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We need a cool new name for character optimizers...
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<blockquote data-quote="Greg K" data-source="post: 3385641" data-attributes="member: 5038"><p>you can optimize to meet a character concept and background rather than power. My character grew up on a farm and spent time his free time hunting and fishing. He also spent nights playing the banjo and telling tales.</p><p> I decide my character is above average strength and con from doing farm work and allocate above average scores. I give him Wilderness Rogue, because he has no formal combat training and no magical ability and Wilderness Rogue fits his skills set better than the standard PHB rogue. I give him ranks in Profession (farmer), Handle Animal, Hide, Move Silent, Spot, Survival. I also give him 1 rank in two different perform skills. I may not be making the optimal power choices, but I am making the optimal choices to reflect the character, his background, and experiences prior to play.</p></blockquote><p></p>
[QUOTE="Greg K, post: 3385641, member: 5038"] you can optimize to meet a character concept and background rather than power. My character grew up on a farm and spent time his free time hunting and fishing. He also spent nights playing the banjo and telling tales. I decide my character is above average strength and con from doing farm work and allocate above average scores. I give him Wilderness Rogue, because he has no formal combat training and no magical ability and Wilderness Rogue fits his skills set better than the standard PHB rogue. I give him ranks in Profession (farmer), Handle Animal, Hide, Move Silent, Spot, Survival. I also give him 1 rank in two different perform skills. I may not be making the optimal power choices, but I am making the optimal choices to reflect the character, his background, and experiences prior to play. [/QUOTE]
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We need a cool new name for character optimizers...
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