Summer-Knight925
First Post
The DM couldn't make it this day, but we had someone who had DMed for us before.
A party of 5, we set off on our adventure.
The DM asked us what we wanted to do, and considering we have a fighter who went duelist, a rogue who went shadow dancer, a cleric/heirophant, an archmage, and a dragon disciple, we decided there was only one thing to do.
We went whaling.
Althought, being 20th level, we had to do everything the hard way. We didn't just go whaling, we went sea serpent-ing, and we did it the way a 20th level character would.
Without a boat.
Using some spells and magic items, we had swam out to a deep part of the sea, and when I say swam, we also flew at a few parts, teleported, and actually used Plane Shift at one part to move us an extra 350 miles off coast, but that isn't important (unless you consider the omen of the plane we visited, traveling to the Plane of Shadow while on a sea voyage is never a good idea.
So finally, we found a deep part of the sea we decided would be fit for sea serpent-ing, and how right we were.
Summoning a few monsters attracted bigger monsters, which brought bigger ones, and form a dolphin to a kraken, we lay floating on the carcasses of our kills, waiting for the blood to attract our goal.
It came that night, after we used some rope to fashion a raft out of dead sharks and an inquisitive aboleth.
The first signs came with the stillness of the water, no waves rocked our boat, no peaceful foam filled the bloody cracks.
Preparing for the battle, the dragon disciple took flight, the archmage as well, the shadow dancer readied to attack, the duelist pulled his new rapier, and I, the hierophant, did the only thing I could do. Pray.
Even a small spell such as bless makes a difference when a leviathan emerges from the depth.
It took 19 rounds for us to silence the beast, including a good rules question involving the shadow dancer's abilities and being swallowed whole. With my bloody mace, I placed the final blow, but not after the dragon disciple exhausted all his spells and the archmage had nearly died. The duelist badly injured and a nearly dead rogue spelled everything for an epic ending.
It was not until the beast had been slain, he we truly realized what we had done.
There is always a bigger fish in the sea, and we had just killed a really big one, and barely made it.
What was to come next?
We barely escaped via the archmage's teleport with time to take a look at what had come.
Cthulhu surfaced to retake the food he desired.
The duelist is still having night terrors, the dragon disciple no longer mentally capable of going near water, the shadow dancer terrified of what is lurking in the dark, and the archmage going mad.
It leaves me, the hierophant, to ponder what to do.
Cthulhu is after me, and soon, he'll be after you.
A party of 5, we set off on our adventure.
The DM asked us what we wanted to do, and considering we have a fighter who went duelist, a rogue who went shadow dancer, a cleric/heirophant, an archmage, and a dragon disciple, we decided there was only one thing to do.
We went whaling.
Althought, being 20th level, we had to do everything the hard way. We didn't just go whaling, we went sea serpent-ing, and we did it the way a 20th level character would.
Without a boat.
Using some spells and magic items, we had swam out to a deep part of the sea, and when I say swam, we also flew at a few parts, teleported, and actually used Plane Shift at one part to move us an extra 350 miles off coast, but that isn't important (unless you consider the omen of the plane we visited, traveling to the Plane of Shadow while on a sea voyage is never a good idea.
So finally, we found a deep part of the sea we decided would be fit for sea serpent-ing, and how right we were.
Summoning a few monsters attracted bigger monsters, which brought bigger ones, and form a dolphin to a kraken, we lay floating on the carcasses of our kills, waiting for the blood to attract our goal.
It came that night, after we used some rope to fashion a raft out of dead sharks and an inquisitive aboleth.
The first signs came with the stillness of the water, no waves rocked our boat, no peaceful foam filled the bloody cracks.
Preparing for the battle, the dragon disciple took flight, the archmage as well, the shadow dancer readied to attack, the duelist pulled his new rapier, and I, the hierophant, did the only thing I could do. Pray.
Even a small spell such as bless makes a difference when a leviathan emerges from the depth.
It took 19 rounds for us to silence the beast, including a good rules question involving the shadow dancer's abilities and being swallowed whole. With my bloody mace, I placed the final blow, but not after the dragon disciple exhausted all his spells and the archmage had nearly died. The duelist badly injured and a nearly dead rogue spelled everything for an epic ending.
It was not until the beast had been slain, he we truly realized what we had done.
There is always a bigger fish in the sea, and we had just killed a really big one, and barely made it.
What was to come next?
We barely escaped via the archmage's teleport with time to take a look at what had come.
Cthulhu surfaced to retake the food he desired.
The duelist is still having night terrors, the dragon disciple no longer mentally capable of going near water, the shadow dancer terrified of what is lurking in the dark, and the archmage going mad.
It leaves me, the hierophant, to ponder what to do.
Cthulhu is after me, and soon, he'll be after you.