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We need a cool new name for character optimizers...
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<blockquote data-quote="takasi" data-source="post: 3388173" data-attributes="member: 20194"><p>QFT.</p><p></p><p>I love playing games with suboptimal characters; sometimes it's the quirks that make the game memorable and fun, not the heroics. However, if I have the luxury of multiple games (which I currently do) I prefer to play both.</p><p></p><p>In one campaign we had a few new players join the game while at around 7th level and I tried to balance it out for them. On one side we had players with 25 point buy using warforged, psionics, bullywugs, whisper gnomes, grey orcs, artificers and other 'creepy' stuff. These guys just wanted to play a human fighter and a human wizard using nothing but the core rulebooks, so I let them start at 32 point buy. Even though they were IMO evenly matched, they later confided that they were jealous of the other characters. </p><p></p><p>The solution? We made the human fighter a dragonborn and the wizard was introduced to the spell compendium and reserve feats. </p><p></p><p>However, if this was our only campaign, they still would have been unhappy because they would prefer to spend their time developing their character's storyline rather than their character's statblock. The solution? We started a core only game rolling for stats (3d6 down the line) to determine your character instead of building your character. They are now very happy.</p></blockquote><p></p>
[QUOTE="takasi, post: 3388173, member: 20194"] QFT. I love playing games with suboptimal characters; sometimes it's the quirks that make the game memorable and fun, not the heroics. However, if I have the luxury of multiple games (which I currently do) I prefer to play both. In one campaign we had a few new players join the game while at around 7th level and I tried to balance it out for them. On one side we had players with 25 point buy using warforged, psionics, bullywugs, whisper gnomes, grey orcs, artificers and other 'creepy' stuff. These guys just wanted to play a human fighter and a human wizard using nothing but the core rulebooks, so I let them start at 32 point buy. Even though they were IMO evenly matched, they later confided that they were jealous of the other characters. The solution? We made the human fighter a dragonborn and the wizard was introduced to the spell compendium and reserve feats. However, if this was our only campaign, they still would have been unhappy because they would prefer to spend their time developing their character's storyline rather than their character's statblock. The solution? We started a core only game rolling for stats (3d6 down the line) to determine your character instead of building your character. They are now very happy. [/QUOTE]
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