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We were like gods once... BIG UPDATE Friday Nov 5!
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<blockquote data-quote="ledded" data-source="post: 1720695" data-attributes="member: 12744"><p><dammit... first that freakin' Hellboy movie and now this... crap, time for another re-write... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />></p><p> </p><p>Thanks for all the comments folks.</p><p> </p><p>I was a bit worried the last post was a bit too cheesy, even for a comic book (have you ever noticed how melodramatic a comic can be?). </p><p> </p><p>I have to say, the part between Hank and Danny was all Fludogg (Hank's player). He's such a softie, that when I introduced this creepy mind-speaking kid who was intended to just freak everybody out, Hank just suddenly started talking to him and went off on this half-hour roleplay tangent. For some reason, Hank decided that he just had to 'save' this kid, and make him feel like a kid, and damn well wouldnt give up until he did. I thought it was quite cool, and completely unexpected on my part; I had to scramble a bit to come up with an actual personality on the spot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>And the jetpacks... we'll, funny thing is, they were very hesitant about those at first because they're afraid of what happens when you fail the pilot check (you did see the Rocketeer, right? Heh. Aheheh.). Plus, by the time they leveled next most of them had some kind of enhanced mobility power that made the jetpack a bit of a diminishing return for them, and they haven't ran out of planes to crash yet either.</p><p> </p><p>But there is plenty of fun stuff that they did pick up and nearly kill themselves with. 'Cuz what's the fun of a WWII superhero comic without wierdo science gadgets and what-not.</p><p> </p><p>Quick update: Last night, we played another session, and it was all aircraft combat. I drew up a simple combination of d20 Modern, Homebrew, HoE and Charles Rice's aerial stunts from Blood and Guts and we took to the skies to fight the Nazi threat. It was *quite* fun, and there was some great roleplaying, intense action, incredible stunts, and feats of god-like prowess that I have to say I was quite impressed with. </p><p> </p><p> I appreciate the comments folks, my muse is a vanity-gorged couch potato and ya'll have been keeping the fat hairy b*stard well-fed.</p><p> </p><p>Hope to have another installment posted up soon. Thanks for catching the latest issue boys and girls.</p></blockquote><p></p>
[QUOTE="ledded, post: 1720695, member: 12744"] <dammit... first that freakin' Hellboy movie and now this... crap, time for another re-write... :D> Thanks for all the comments folks. I was a bit worried the last post was a bit too cheesy, even for a comic book (have you ever noticed how melodramatic a comic can be?). I have to say, the part between Hank and Danny was all Fludogg (Hank's player). He's such a softie, that when I introduced this creepy mind-speaking kid who was intended to just freak everybody out, Hank just suddenly started talking to him and went off on this half-hour roleplay tangent. For some reason, Hank decided that he just had to 'save' this kid, and make him feel like a kid, and damn well wouldnt give up until he did. I thought it was quite cool, and completely unexpected on my part; I had to scramble a bit to come up with an actual personality on the spot. :) And the jetpacks... we'll, funny thing is, they were very hesitant about those at first because they're afraid of what happens when you fail the pilot check (you did see the Rocketeer, right? Heh. Aheheh.). Plus, by the time they leveled next most of them had some kind of enhanced mobility power that made the jetpack a bit of a diminishing return for them, and they haven't ran out of planes to crash yet either. But there is plenty of fun stuff that they did pick up and nearly kill themselves with. 'Cuz what's the fun of a WWII superhero comic without wierdo science gadgets and what-not. Quick update: Last night, we played another session, and it was all aircraft combat. I drew up a simple combination of d20 Modern, Homebrew, HoE and Charles Rice's aerial stunts from Blood and Guts and we took to the skies to fight the Nazi threat. It was *quite* fun, and there was some great roleplaying, intense action, incredible stunts, and feats of god-like prowess that I have to say I was quite impressed with. I appreciate the comments folks, my muse is a vanity-gorged couch potato and ya'll have been keeping the fat hairy b*stard well-fed. Hope to have another installment posted up soon. Thanks for catching the latest issue boys and girls. [/QUOTE]
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