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<blockquote data-quote="Sword of Spirit" data-source="post: 6330504" data-attributes="member: 6677017"><p>Absolutely! Of course, your buff might not last long, but you can enjoy it while you can.</p><p></p><p></p><p></p><p>Yep. If the BBEG is dumb enough to solo the party, then he will likely get his hide handed to him, regardless of what classes are involved. I like how 5e is combining both bounded accuracy and easy encounter building guidelines to make multi-opponent battles much more accessible, and likely the norm. 3e stands out as the edition that made multi-opponent battles a royal pain to attempt to balance or run, while 5e is probably going to make them easier than they've ever been.</p><p></p><p></p><p></p><p>The fighter could do worse than simply attacking the wizard, then using his action surge to ready an additional volley "as soon as the wizard finishes casting a spell." <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> That wizard is going to have a heck of time keeping concentration for more than half a second for the first two rounds (while the fighter can use his (at high levels) two action surges), and by then the rest of the party is probably well on their way to finishing him off--not to mention the raw damage the fighter has done with 3-9 attacks.</p><p></p><p>Of course, in practice a DM is probably going to play a wizard smart enough to create additional opponents and challenges to make the battle more interesting...but if you get the drop on him unaware...</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6330504, member: 6677017"] Absolutely! Of course, your buff might not last long, but you can enjoy it while you can. Yep. If the BBEG is dumb enough to solo the party, then he will likely get his hide handed to him, regardless of what classes are involved. I like how 5e is combining both bounded accuracy and easy encounter building guidelines to make multi-opponent battles much more accessible, and likely the norm. 3e stands out as the edition that made multi-opponent battles a royal pain to attempt to balance or run, while 5e is probably going to make them easier than they've ever been. The fighter could do worse than simply attacking the wizard, then using his action surge to ready an additional volley "as soon as the wizard finishes casting a spell." :devil: That wizard is going to have a heck of time keeping concentration for more than half a second for the first two rounds (while the fighter can use his (at high levels) two action surges), and by then the rest of the party is probably well on their way to finishing him off--not to mention the raw damage the fighter has done with 3-9 attacks. Of course, in practice a DM is probably going to play a wizard smart enough to create additional opponents and challenges to make the battle more interesting...but if you get the drop on him unaware... [/QUOTE]
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