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We All Won – The OGL Three Years Later
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<blockquote data-quote="SteveC" data-source="post: 9859103" data-attributes="member: 9053"><p>They were exactly the people I was thinking about. There was a lot of effort put into Project Black Flag. I know that I backed the initial Kickstarter. Now in 2026 I wonder, why bother? No shade on the Kobold Press people because they are some of the nicest and coolest people around but maintaining a core set of books and expansions for something that's almost entirely 5E is an expense. If it's working, hey, good on them.</p><p></p><p>I know when the OGL was happening, I was looking for a way forward because I have a crew that plays 5E as their game of choice. We usually play a campaign of 5E and then try something else, so it's been 5E to Daggerheart to 5E to Feng Shui and back to 5E. No one in the group likes 5.5E, and so we already have our 5E, it's just 5.0. It seems like we'd be the perfect candidates for Tales of the Valiant, but no one has expressed any interest, despite just about all of us backing the initial Kickstarter. To them, it's too similar. I'd sure play it, but my secret is I'd play anything just to have a chance to crack jokes and spend time with friends.</p><p></p><p>That's a long-winded way of saying adopting an almost D&D when we <strong>have </strong>5E (and Roll20, so all the books) is just not happening. And that's why I'd expect publishers with a "not 5E" will take their rules changes, put them in a supplement, along with their monsters and new classes, and just sell it on Beyond.</p><p></p><p>I'm in no position to tell anyone what to do, but as far as an alternative that's almost D&D for folks to jump to, I think that ship has sailed. Of course, just my opinion, and no offense intended to the good folks at any of the companies who made these alternate books.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9859103, member: 9053"] They were exactly the people I was thinking about. There was a lot of effort put into Project Black Flag. I know that I backed the initial Kickstarter. Now in 2026 I wonder, why bother? No shade on the Kobold Press people because they are some of the nicest and coolest people around but maintaining a core set of books and expansions for something that's almost entirely 5E is an expense. If it's working, hey, good on them. I know when the OGL was happening, I was looking for a way forward because I have a crew that plays 5E as their game of choice. We usually play a campaign of 5E and then try something else, so it's been 5E to Daggerheart to 5E to Feng Shui and back to 5E. No one in the group likes 5.5E, and so we already have our 5E, it's just 5.0. It seems like we'd be the perfect candidates for Tales of the Valiant, but no one has expressed any interest, despite just about all of us backing the initial Kickstarter. To them, it's too similar. I'd sure play it, but my secret is I'd play anything just to have a chance to crack jokes and spend time with friends. That's a long-winded way of saying adopting an almost D&D when we [B]have [/B]5E (and Roll20, so all the books) is just not happening. And that's why I'd expect publishers with a "not 5E" will take their rules changes, put them in a supplement, along with their monsters and new classes, and just sell it on Beyond. I'm in no position to tell anyone what to do, but as far as an alternative that's almost D&D for folks to jump to, I think that ship has sailed. Of course, just my opinion, and no offense intended to the good folks at any of the companies who made these alternate books. [/QUOTE]
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