Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
We Are All Neutral Survivalists: Alignment in a Complex World
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5214064" data-attributes="member: 4937"><p>I'd ammend that slightly.</p><p></p><p>Good characters help others, regardless of personal cost or gain.</p><p>Evil characters hurt others, regardless of personal cost or gain.</p><p>Neutral characters see no difference between helping or hurting others, and make their choices based on other considerations.</p><p></p><p>The problem I have with your formulationi is it seems to be equivalent to:</p><p></p><p>Good characters are selfless.</p><p>Evil characters are selfish.</p><p>Nuetral characters are neither selfless nor selfish.</p><p></p><p>I reject that formulation. I believe that there can be selfless evil (a kamikazi pilot, a suicide bomber, a SS fanatic, a Southern soldier fighting to defend slavery...) as well as self-centered good. That is not to say that everyone sacrificing themselves in an evil cause is evil, but that its at least concievable that some or many of them are.</p><p></p><p></p><p></p><p>Likewise, while this is somewhat on target, I reject this formulation as actually too specific as well. I'd prefer.</p><p></p><p>Lawful characters believe that external standards are more important than the dictates of their conscious.</p><p>Chaotic characters believer that the dictates of their conscious are more important than external standards.</p><p>Neutral characters do not see a clear preference between external standards and what their conscious compells them to do, but make their moral choices based on other considerations.</p><p></p><p>The problem with your formulation is that 'society' is not actually an easily identifiable group. Suppose for example you have a nation state, and a group of rebels. It's easy to say, "Well the nation state is the society and therefore those that support it are lawful.", but this turns out to have all sorts of problems. The nation state might not be actually upholding the rule of law, in which cases the rebels are rebelling against it at least in part to restore order rather than overthrow it. But, on the other hand, you can't actually say that the rebels are 'society' either since they are but a subset of the community as a whole. But, on the other other hand, if a person were born into the community of rebels, then that persons society would certainly be the rebels and their standards of what constituted social behavior would certainly be set by the rebels.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5214064, member: 4937"] I'd ammend that slightly. Good characters help others, regardless of personal cost or gain. Evil characters hurt others, regardless of personal cost or gain. Neutral characters see no difference between helping or hurting others, and make their choices based on other considerations. The problem I have with your formulationi is it seems to be equivalent to: Good characters are selfless. Evil characters are selfish. Nuetral characters are neither selfless nor selfish. I reject that formulation. I believe that there can be selfless evil (a kamikazi pilot, a suicide bomber, a SS fanatic, a Southern soldier fighting to defend slavery...) as well as self-centered good. That is not to say that everyone sacrificing themselves in an evil cause is evil, but that its at least concievable that some or many of them are. Likewise, while this is somewhat on target, I reject this formulation as actually too specific as well. I'd prefer. Lawful characters believe that external standards are more important than the dictates of their conscious. Chaotic characters believer that the dictates of their conscious are more important than external standards. Neutral characters do not see a clear preference between external standards and what their conscious compells them to do, but make their moral choices based on other considerations. The problem with your formulation is that 'society' is not actually an easily identifiable group. Suppose for example you have a nation state, and a group of rebels. It's easy to say, "Well the nation state is the society and therefore those that support it are lawful.", but this turns out to have all sorts of problems. The nation state might not be actually upholding the rule of law, in which cases the rebels are rebelling against it at least in part to restore order rather than overthrow it. But, on the other hand, you can't actually say that the rebels are 'society' either since they are but a subset of the community as a whole. But, on the other other hand, if a person were born into the community of rebels, then that persons society would certainly be the rebels and their standards of what constituted social behavior would certainly be set by the rebels. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
We Are All Neutral Survivalists: Alignment in a Complex World
Top