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Wealth by level, int increases and appropriate skill points
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<blockquote data-quote="Voadam" data-source="post: 9164004" data-attributes="member: 2209"><p>Fairly straight forward calculation.</p><p></p><p>Class skill amount + int bonus skill points (+3 at first character level).</p><p></p><p>Int bonus for 20-21 int is going to be +5 at levels 1-7, +6 for 22-23 int from levels 8-15, +7 for 24-25 int at levels 16-20.</p><p></p><p>Headband of intellect providing enhancement bonus to int in 3.5 does not affect skill points.</p><p></p><p>Headband of Intellect</p><p>This device is a light cord with a small gem set so that it rests upon the forehead of the wearer. The headband adds to the wearer’s Intelligence score in the form of an enhancement bonus of +2, +4, or +6. <strong>This enhancement bonus does not earn the wearer extra skill points when a new level is attained; use the unenhanced Intelligence bonus to determine skill points.</strong></p><p>Moderate transmutation; CL 8th; Craft Wondrous Item, fox’s cunning; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6). </p><p></p><p>The wild card would be inherent bonuses to int from a Tome of Clear Thought or wishes.</p><p></p><p>Tome of Clear Thought</p><p>This heavy book contains instruction on improving memory and logic, but entwined within the words is a powerful magical effect. If anyone reads this book, which takes a total of 48 hours over a minimum of six days, she gains an inherent bonus of from +1 to +5 (depending on the type of tome) to her Intelligence score. Once the book is read, the magic disappears from the pages and it becomes a normal book. <strong>Because the tome of clear thought provides an inherent bonus, the reader will earn extra skill points when she attains a new level.</strong></p><p>Strong evocation (if miracle is used); CL 17th; Craft Wondrous Item, miracle or wish; Price 27,500 gp (+1), 55,000 gp (+2), 82,500 gp (+3), 110,000 gp (+4), 137,500 gp (+5); Cost 1,250 gp + 5,100 XP (+1), 2,500 gp + 10,200 XP (+2), 3,750 gp + 15,300 XP (+3), 5,000 gp + 20,400 XP (+4), 6,250 gp + 25,500 XP (+5); Weight 5 lb.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9164004, member: 2209"] Fairly straight forward calculation. Class skill amount + int bonus skill points (+3 at first character level). Int bonus for 20-21 int is going to be +5 at levels 1-7, +6 for 22-23 int from levels 8-15, +7 for 24-25 int at levels 16-20. Headband of intellect providing enhancement bonus to int in 3.5 does not affect skill points. Headband of Intellect This device is a light cord with a small gem set so that it rests upon the forehead of the wearer. The headband adds to the wearer’s Intelligence score in the form of an enhancement bonus of +2, +4, or +6. [b]This enhancement bonus does not earn the wearer extra skill points when a new level is attained; use the unenhanced Intelligence bonus to determine skill points.[/b] Moderate transmutation; CL 8th; Craft Wondrous Item, fox’s cunning; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6). The wild card would be inherent bonuses to int from a Tome of Clear Thought or wishes. Tome of Clear Thought This heavy book contains instruction on improving memory and logic, but entwined within the words is a powerful magical effect. If anyone reads this book, which takes a total of 48 hours over a minimum of six days, she gains an inherent bonus of from +1 to +5 (depending on the type of tome) to her Intelligence score. Once the book is read, the magic disappears from the pages and it becomes a normal book. [b]Because the tome of clear thought provides an inherent bonus, the reader will earn extra skill points when she attains a new level.[/b] Strong evocation (if miracle is used); CL 17th; Craft Wondrous Item, miracle or wish; Price 27,500 gp (+1), 55,000 gp (+2), 82,500 gp (+3), 110,000 gp (+4), 137,500 gp (+5); Cost 1,250 gp + 5,100 XP (+1), 2,500 gp + 10,200 XP (+2), 3,750 gp + 15,300 XP (+3), 5,000 gp + 20,400 XP (+4), 6,250 gp + 25,500 XP (+5); Weight 5 lb. [/QUOTE]
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