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Community
General Tabletop Discussion
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Wealth bonus and "treasure"
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<blockquote data-quote="Runesong42" data-source="post: 1023738" data-attributes="member: 10578"><p>I'm probably the only person having issues with the Wealth system as presented in D20 Modern <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" />. I believe that this system works well in regards to "actual" savings, ie banked cash, creds, what have you. The problem I'm having is awarding items of value to PC's. For example, say a PC finds a gem that equates to a Wealth value of 10. How does this translate to its 'actual' value? What happens if a PC wants to convert it into a Wealth bonus they can use immediately? How do you 'bank' a piece of art? Am I looking to be too specific in a deliberatley vague system? </p><p></p><p>I guess I suffer from some kind of instant gratification 'loot' system - you find 100 GP, you got 100 GP. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Now, you find 100 bucks and it's 'really' a Wealth bonus of, what, 3? What does this mean? Does the PC in question have five 20 dollar bills or a wealth bonus in her pocket? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Call me crazy... but has someone used this system with success and, if so, can they suugest something in order to clarify this system for me?</p></blockquote><p></p>
[QUOTE="Runesong42, post: 1023738, member: 10578"] I'm probably the only person having issues with the Wealth system as presented in D20 Modern :rolleyes:. I believe that this system works well in regards to "actual" savings, ie banked cash, creds, what have you. The problem I'm having is awarding items of value to PC's. For example, say a PC finds a gem that equates to a Wealth value of 10. How does this translate to its 'actual' value? What happens if a PC wants to convert it into a Wealth bonus they can use immediately? How do you 'bank' a piece of art? Am I looking to be too specific in a deliberatley vague system? I guess I suffer from some kind of instant gratification 'loot' system - you find 100 GP, you got 100 GP. :) Now, you find 100 bucks and it's 'really' a Wealth bonus of, what, 3? What does this mean? Does the PC in question have five 20 dollar bills or a wealth bonus in her pocket? :) Call me crazy... but has someone used this system with success and, if so, can they suugest something in order to clarify this system for me? [/QUOTE]
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