Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Weakness by Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 4551327" data-attributes="member: 22779"><p>Not sure what else needs to be said really. So, what the heck, I'll just repeat stuff anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>B/E (1980 Moldvay) - What I started with. Looks like a lot of the boxed set games that came back then - Star Fronties, Villains and Vigillantes, etc. You got a whole game in a box (or two). But, you had to do most of the work yourself. They'd get you started, but, beyond some very, very basics, you were on your own.</p><p></p><p>AD&D 1e - Like has been said, organization was err, lacking? Stream of conciousness makes for interesting reading, but terrible rule books. </p><p></p><p>AD&D 2e - Power creep from Hell. Books that were just all over the place. 2e seriously lacked cohesion in its design. Compare the Complete Priest with Faiths and Avatars, or, heck, even Legends and Lore and you'll see a huge spread. Some very serious balance issues as well - 2 weapon fighting was just head and shoulders better than any other option. </p><p></p><p>AD&D 3e - TOO DAMN LONG. It should never, ever take that long to do a single round of a fight. High level D&D can be painful to run if everyone isn't on the ball. Plus, my biggest beef is a number of times that classes get "time outs" because of some sort of bizarre sense of balance where two points of imbalance makes it even. A rogue should not be screwed over going tomb raiding.</p><p></p><p>I'm not going to comment on any other edition since I haven't played them.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4551327, member: 22779"] Not sure what else needs to be said really. So, what the heck, I'll just repeat stuff anyway. :p B/E (1980 Moldvay) - What I started with. Looks like a lot of the boxed set games that came back then - Star Fronties, Villains and Vigillantes, etc. You got a whole game in a box (or two). But, you had to do most of the work yourself. They'd get you started, but, beyond some very, very basics, you were on your own. AD&D 1e - Like has been said, organization was err, lacking? Stream of conciousness makes for interesting reading, but terrible rule books. AD&D 2e - Power creep from Hell. Books that were just all over the place. 2e seriously lacked cohesion in its design. Compare the Complete Priest with Faiths and Avatars, or, heck, even Legends and Lore and you'll see a huge spread. Some very serious balance issues as well - 2 weapon fighting was just head and shoulders better than any other option. AD&D 3e - TOO DAMN LONG. It should never, ever take that long to do a single round of a fight. High level D&D can be painful to run if everyone isn't on the ball. Plus, my biggest beef is a number of times that classes get "time outs" because of some sort of bizarre sense of balance where two points of imbalance makes it even. A rogue should not be screwed over going tomb raiding. I'm not going to comment on any other edition since I haven't played them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Weakness by Edition
Top