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<blockquote data-quote="Zhaleskra" data-source="post: 5376831" data-attributes="member: 20544"><p>I'm reminded of the worst review of the World Tree role playing game on Amazon.com. A 2 star review where the reviewer says making any character takes hours . . . I have to wonder if English is his first language or if he just has terrible reading comprehension.</p><p></p><p>I did spend a few hours (about 3 total) building the first World Tree character I made. The reasons for that were 1. the Michigan/Canada blackout of 2003, and 2. making sure the spells I chose were mostly ones the character would have the skill to cast in play. Having a very limited amount of light to work by didn't help either.</p><p></p><p>It has been suggested several times to have something like a "session buffer", like in the first 3 sessions your character participates in no permanent harm will come to him. Doesn't mean he won't get messed up, but it does give him a 3-day "get out of death free" card. And, for the umpteenth time: ASS SAVER POINTS!</p></blockquote><p></p>
[QUOTE="Zhaleskra, post: 5376831, member: 20544"] I'm reminded of the worst review of the World Tree role playing game on Amazon.com. A 2 star review where the reviewer says making any character takes hours . . . I have to wonder if English is his first language or if he just has terrible reading comprehension. I did spend a few hours (about 3 total) building the first World Tree character I made. The reasons for that were 1. the Michigan/Canada blackout of 2003, and 2. making sure the spells I chose were mostly ones the character would have the skill to cast in play. Having a very limited amount of light to work by didn't help either. It has been suggested several times to have something like a "session buffer", like in the first 3 sessions your character participates in no permanent harm will come to him. Doesn't mean he won't get messed up, but it does give him a 3-day "get out of death free" card. And, for the umpteenth time: ASS SAVER POINTS! [/QUOTE]
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