✦ Arcane, Cold, Implement) Target: Each creature in burst Attack: +4 vs. Fortitude Hit: 3 damage. Effect: Until the end of your next turn, any enemy in the power’s area takes a -2 penalty to attack rolls. Warlord's Favor (Encounter Standard Melee ✦ Martial, Weapon) Target: One creature Attack: +9 vs. AC Hit: 2d8+5 damage. One ally within 5 squares of you gains a +4 power bonus to attack rolls against the target until the end of your next turn. Feystep (Encounter Move Pesonal ✦ Teleportation) Target: Self Effect: Teleport up to 5 squares.[/COLOR] [COLOR=Gray]Calculated Assault (Daily Standard Melee weapon ✦ Martial, Reliable, Weapon) Target: One creature Attack: +9 vs. AC Hit: 1d8+5 damage, and one of your allies within 5 squares of you gains a power bonus to damage rolls against the target of 4 until the end of the encounter. You can transfer the bonus to another ally within 5 squares of you as a minor action.[/COLOR] Equipment Name Price Weight Hide armor 30 25 lb. Sylvan hide armor +1 Light shield 5 6 lb. Sunblde Longsword +1 15 4 lb. Dagger 1 1 lb. Javelin (4) 20 8 lb. Standard Adventurer's Kit 15gp 33lbs 346 gp - - Total 100 gp 77 lb.[/sblock] [sblock=TEXT Stats] ==Summary== <!--This section will be what the DM (and probably you) use during the campaign. A premium has been placed on putting in the core data necessary to run the game; just the total damage and most salient information should appear here. Think of it as a Monster Manual Statblock for your character! --> {{L4W:Character |Name=Riardon d'Cealis |Player=Walking Dad |Level=4 |Class=Warlord |Race=Eladrin |Size=Medium |XP=3802 |Initiative=+4 (includes +2 from Combat Leader) |Senses=Low-light Vision |Perception=18 |Insight=13 |Aura='''Aura 10:''' Allies gain +2 initiative. |HP=44 |Bloodied=22 |SurgeValue=11 |Surges=8 |AC=20 |Fortitude=18 |Reflex=17 |Will=16 |SavingThrows=[+5 vs Charms] |Speed=6 |Alignment=unaligned |Languages=Common,Elven |Str=19 (+4) |Dex=10 (+0) |Wis=12 (+1) |Con=12 (+1) |Int=17 (+3) |Cha=10 (+0) |Racial=Eladrin Education, Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, Feystep |ClassFeature= Combat Leader, Commanding Presence (Tactical Presence), Inspiring word |BasicAttack=Sunblade Longsword +1 : +10 / 1d8+5 |BasicRangedAttack=Javelin: +8 / 1d6+4 |Feats= Arcane Initiate, Toughness, Tactical Inspiration |Skills= Arcana +12, Athletics +11, Diplomacy +9, Endurance +2, Heal +8, History +12, Perception +8, Stealth +2, Thievery +1 }}{{L4W:Power |Name= Sunblade |Frequency=At Will |ActionType=Free |TargetType=- |Keywords=Radiant |Target=Self |Effect=All damage dealt by this weapon is radiant damage. Another free action returns the damage to normal. }}{{L4W:Power |Name= Direct the Strike |Frequency=At Will |ActionType=Standard |TargetType=Ranged 5 |Keywords=Martial |Target=One ally |Effect=The target makes a basic attack as a free action against an enemy of your choice that you can see and is within 10 squares of you. }}{{L4W:Power |Name= Opening Shove |Frequency=At Will |ActionType=Standard |TargetType= Melee weapon |Keywords= Martial, Weapon |Target=One creature |Attack=+10 vs. Reflex |Hit= You push the target 1 square. Then choose one ally you can see. That ally either shifts 3 squares or makes a melee basic attack against the target. }}{{L4W:Power |Name=Inspiring Word |Frequency=Encounter |ActionType=Minor |TargetType=Close burst 5 |Keywords=Martial, Healing |Target=You or one ally in burst |Effect=The target can spend a healing surge and regain an additional 1d6+3 hit points. |Special=You can use this power twice per encounter, but only once per round. }}{{L4W:Power |Name=Aid the Injured |Frequency=Encounter |ActionType=Standard |TargetType=Melee touch |Keywords=Healing, Martial |Target=You or one adjacent ally |Effect=The target can spend a healing surge. }}{{L4W:Power |Name=Feystep |Frequency=Encounter |ActionType=Move |TargetType=Pesonal |Keywords=Teleportation |Target=Self |Effect=Teleport up to 5 squares. }}{{L4W:Power |Name=Chilling Cloud |Frequency=Encounter |ActionType=Standard |TargetType=Area burst 1 within 10 squares |Keywords=Arcane, Cold, Implement |Target=Each enemy in burst |Attack=+5 vs. Fortitude |Hit=3 damage. |Effect=Until the end of your next turn, any enemy in the power’s area takes a -2 penalty to attack rolls. }}{{L4W:Power |Name=Warlord’s Favor |Frequency=Encounter |ActionType=Standard |TargetType=Melee weapon |Keywords=Martial, Weapon |Target=One creature |Attack=+10 vs. AC |Hit=2d8 + 5. One ally within 5 squares of you gains a +4 power bonus to attack rolls against the target until the end of your next turn. }}{{L4W:Power |Name=Steel Monsoon |Frequency=Encounter |ActionType=Standard |TargetType=Melee weapon |Keywords=Martial, Weapon |Target=One creature |Attack=+10 vs. AC |Hit=2d8 + 5. 3 allies within 5 squares of him can shift 1 square. }}{{L4W:Power |Name=Sunblade |Frequency=Daily |ActionType=Standard |TargetType=Close burst 1 |Keywords=Radiant |Target=Enemies in Burst |Attack=+7 vs. Reflex |Hit=1d8 radiant damage. }}{{L4W:Power |Name=Calculated Assault |Frequency=Daily |ActionType=Standard |TargetType=Melee weapon |Keywords=Martial, Reliable, Weapon |Target=One creature |Attack=+10 vs. AC |Hit=1d8+5 damage, and one of your allies within 5 squares of you gains a power bonus to damage rolls against the target of 4 until the end of the encounter. You can transfer the bonus to another ally within 5 squares of you as a minor action. }} <br><br> ==Fluff== <!--This is where all the roleplaying pure-story elements go! Feel free to add as much as you like about your character.--> '''Description:''' Riardon is tall and looks very athletic, but he somewhat lacks the natural grace of other eladrins. His hair is silver and his eyes a vibrant blue.<br><br> '''Background:''' A bit clumsy (for a eladrin), but strong and quick-minded, Riardon joined the imperial forces at an early age. He is not the most charismaic leader, but the soldiers respected and trusted his superior tactics and his willingnes to stand with them in melee against the strongest foes. While he has some talent for arcane magic, it is rather untrained.<br><br> '''Hooks:''' Prooving his abilities to himself and to the Imperium.<br><br> '''Kicker:''' He left the imperial army after being forced to sacrifice some good soldiers for a bad tactic of his commander.<br><br> ==Math== <!--This is the section where you "prove" all your stats and other numbers that make up your character summary (the thing above that summarizes your stats. The easier it is to understand the better; but it should be complete. If you have +5 to hit with your daily then show us how you got that. If you have 33 hit points? We need to know why. The character judges shouldn't have to go paging through their PhB to check every number for you; it's your job to make it understandable for them. There is no "official" version of what the math section should look like, the headings below are just suggestions; look at the other approved characters for their ideas.--> ===Attributes=== {{L4W:CS:Attributes |StrCost=16 |StrInitial=18 |StrRacial=0 |StrLevel=1 |ConCost=2 |ConInitial=12 |ConRacial=0 |DexCost=0 |DexInitial=8 |DexRacial=2 |IntCost=5 |IntInitial=14 |IntRacial=2 |IntLevel=1 |WisCost=2 |WisInitial=12 |WisRacial=0 |ChaCost=0 |ChaInitial=10 |ChaRacial=0 |LevelBonus=2 }} ===Defenses=== {{L4W:CSDef |StrMod=+4 |DexMod=+0 |ConMod=+1 |IntMod=+3 |WisMod=+1 |ChaMod=+0 |ClassBonFort=1 |ClassBonWill=1 |RaceBonWill=1 |FeatBonAC= |FeatNameAC= |FeatBonRef= |FeatNameRef= |FeatBonFort= |FeatNameFort= |FeatBonWill= |FeatNameWill= |EquipBonAC=5 |EquipNameAC=Sylvan Armor +1, light shield |EquipBonRef=2 |EquipNameRef=light shield, Cloak of the Walking Wounded +1 |EquipBonFort=1 |EquipNameFort=Cloak of the Walking Wounded +1 |EquipBonWill=1 |EquipNameWill=Cloak of the Walking Wounded +1 |MiscBonAC= |MiscNameAC= |MiscBonRef= |MiscNameRef= |MiscBonFort= |MiscNameFort= |MiscBonWill= |MiscNameWill= |Levelbonus=2 }} <b>Saving Throw Bonuses</b> +5 vs. Charms ====Hit Points==== {{L4W:CS:Health |ClassBase = 12 |Con = 12 |PerLevel = 5 |Level = 4 |Race = 0 |Feat = 5 |FeatName = Toughness |Equip = 0 |EquipName = |Other = }} <b>Surges per Day</b> 8 (Class 7 + Con 1) ==== Senses and Reactions ==== {{L4W:CS:Senses |DexMod = 0 |WisMod = 1 |LevelBonus = 2 |InitClass = 2 |InitClassFeature = Combat Leader |InitRace = 0 |InitFeat = 0 |InitFeatName = 0 |InitEquip = 0 |InitEquipName = 0 |InitOther = 0 |InsightClass = 0 |InsightClassFeature = 0 |InsightRace = 0 |InsightFeat = 0 |InsightFeatName = 0 |InsightEquip = 0 |InsightEquipName = 0 |InsightOther = 0 |PerceptionClass = 0 |PerceptionFeature = 0 |PerceptionRace = 0 |PerceptionFeat = 0 |PerceptionFeatName = 0 |PerceptionEquip = 0 |PerceptionEquipName = 0 |PerceptionOther = 5}} ===Attacks=== ====Basic==== {{L4W:CS:Attack |StrMod=4 |DexMod=0 |Levelbonus=2 |ClassBonMAtk= |ClassNameMAtk= |FeatBonMAtk= |FeatNameMAtk= |EquipBonMAtk=4 |EquipNameMAtk=Sunblade Long Sword +1 |MiscBonMAtk= |MiscNameMAtk= |MAtkVs=AC |ClassBonRAtk= |ClassNameRAtk= |FeatBonRAtk= |FeatNameRAtk= |EquipBonRAtk=2 |EquipNameRAtk=Javelin |ThrownWeaponIsHeavy=yes |MiscBonRAtk= |MiscNameRAtk= |RAtkVs=AC }} ====Powers==== {{L4W:PowerToHitSummary |Power01={{L4W:PowerToHit |PowerName=Opening Shove |StatMod=4 |StatType=Str |Levelbonus=2 |ClassBonPower= |ClassNamePower= |FeatBonPower= |FeatNamePower= |EquipBonPower=4 |EquipNamePower=Sunblade Long Sword +1 |PowerVs=Reflex }} |Power02={{L4W:PowerToHit |PowerName=Chilling Cloud |StatMod=3 |StatType=Int |Levelbonus=2 |ClassBonPower= |ClassNamePower= |FeatBonPower= |FeatNamePower= |EquipBonPower= |EquipNamePower= |PowerVs=Fortitude }} |Power03={{L4W:PowerToHit |PowerName=Warlord’s Favor |StatMod=4 |StatType=Str |Levelbonus=2 |ClassBonPower= |ClassNamePower= |FeatBonPower= |FeatNamePower= |EquipBonPower=4 |EquipNamePower=Sunblade Long Sword +1 |PowerVs=AC }} |Power03={{L4W:PowerToHit |PowerName=Steel Monsoon |StatMod=4 |StatType=Str |Levelbonus=2 |ClassBonPower= |ClassNamePower= |FeatBonPower= |FeatNamePower= |EquipBonPower=4 |EquipNamePower=Sunblade Long Sword +1 |PowerVs=AC }} |Power04={{L4W:PowerToHit |PowerName=Calculated assault |StatMod=4 |StatType=Str |Levelbonus=2 |ClassBonPower= |ClassNamePower= |FeatBonPower= |FeatNamePower= |EquipBonPower=4 |EquipNamePower=Sunblade Long Sword +1 |PowerVs=AC }} |Power05={{L4W:PowerToHit |PowerName=Sunblade Burst |StatMod=4 |StatType=Str |Levelbonus=2 |ClassBonPower= |ClassNamePower= |FeatBonPower= |FeatNamePower= |EquipBonPower=1 |EquipNamePower=Sunblade Enhancement +1 |PowerVs=Reflex }}}} === Class Features === Combat Leader, Commanding Presence (Tactical Presence), Inspiring word === Racial Features === Eladrin Education (Perception), Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, Feystep === Skills === <b>Languages</b> Common, Elven<br /> {{L4W:CS:Skills |StrMod=4 |DexMod=0 |ConMod=1 |IntMod=3 |WisMod=1 |ChaMod=0 |Levelbonus=2 |AcrobaticsTrained= |RaceBonAcrobatics= |FeatBonAcrobatics= |FeatNameAcrobatics= |EquipBonAcrobatics=-1 |EquipNameAcrobatics=Check penality |ArcanaTrained=5 |RaceBonArcana=2 |FeatBonArcana= |FeatNameArcana= |EquipBonArcana= |EquipNameArcana= |AthleticsTrained=5 |RaceBonAthletics= |FeatBonAthletics= |FeatNameAthletics= |EquipBonAthletics=0 |EquipNameAthletics=Check penality & sylvan |BluffTrained= |RaceBonBluff= |FeatBonBluff= |FeatNameBluff= |EquipBonBluff= |EquipNameBluff= |DiplomacyTrained=5 |RaceBonDiplomacy= |FeatBonDiplomacy=2 |FeatNameDiplomacy=Region: Imperium |EquipBonDiplomacy= |EquipNameDiplomacy= |DungeoneeringTrained= |RaceBonDungeoneering= |FeatBonDungeoneering= |FeatNameDungeoneering= |EquipBonDungeoneering= |EquipNameDungeoneering= |EnduranceTrained= |RaceBonEndurance= |FeatBonEndurance= |FeatNameEndurance= |EquipBonEndurance=-1 |EquipNameEndurance=Check penality |HealTrained=5 |RaceBonHeal= |FeatBonHeal= |FeatNameHeal= |EquipBonHeal= |EquipNameHeal= |HistoryTrained=5 |RaceBonHistory=2 |FeatBonHistory= |FeatNameHistory= |EquipBonHistory= |EquipNameHistory= |InsightTrained= |RaceBonInsight= |FeatBonInsight= |FeatNameInsight= |EquipBonInsight= |EquipNameInsight= |IntimidateTrained= |RaceBonIntimidate= |FeatBonIntimidate= |FeatNameIntimidate= |EquipBonIntimidate= |EquipNameIntimidate= |NatureTrained= |RaceBonNature= |FeatBonNature= |FeatNameNature= |EquipBonNature= |EquipNameNature= |PerceptionTrained=5 |RaceBonPerception= |FeatBonPerception= |FeatNamePerception= |EquipBonPerception= |EquipNamePerception= |ReligionTrained= |RaceBonReligion= |FeatBonReligion= |FeatNameReligion= |EquipBonReligion= |EquipNameReligion= |StealthTrained= |RaceBonStealth= |FeatBonStealth= |FeatNameStealth= |EquipBonStealth=0 |EquipNameStealth=Check penality & sylvan |StreetwiseTrained= |RaceBonStreetwise= |FeatBonStreetwise= |FeatNameStreetwise= |EquipBonStreetwise= |EquipNameStreetwise= |ThieveryTrained= |RaceBonThievery= |FeatBonThievery= |FeatNameThievery= |EquipBonThievery=-1 |EquipNameThievery=Check penality }} === Feats === Arcane Initiate, Toughness, Tactical Inspiration === Regional Benefits=== <Diplomacy+2> ==Equipment== <!--Your gear and equipment go here!--> {| |- ! Equipment Name ! Price ! Weight |- | Cloak of the Walking Wounded | Gained adventuring | 10 lb. |- | Sylvan Hide armor +1 | Gained adventuring | 25 lb. |- | Sunblade Longsword +1 | Gained adventuring | 4 lb. |- | Dagger | 1 | 1 lb. |- | Javelin (4) | 20 | 8 lb. |- | Light Shield | 5gp | 6lbs |- | Standard Adventurer's Kit | 15gp | 33lbs |- | 3 Healing Potion | 150gp | 0lbs |- | Coins | 637 gp | 0lbs |- |- | Total | 828 gp | 87 lb. |- |} <br><br> Normal load: 190 lb. == Tracking == ==== Treasure ==== *'''Starting Gold:''' 14 gp **Initial amount was 100 gp. **Spent 86 gp in character creation. *'''The Sibylline Idol (Judge covaithe)''' **Gold: [[url]http://www.enworld.org/forum/4966639-post702.html[/url] 332 gp] + 1 healing potion instead of 50 gold. **[[url]http://www.enworld.org/forum/4963708-post689.html[/url] Longsword Sunblade +1] **[[url]http://www.enworld.org/forum/4963708-post689.html[/url] Sylvan Hide +1] *'''Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)''' **Gold: [[url]http://www.enworld.org/forum/5040804-post519.html[/url] 178 gp] **[[url]http://www.enworld.org/forum/5040804-post519.html[/url] Cloak of the Walking Wounded +1 Level 4] **lost one healing potion **buying 3 healing potions for 150 gp **selling standard hide and longsword for 9 gp *'''Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79) ''' **Gold: [[url]http://www.enworld.org/forum/5126186-post231.html[/url] 254 gp] <br> ==== XP ==== *The Sibylline Idol (Judge covaithe) **[[url]http://www.enworld.org/forum/4963708-post689.html[/url] 1849 XP] ***Time: Sept 9 - Oct 9 = 1 month = 104 xp ea. ***2nd level major quest = 125 ea. ***2nd level puzzle = 125 ea. ***First adventure half = cannot find link, but total is confirmed by Judge covaithe *Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79) **[[url]http://www.enworld.org/forum/5040804-post519.html[/url] 1168 XP] *** total XP and time XP confirmed by judge in above post *Land Ho!FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79) **[[url]http://www.enworld.org/forum/5126186-post231.html[/url] 785 XP] *** total XP and time XP confirmed by judge in above post <br> ==== Changes ==== *Changed feat gained wizard pore scorched burst to cold cloud (2nd level overhaul). *Changed at-wills Viper's Strike and Wolf Pack Tactics to Commander's Strike and Opening Shove. *Retrained Lead the Attack to Calculated Assault. *Added the Toughness feat as well as the utility power, Aid the Injured. *Added Steel Monsoon Power and Cloak of the Walking Wounded Level 4 item * Retrained Commander's Strike to Directing Strike. Added level bonuses. Added Tactical Inspiration feat. Added +1 to Str and Int <br> == Judge Comments == === Approval 1 === Approved by covaithe Approval from --[[User:renau1g|renau1g]]<br> === Approval 2 === Approval from Dunamin (In addition to Cov's points): 1. Please include Class Features and Racial Features in the math section. 2. Math > Skills. Armor check penalty has not been included in any skills (remember to apply it both in math and summary). 3. Math > Feat. Added Arcane Initiate. 4. Equipment. Calculated and noted total weight of gear and normal load carrying capacity. 5. Summary > Skills > Diplomacy. Corrected from +5 to +7. == Level 2 == === Approval 1 === Approval from --[[User:renau1g|renau1g]]<br> *Removed comments that no longer apply Approved === Approval 2 === Approval from --[[User:Ozymandias79|Ozymandias79]]<br> *Approved ==Level 3== ===Approval 1=== Approved by [[url]http://www.enworld.org/forum/members/h-m-gimlord.html[/url] H.M.Gimlord] BTW: I see you've discovered the value of healing potions ;). ===Approval 2=== * Summary ** You may want to include any skill that has your Armor Penalty of -1 so that you don't forget to include this in skill checks. Skills not already listed that are effected by this are Endurance, Stealth, and Thievery. This is very minor, so you have 1 approval from [[User:Kalidrev|Kalidrev]] ==Level 4== ===Approval 1=== Approved for Level 4 by [[url]http://www.enworld.org/forum/members/h-m-gimlord.html[/url] H.M.Gimlord] ===Approval 2=== Approval Pending from Judge 2 === Status === Riardon has 2 approvals and is fully approved for level 1<br> Riardon has 2 approvals and is fully approved for level 2 <br> Riardon has 2 approvals and is fully approved for level 3<br> [[Category:L4W:Requesting Approval]] [[Category:L4W]] [/sblock] [/QUOTE]
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