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<blockquote data-quote="Tony Vargas" data-source="post: 6879944" data-attributes="member: 996"><p>It varies with class, so, no, the system as a whole does not encourage, say, dumping INT, because the system includes the Wizard, who needs INT. Each class does have prime and secondary stats, and irrelevant - 'dump' - stats, though, and class does map pretty strongly to concept.</p><p></p><p>Higher CR does seem to mean that. I suppose you could make a case that some 'more difficult' challenges are simply a matter of more, lower-level ones all at once. You could throw more exp worth of Kobolds at a party than a legendary monster of their level is worth, for instance, and the kobolds wouldn't be forcing a higher DC. That's true. Irrelevant, but true.</p><p></p><p>Hps are a major source of scaling in 5e, so as you go up in levels, you become more resistant to anything that uses them. That is what you gave an example of. Not the issue at hand. Saves are frequently used for non-hp-referent binary effects. Either you're <em>Frightented</em> or you're not, for instance, whether you're pitting your low-level -1 vs a Wyrmling's DC 14, or your high-level +0 vs a Wyrm's 18 DC (or, for CapnZap's sake, let's say 21 DC).</p><p></p><p>Mathematically, that's to be expected - with STR or CON saves. DEX at the outside if specialized in range or finesse. Against the kind of effects that the word Indomitable implies resistance to, WIS/CHA saves, typically, that seems less plausible.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6879944, member: 996"] It varies with class, so, no, the system as a whole does not encourage, say, dumping INT, because the system includes the Wizard, who needs INT. Each class does have prime and secondary stats, and irrelevant - 'dump' - stats, though, and class does map pretty strongly to concept. Higher CR does seem to mean that. I suppose you could make a case that some 'more difficult' challenges are simply a matter of more, lower-level ones all at once. You could throw more exp worth of Kobolds at a party than a legendary monster of their level is worth, for instance, and the kobolds wouldn't be forcing a higher DC. That's true. Irrelevant, but true. Hps are a major source of scaling in 5e, so as you go up in levels, you become more resistant to anything that uses them. That is what you gave an example of. Not the issue at hand. Saves are frequently used for non-hp-referent binary effects. Either you're [i]Frightented[/i] or you're not, for instance, whether you're pitting your low-level -1 vs a Wyrmling's DC 14, or your high-level +0 vs a Wyrm's 18 DC (or, for CapnZap's sake, let's say 21 DC). Mathematically, that's to be expected - with STR or CON saves. DEX at the outside if specialized in range or finesse. Against the kind of effects that the word Indomitable implies resistance to, WIS/CHA saves, typically, that seems less plausible. [/QUOTE]
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