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General Tabletop Discussion
*Pathfinder & Starfinder
Weaker 1st level characters
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<blockquote data-quote="Li Shenron" data-source="post: 5992258" data-attributes="member: 1465"><p>Not really. </p><p></p><p>For those who want a more old-school feel, removing skills & feats is one way but apparently is not enough for all of them, specifically because of the general starting power of characters: it is this starting power that invalidates a certain playing style. You can say that such style is too niche to be relevant, particularly because after a few levels it doesn't apply anymore, but still the style wanted by the OP is not supported.</p><p></p><p>It wouldn't change much for everybody else, because most groups start their campaigns at levels higher than 1 after the first year or two playing a new edition. In fact even our subforum for play-by-post games during 3ed was typically largely dominated by games starting at higher levels. You can bet that such thing will still be pretty common in 5e just as it was in previous editions, except exactly in those groups who are into old-school and older editions.</p><p></p><p>That's what I also did in my 3ed years as a DM, after a while I settled on starting all campaigns at 3rd level to give everyone more room for character customization since the start, and secondarily skip the high lethality windows of very low levels.</p><p></p><p>But I want 5e to support as many playing styles as possible, and that include the OP's idea. I don't think this is going to damage my favourite playing style at all.</p><p></p><p>I doubt however that the desigers would do something like that, it's too late already from a design point of view. So at this stage the best they could do is add a "0th-level" option, it shouldn't take more than a page or even less. It was done before in 3.0 and it was ok, although it gives quite a small window for such playing style.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 5992258, member: 1465"] Not really. For those who want a more old-school feel, removing skills & feats is one way but apparently is not enough for all of them, specifically because of the general starting power of characters: it is this starting power that invalidates a certain playing style. You can say that such style is too niche to be relevant, particularly because after a few levels it doesn't apply anymore, but still the style wanted by the OP is not supported. It wouldn't change much for everybody else, because most groups start their campaigns at levels higher than 1 after the first year or two playing a new edition. In fact even our subforum for play-by-post games during 3ed was typically largely dominated by games starting at higher levels. You can bet that such thing will still be pretty common in 5e just as it was in previous editions, except exactly in those groups who are into old-school and older editions. That's what I also did in my 3ed years as a DM, after a while I settled on starting all campaigns at 3rd level to give everyone more room for character customization since the start, and secondarily skip the high lethality windows of very low levels. But I want 5e to support as many playing styles as possible, and that include the OP's idea. I don't think this is going to damage my favourite playing style at all. I doubt however that the desigers would do something like that, it's too late already from a design point of view. So at this stage the best they could do is add a "0th-level" option, it shouldn't take more than a page or even less. It was done before in 3.0 and it was ok, although it gives quite a small window for such playing style. [/QUOTE]
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