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Wealth and Equipment as Reward
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<blockquote data-quote="jeffhartsell" data-source="post: 772593" data-attributes="member: 7748"><p>Once PCs become moderately wealthy, the NPCs equipment will net them typically +1 wealth per item, unless the PCs are getting cars, planes, helicopers, and other big ticket items.</p><p></p><p>The rules for selling stuff help limit the PCs from getting too much wealth from looting unless the PCs are not already wealthy. Selling a HK PSG1 sniper rifle only nets a PC with +19 or greater wealth a +1 bonus.</p><p></p><p>The PC with +19 wealth that sells a Bell Model 212 helicopter (which would probably then be considered stolen) with a sell value of 39 (45 - 3 [sell] - 3 [stolen]) would net 2d6+1 wealth.</p><p></p><p></p><p>From the d20 Modern SRD...</p><p></p><p><u>Selling Stuff</u></p><p>To sell something, a character first needs to determine its sale value. Assuming the object is undamaged and in working condition, the sale value is equal to the object’s purchase DC (as if purchased new) minus 3. </p><p>Selling an object can provide an increase to a character’s Wealth bonus. The increase is the same amount as the Wealth bonus loss the character would experience if the character purchased an object with a purchase DC equal to the sale value. </p><p>Regardless of the character’s current Wealth bonus, he or she gains a Wealth bonus increase of 1 whenever the character sells an object with a sale value of 15 or higher. If A character sells an object with a sale value less than or equal to his or her current Wealth bonus, and that sale value is 14 or lower, the character gains nothing. </p><p>A character cannot legally sell restricted objects unless the character is licensed to own them. A character also cannot legally sell objects that have been reported as stolen. Selling objects illegally usually requires that the character have contacts in the black market, and reduces the sale value by an additional 3.</p></blockquote><p></p>
[QUOTE="jeffhartsell, post: 772593, member: 7748"] Once PCs become moderately wealthy, the NPCs equipment will net them typically +1 wealth per item, unless the PCs are getting cars, planes, helicopers, and other big ticket items. The rules for selling stuff help limit the PCs from getting too much wealth from looting unless the PCs are not already wealthy. Selling a HK PSG1 sniper rifle only nets a PC with +19 or greater wealth a +1 bonus. The PC with +19 wealth that sells a Bell Model 212 helicopter (which would probably then be considered stolen) with a sell value of 39 (45 - 3 [sell] - 3 [stolen]) would net 2d6+1 wealth. From the d20 Modern SRD... [u]Selling Stuff[/u] To sell something, a character first needs to determine its sale value. Assuming the object is undamaged and in working condition, the sale value is equal to the object’s purchase DC (as if purchased new) minus 3. Selling an object can provide an increase to a character’s Wealth bonus. The increase is the same amount as the Wealth bonus loss the character would experience if the character purchased an object with a purchase DC equal to the sale value. Regardless of the character’s current Wealth bonus, he or she gains a Wealth bonus increase of 1 whenever the character sells an object with a sale value of 15 or higher. If A character sells an object with a sale value less than or equal to his or her current Wealth bonus, and that sale value is 14 or lower, the character gains nothing. A character cannot legally sell restricted objects unless the character is licensed to own them. A character also cannot legally sell objects that have been reported as stolen. Selling objects illegally usually requires that the character have contacts in the black market, and reduces the sale value by an additional 3. [/QUOTE]
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