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General Tabletop Discussion
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Weapon and Armor categories and training in them. Do we still need them?
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<blockquote data-quote="CreamCloud0" data-source="post: 8663409" data-attributes="member: 7034710"><p>Two things: I think it would be good if there were more types of shield available, and changing the distribution of shield proficiency so that it isn’t basically synonymous with medium armour proficiency</p><p></p><p>Let shields be more than just a flat + to AC unless you’ve taken some specific feat or class feature, let there be things like:</p><p>Spiked shields that deal small amounts of damage when you block a melee attack</p><p>Magic shields that can block or are especially effective against spells</p><p>Throwing shields that can be sacrificed in battle to used like a ranged weapon</p><p>Specialised shields that are more effective against some types of damage but more vulnerable against others</p><p>Shields that aren’t a flat bonus but boost your AC off your INT or WIS mod or half-proficiency bonus to show how a certain amount of skill is needed to use those particular shields to their potential</p><p></p><p>And I think it makes sense letting shields be their own thing rather than part 2 of medium armour,</p><p>Maybe the fighter and paladin gets heavy armour and shields but cleric only has heavy</p><p>Maybe Ranger only has medium armour</p><p>Maybe Bards and Sorcerers have light armour and shields</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8663409, member: 7034710"] Two things: I think it would be good if there were more types of shield available, and changing the distribution of shield proficiency so that it isn’t basically synonymous with medium armour proficiency Let shields be more than just a flat + to AC unless you’ve taken some specific feat or class feature, let there be things like: Spiked shields that deal small amounts of damage when you block a melee attack Magic shields that can block or are especially effective against spells Throwing shields that can be sacrificed in battle to used like a ranged weapon Specialised shields that are more effective against some types of damage but more vulnerable against others Shields that aren’t a flat bonus but boost your AC off your INT or WIS mod or half-proficiency bonus to show how a certain amount of skill is needed to use those particular shields to their potential And I think it makes sense letting shields be their own thing rather than part 2 of medium armour, Maybe the fighter and paladin gets heavy armour and shields but cleric only has heavy Maybe Ranger only has medium armour Maybe Bards and Sorcerers have light armour and shields [/QUOTE]
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Weapon and Armor categories and training in them. Do we still need them?
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