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We made the DM cry...
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<blockquote data-quote="DarrenGMiller" data-source="post: 2096285" data-attributes="member: 23174"><p>As Einan pointed out, this is a game and people should lighten up.</p><p></p><p>A game is supposed to be fun. Fun for both the players AND the DM/GM. Unfortunately it seems that some think that as long as the players are having fun then everything is fine. What is forgotten is that the DM is a player too. The only way for a DM to get more experience and do a better job is to make his mistakes with players he can trust (and the players should trust that the DM is going to do the best he is capable of doing).</p><p> </p><p>If the only way for the players to have fun is to undermine the DM or intentionally waste his work in providing an entertaining and interesting game for the players (not saying this was intentional), then the DM is going to quit running the game (or should).</p><p> </p><p>This adversarial gaming style, or seem to be becoming more common lately. On my game's messageboard, a player of mine who has this attitude (and caused me to stop running the game for a time) expressed the opinion that this is the way things are now and that the game and the players will never be like I remember them from "my youth" (he is 19 and I am 34), so I need to learn to live with it, because that is just how people are today, basically. I just don't buy it. I told him that there are lots of people that are playing the game that are not that way. I am strongly considering not inviting him when I resume the game.</p><p> </p><p>It IS a game and it SHOULD be fun... for EVERYONE at the table.</p><p> </p><p>DM</p></blockquote><p></p>
[QUOTE="DarrenGMiller, post: 2096285, member: 23174"] As Einan pointed out, this is a game and people should lighten up. A game is supposed to be fun. Fun for both the players AND the DM/GM. Unfortunately it seems that some think that as long as the players are having fun then everything is fine. What is forgotten is that the DM is a player too. The only way for a DM to get more experience and do a better job is to make his mistakes with players he can trust (and the players should trust that the DM is going to do the best he is capable of doing). If the only way for the players to have fun is to undermine the DM or intentionally waste his work in providing an entertaining and interesting game for the players (not saying this was intentional), then the DM is going to quit running the game (or should). This adversarial gaming style, or seem to be becoming more common lately. On my game's messageboard, a player of mine who has this attitude (and caused me to stop running the game for a time) expressed the opinion that this is the way things are now and that the game and the players will never be like I remember them from "my youth" (he is 19 and I am 34), so I need to learn to live with it, because that is just how people are today, basically. I just don't buy it. I told him that there are lots of people that are playing the game that are not that way. I am strongly considering not inviting him when I resume the game. It IS a game and it SHOULD be fun... for EVERYONE at the table. DM [/QUOTE]
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