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*Pathfinder & Starfinder
We Used the new death and dying rules and it saved our ninja
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<blockquote data-quote="KarinsDad" data-source="post: 4045428" data-attributes="member: 2011"><p>Actually, I can cook. I have written a 3E rules book before. But, even people who cannot cook know lousy food when they eat it.</p><p></p><p>There was a thread on death and dying rule suggestions last week. If you want suggestions, go there.</p><p></p><p>But, just taking the current rules as we know them, a few minor tweaks could make it better:</p><p></p><p>1) If the player of the PC rolls 10-19 3 times, he is stabilized.</p><p>2) If the player of the PC rolls a 1, he gains a strike and gets to immediately roll again.</p><p>3) If the player rolls a 20, he goes to 1 hit point (note: I understand some people like the go to 25%, I just find it annoying that a PC can self heal when unconscious, personal dislike).</p><p></p><p>The only "issue" that this does not resolve (at least for me) is the PC at 0 hits is in the same boat as the PC at -50. This could be resolved by changing #2 to on a 1-9, subtract that number from current hit points. But, I could see why that would bug some people.</p><p></p><p>Personally, I think someone could come up with rules unlike any of these that are even better.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4045428, member: 2011"] Actually, I can cook. I have written a 3E rules book before. But, even people who cannot cook know lousy food when they eat it. There was a thread on death and dying rule suggestions last week. If you want suggestions, go there. But, just taking the current rules as we know them, a few minor tweaks could make it better: 1) If the player of the PC rolls 10-19 3 times, he is stabilized. 2) If the player of the PC rolls a 1, he gains a strike and gets to immediately roll again. 3) If the player rolls a 20, he goes to 1 hit point (note: I understand some people like the go to 25%, I just find it annoying that a PC can self heal when unconscious, personal dislike). The only "issue" that this does not resolve (at least for me) is the PC at 0 hits is in the same boat as the PC at -50. This could be resolved by changing #2 to on a 1-9, subtract that number from current hit points. But, I could see why that would bug some people. Personally, I think someone could come up with rules unlike any of these that are even better. [/QUOTE]
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We Used the new death and dying rules and it saved our ninja
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