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<blockquote data-quote="jbear" data-source="post: 6327549" data-attributes="member: 75065"><p>I am not a mathematician sorry- nor do I have enough information to even say that a spell like Bear's Endurance even makes it into the game. It is a rather iconic spell though so let's imagine it does. Would you not then agree that what I posted, given it only includes one brief reading of the basic rules, constitues slightly more than 'not a single example'? </p><p></p><p>Bless gives you +1d4 to all saves while active, to at least 3 pcs (more if you cast it as a second level or higher spell). So if you bust out an inspiration point when you get nailed with 'Disintegrate' (probably not a bad time to use something like that, agreed): You get to roll 2d20 and keep highest roll + 1d4 to your save. That is a greater increase of +5% CHANCE (even I can figure that out). </p><p></p><p>Then let's assume Bear's Endurance is an available possibility: say CON gets a +4 boost which equates to a +2 bonus if it is similar to existing versions in other editions. Now your CON save is 2d20+2+1d4. Seems like the weakly wizard has a shot of surviving Disintegrate to me. Will potions/wands/staves be able to replicate this effect? We don't know.</p><p></p><p>Yes, your cleric could have his/her concentration broken... lots of things could happen. Couldn't your fighter get to the other wizard first before Disintegrate becomes an issue? Maybe. Could your wizard drop a Silence Spell on the area first?</p><p></p><p>All I am wanting to add to the conversation is the opinion that (with very very limited knowledge of the rules), it at least appears to be potential ways to overcome character weakness, and more options may become apparent when we see additional features added with alternate rule options, more spells, and magic items (and maybe feats?).</p><p></p><p>For the record, I also agree that selecting CON as your lowest stat is a rather questionable decision in the first place. It would be my second or third highest stat probably. My pathfinder Wizard certainly has invested points in Constitution (14); taken a feat to boost HPs (Toughness); taken a feat to improve AC (Dodge); and taken a feat to improve a dump stat saving throw (Iron Will). Investing in survivability as a wizard wouldn't be something new.</p></blockquote><p></p>
[QUOTE="jbear, post: 6327549, member: 75065"] I am not a mathematician sorry- nor do I have enough information to even say that a spell like Bear's Endurance even makes it into the game. It is a rather iconic spell though so let's imagine it does. Would you not then agree that what I posted, given it only includes one brief reading of the basic rules, constitues slightly more than 'not a single example'? Bless gives you +1d4 to all saves while active, to at least 3 pcs (more if you cast it as a second level or higher spell). So if you bust out an inspiration point when you get nailed with 'Disintegrate' (probably not a bad time to use something like that, agreed): You get to roll 2d20 and keep highest roll + 1d4 to your save. That is a greater increase of +5% CHANCE (even I can figure that out). Then let's assume Bear's Endurance is an available possibility: say CON gets a +4 boost which equates to a +2 bonus if it is similar to existing versions in other editions. Now your CON save is 2d20+2+1d4. Seems like the weakly wizard has a shot of surviving Disintegrate to me. Will potions/wands/staves be able to replicate this effect? We don't know. Yes, your cleric could have his/her concentration broken... lots of things could happen. Couldn't your fighter get to the other wizard first before Disintegrate becomes an issue? Maybe. Could your wizard drop a Silence Spell on the area first? All I am wanting to add to the conversation is the opinion that (with very very limited knowledge of the rules), it at least appears to be potential ways to overcome character weakness, and more options may become apparent when we see additional features added with alternate rule options, more spells, and magic items (and maybe feats?). For the record, I also agree that selecting CON as your lowest stat is a rather questionable decision in the first place. It would be my second or third highest stat probably. My pathfinder Wizard certainly has invested points in Constitution (14); taken a feat to boost HPs (Toughness); taken a feat to improve AC (Dodge); and taken a feat to improve a dump stat saving throw (Iron Will). Investing in survivability as a wizard wouldn't be something new. [/QUOTE]
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