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We need a cool new name for character optimizers...
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<blockquote data-quote="Kae'Yoss" data-source="post: 3385851" data-attributes="member: 4134"><p><span style="color: darkorange"><em>Whatever your original intent, please don't get into discussion of my request here.</em></span></p><p></p><p></p><p>As for the term "power gamer". It's got a negative connotation, but power's a good thing, no? </p><p></p><p>Anyway, I want both in my RPG experiences: Characters that are good at something and characters that are more than just a bunch of stats. I want the power aspect because I think it makes more sense for exceptional characters to be heroes, and because I want to play exceptional characters. I reserve the mundane for the real world.</p><p></p><p>I want the story aspect because I don't want it to be Tabletop Diablo, where you just kill critters and conversation is limited to "I want that sword the last monster dropped". If I want that sort of thing, computer games are a much better medium, since the limits aren't keeping you from enjoying it (so the town blacksmith only says the same 10 sentences whenever you speak to him, and you can't attack that guy in the cave even though you know he'll betray you? Doesn't matter, I can still kill things) and the computer is good at adding up numbers.</p><p></p><p></p><p>But again: It wasn't really my intention to imply that those who don't like the power aspect are whiny little children crying for their mommy. It was just in good fun.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3385851, member: 4134"] [color=darkorange][i]Whatever your original intent, please don't get into discussion of my request here.[/i][/color] As for the term "power gamer". It's got a negative connotation, but power's a good thing, no? Anyway, I want both in my RPG experiences: Characters that are good at something and characters that are more than just a bunch of stats. I want the power aspect because I think it makes more sense for exceptional characters to be heroes, and because I want to play exceptional characters. I reserve the mundane for the real world. I want the story aspect because I don't want it to be Tabletop Diablo, where you just kill critters and conversation is limited to "I want that sword the last monster dropped". If I want that sort of thing, computer games are a much better medium, since the limits aren't keeping you from enjoying it (so the town blacksmith only says the same 10 sentences whenever you speak to him, and you can't attack that guy in the cave even though you know he'll betray you? Doesn't matter, I can still kill things) and the computer is good at adding up numbers. But again: It wasn't really my intention to imply that those who don't like the power aspect are whiny little children crying for their mommy. It was just in good fun. [/QUOTE]
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