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We went from 5 saving throws to...64!
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<blockquote data-quote="Remathilis" data-source="post: 3366476" data-attributes="member: 7635"><p>Here, I'll try to play devil's advocate and sum up his argument.</p><p></p><p>There are three saves. Fort, Ref, Will. Each is a reflex to a specific event. However, if the rules were tweaked, skills could cover almost all of those situations...</p><p></p><p>* The floor opens, and you begin to fall into a pit. Reflex or Balance?</p><p>* A wizard casts an enchantment to make you his best friend. Will of Sense Motive?</p><p>* You are hit with a gust of hot, steamy air, pushing you back. Fortitude or Concentration?</p><p>* A sorcerer casts an illusion of a orc attacking you. Will or Spot?</p><p></p><p>The only one I can't figure out: what to do about poison. Perhaps if we added a Con-based skill called "Endurance" that covers everything the current Endurance feat does AND could be used vs. poison or other "tough it out" saves, it could work.</p><p></p><p>However, I'd rather three saves than 61 skill checks...</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3366476, member: 7635"] Here, I'll try to play devil's advocate and sum up his argument. There are three saves. Fort, Ref, Will. Each is a reflex to a specific event. However, if the rules were tweaked, skills could cover almost all of those situations... * The floor opens, and you begin to fall into a pit. Reflex or Balance? * A wizard casts an enchantment to make you his best friend. Will of Sense Motive? * You are hit with a gust of hot, steamy air, pushing you back. Fortitude or Concentration? * A sorcerer casts an illusion of a orc attacking you. Will or Spot? The only one I can't figure out: what to do about poison. Perhaps if we added a Con-based skill called "Endurance" that covers everything the current Endurance feat does AND could be used vs. poison or other "tough it out" saves, it could work. However, I'd rather three saves than 61 skill checks... [/QUOTE]
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We went from 5 saving throws to...64!
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