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Weak Saving Throws
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<blockquote data-quote="Obryn" data-source="post: 6327592" data-attributes="member: 11821"><p>This is not a "4e feel" issue, to me. It is, perhaps, a "3e feel" issue, if in your mind <a href="http://forum.rpg.net/showthread.php?643122-How-did-3-0-end-up-so-out-of-whack&p=15817982#post15817982" target="_blank">the ever-expanding gap of 3e saving throws</a> is a feature.</p><p></p><p>I don't think it is, and that's outside of gaming style. I think it's an actual design bug, where the design does not match the intent of the rules. I'm not even talking 4e here in the specifics, since 4e's special effects from spells were smaller than what we're seeing in 5e. Earlier editions - from BX to BECMI/RC to AD&D 1e and 2e - all recognized that you should get better at resisting stuff as you advance. To me, that's a good paradigm for 5e.</p><p></p><p>I recognize I'm not going to persuade you that making at-level saves comparatively worse at high level is an issue. That's fine. My prediction stands, though, so I guess we'll see how the final game turns out.</p></blockquote><p></p>
[QUOTE="Obryn, post: 6327592, member: 11821"] This is not a "4e feel" issue, to me. It is, perhaps, a "3e feel" issue, if in your mind [url=http://forum.rpg.net/showthread.php?643122-How-did-3-0-end-up-so-out-of-whack&p=15817982#post15817982]the ever-expanding gap of 3e saving throws[/url] is a feature. I don't think it is, and that's outside of gaming style. I think it's an actual design bug, where the design does not match the intent of the rules. I'm not even talking 4e here in the specifics, since 4e's special effects from spells were smaller than what we're seeing in 5e. Earlier editions - from BX to BECMI/RC to AD&D 1e and 2e - all recognized that you should get better at resisting stuff as you advance. To me, that's a good paradigm for 5e. I recognize I'm not going to persuade you that making at-level saves comparatively worse at high level is an issue. That's fine. My prediction stands, though, so I guess we'll see how the final game turns out. [/QUOTE]
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