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<blockquote data-quote="Wootz" data-source="post: 4586415" data-attributes="member: 80093"><p>I see your point, but I'd like to say as someone who enjoys hunting in real life, D&D had to change the mechanic to make it playable.</p><p> </p><p>You don't have to dig a deep pit to kill a bear, and in fact I doubt they're that stupid to fall in. All you have to do to kill it is hit it in it's vitals (either the heart/lung KZ, or if you really feel the need to, the head) obviously, fighting a bear with a knife would be a little hard, but fighting it with a bow and arrow (especially if it's enchanted) would be much too easy. Same goes for dragons. Make the arrows magical enough to nail through it's skin, then tear up it's brain. It'd be too simple. Part of the fun of RPG's is that they're out there. Your character is a hero. He wrassled giant alligators for fun at 12. He beat up dinosaurs on his spare time. He's no normal man, because playing a game of D&D as a normal peasant would suck. The game allows for everything a dragon (would they exist) would do, and leaves the players with the options they have to figure out how to go about killing said dragon. If your guy is strong enough to cleave a goblin in half in one clean stroke, why not take up your best skills against a dragon? Because if you didn't, everyone would end up being rangers.</p><p> </p><p> I think you left out the fact that in real life, do-or-die situations are almost instantaneous and would be boring in an RPG world.</p></blockquote><p></p>
[QUOTE="Wootz, post: 4586415, member: 80093"] I see your point, but I'd like to say as someone who enjoys hunting in real life, D&D had to change the mechanic to make it playable. You don't have to dig a deep pit to kill a bear, and in fact I doubt they're that stupid to fall in. All you have to do to kill it is hit it in it's vitals (either the heart/lung KZ, or if you really feel the need to, the head) obviously, fighting a bear with a knife would be a little hard, but fighting it with a bow and arrow (especially if it's enchanted) would be much too easy. Same goes for dragons. Make the arrows magical enough to nail through it's skin, then tear up it's brain. It'd be too simple. Part of the fun of RPG's is that they're out there. Your character is a hero. He wrassled giant alligators for fun at 12. He beat up dinosaurs on his spare time. He's no normal man, because playing a game of D&D as a normal peasant would suck. The game allows for everything a dragon (would they exist) would do, and leaves the players with the options they have to figure out how to go about killing said dragon. If your guy is strong enough to cleave a goblin in half in one clean stroke, why not take up your best skills against a dragon? Because if you didn't, everyone would end up being rangers. I think you left out the fact that in real life, do-or-die situations are almost instantaneous and would be boring in an RPG world. [/QUOTE]
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