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<blockquote data-quote="R_Chance" data-source="post: 7747844" data-attributes="member: 55149"><p>I was lucky, we were all new in 1974 <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> And excited. Over the years what I've noticed is that new players are happier playing a class they are interested in. If you tell a new player to play a Fighter, because it's easier and they want to use magic, you've just killed the game for them. Explain the classes, let them know what the problem areas can be with different ones and let them choose. Help them as needed without taking over their character (during character generation and play). This goes for DMs and more experienced players alike. If they are playing the role they want and getting help when, and if, needed they will enjoy the game.</p></blockquote><p></p>
[QUOTE="R_Chance, post: 7747844, member: 55149"] I was lucky, we were all new in 1974 :) And excited. Over the years what I've noticed is that new players are happier playing a class they are interested in. If you tell a new player to play a Fighter, because it's easier and they want to use magic, you've just killed the game for them. Explain the classes, let them know what the problem areas can be with different ones and let them choose. Help them as needed without taking over their character (during character generation and play). This goes for DMs and more experienced players alike. If they are playing the role they want and getting help when, and if, needed they will enjoy the game. [/QUOTE]
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