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<blockquote data-quote="prosfilaes" data-source="post: 5728947" data-attributes="member: 40166"><p>I don't state it as a universal fact of D&D, but I think IMC it would matter. For evil humanoids, alignment is a choice like for humans and evils. The more alien the body, the more alien the mind, and the less able they are to actively make moral choices. I would likewise have few to no class levels on monsters; unlike humanoids, they don't have the flexibility to take class levels. It does explain nicely how and why it's a humanoid-dominant world.</p><p></p><p>As for sentient; that's the way the word has been used for a long time now, and it's less likely to confuse people then the more pedantic definition.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5728947, member: 40166"] I don't state it as a universal fact of D&D, but I think IMC it would matter. For evil humanoids, alignment is a choice like for humans and evils. The more alien the body, the more alien the mind, and the less able they are to actively make moral choices. I would likewise have few to no class levels on monsters; unlike humanoids, they don't have the flexibility to take class levels. It does explain nicely how and why it's a humanoid-dominant world. As for sentient; that's the way the word has been used for a long time now, and it's less likely to confuse people then the more pedantic definition. [/QUOTE]
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