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Wealth by Level Guidelines
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<blockquote data-quote="ThePublic" data-source="post: 3684999" data-attributes="member: 54122"><p>I sometimes use the wealth/level matrix when inviting someone into the groups after the game has started (i.e. they are 3rd level so we make up a new PC at 3rd) and I usually hold pretty close, but more than not a little below the pile o wealth listed.</p><p></p><p>In item generation, i usually show them the arrangement of what they can have (i.e. one weapon, armour, misc or wand some such) and then I put the screw to them with the phrase that has served me best as a DM of over 25years:</p><p></p><p>"Pick the items, whatever you want- but make sure that you think it is reasonable/ probable, otherwise I will just look at it, shake my head and deny your pick." </p><p></p><p>You would be surprised how on the nose a player can be with a pick at a certain level when it is put to them that way. In those many years I have only disallowed 3 items TOTAL. Not only does it let the player flesh out this higher level 'new' PC but it also allow the DM to gauge the type of player that they have before them (a litmus test for munchkins/choad warriors if you would).</p><p></p><p>But hey, I am just one guy.... what do I know?</p></blockquote><p></p>
[QUOTE="ThePublic, post: 3684999, member: 54122"] I sometimes use the wealth/level matrix when inviting someone into the groups after the game has started (i.e. they are 3rd level so we make up a new PC at 3rd) and I usually hold pretty close, but more than not a little below the pile o wealth listed. In item generation, i usually show them the arrangement of what they can have (i.e. one weapon, armour, misc or wand some such) and then I put the screw to them with the phrase that has served me best as a DM of over 25years: "Pick the items, whatever you want- but make sure that you think it is reasonable/ probable, otherwise I will just look at it, shake my head and deny your pick." You would be surprised how on the nose a player can be with a pick at a certain level when it is put to them that way. In those many years I have only disallowed 3 items TOTAL. Not only does it let the player flesh out this higher level 'new' PC but it also allow the DM to gauge the type of player that they have before them (a litmus test for munchkins/choad warriors if you would). But hey, I am just one guy.... what do I know? [/QUOTE]
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