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<blockquote data-quote="Elf Witch" data-source="post: 5728959" data-attributes="member: 9037"><p>I can only answer this for my game. First of all if something is always chaotic evil then its offspring will always be chaotic evil they can't help it and it doesn't matter if they are young they need to be killed before they grow up and harm innocents. To let them go because you are squeamish about killing young is imo just putting the responsibility on someone else. </p><p></p><p>Now in my games anything that is sapient has a choice of alignment so for example a black dragon is usually evil but not always so its young will not be evil at birth there nature tends to drive them that way but with the right nurturing they may grow up to be good. But it takes a person to understand their nature and help them channel it to a more good way.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5728959, member: 9037"] I can only answer this for my game. First of all if something is always chaotic evil then its offspring will always be chaotic evil they can't help it and it doesn't matter if they are young they need to be killed before they grow up and harm innocents. To let them go because you are squeamish about killing young is imo just putting the responsibility on someone else. Now in my games anything that is sapient has a choice of alignment so for example a black dragon is usually evil but not always so its young will not be evil at birth there nature tends to drive them that way but with the right nurturing they may grow up to be good. But it takes a person to understand their nature and help them channel it to a more good way. [/QUOTE]
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