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<blockquote data-quote="pemerton" data-source="post: 6327437" data-attributes="member: 42582"><p>Page 80 of Basic says that concentrating on a spell precludes casting another spell that requires concentration. But it doesn't stop other spell-casting, does it?</p><p></p><p>So you use Hold or Dominate or Otto's to take out the fighter, then a damaging spell with a DEX or CON save to apply pressure to the rest of the party.</p><p></p><p>Why should a 20th level fighter be more vulnerable to SoS from a 20th level mage than a 1st level fighter is from a 1st level mage? Ie why should the "flaw" get worse?</p><p></p><p>This idea that high level fighters must be weak against MUs is purely a function of 3E. It's not true in B/X, nor in AD&D, nor in 4e.</p><p></p><p>And [MENTION=957]BryonD[/MENTION], the relevant narrative concept is Aragorn. Or Faramir. Or Conan. Or Arren in The Farthest Shore. Or Captain America. There is a lot of narrative space in which powerful warriors are not easily made pawns to wizards.</p><p></p><p>(Also, gaining 14 levels <em>does</em> make you better at getting out of the way of fireballs - that's what hp represent, remember, namely skill at dodging and turning aside fireballs and other blows. The worry is about SoS, not damage.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 6327437, member: 42582"] Page 80 of Basic says that concentrating on a spell precludes casting another spell that requires concentration. But it doesn't stop other spell-casting, does it? So you use Hold or Dominate or Otto's to take out the fighter, then a damaging spell with a DEX or CON save to apply pressure to the rest of the party. Why should a 20th level fighter be more vulnerable to SoS from a 20th level mage than a 1st level fighter is from a 1st level mage? Ie why should the "flaw" get worse? This idea that high level fighters must be weak against MUs is purely a function of 3E. It's not true in B/X, nor in AD&D, nor in 4e. And [MENTION=957]BryonD[/MENTION], the relevant narrative concept is Aragorn. Or Faramir. Or Conan. Or Arren in The Farthest Shore. Or Captain America. There is a lot of narrative space in which powerful warriors are not easily made pawns to wizards. (Also, gaining 14 levels [i]does[/i] make you better at getting out of the way of fireballs - that's what hp represent, remember, namely skill at dodging and turning aside fireballs and other blows. The worry is about SoS, not damage.) [/QUOTE]
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